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<blockquote data-quote="Neurotic" data-source="post: 3733217" data-attributes="member: 24380"><p><strong>Non existant elves</strong></p><p></p><p>OK, there must be SOME contact, and what you just said just reinforced the fact that there <s>is</s> <em>MAY be</em> ONE emissary for any contact. And Tolgariens are only ones with such contact.</p><p></p><p>If you still don't allow it as such, modifications to story are as follows. We still were on patrol, we were attacked and saved, but saved by imperial rangers or border guard or whatever friendly forces could be found. Point would be that border settlements are probably more in contact with elves and/or druids then is officialy recognized. And trust me, I lived in border region of two ethnic group that generaly weren't too friendly. But in border town lived together and mostly mixed together without problems...</p><p></p><p>In characters I'll probably change Craft parts and increase diplomacy. Maybe some other such small change. Today or tomorrow at the latest.</p><p></p><p>Weapon still would be as described if you don't mind just without juice (and I'll enchant it). As for runes, Knights of Telatium cast from rune armors. It may be only knowledge left to humans and they are allowed to use magics. I'll wear at all times prominent uniform and/or insignia of the knights.</p><p></p><p>When do we start?</p></blockquote><p></p>
[QUOTE="Neurotic, post: 3733217, member: 24380"] [b]Non existant elves[/b] OK, there must be SOME contact, and what you just said just reinforced the fact that there [S]is[/S] [I]MAY be[/I] ONE emissary for any contact. And Tolgariens are only ones with such contact. If you still don't allow it as such, modifications to story are as follows. We still were on patrol, we were attacked and saved, but saved by imperial rangers or border guard or whatever friendly forces could be found. Point would be that border settlements are probably more in contact with elves and/or druids then is officialy recognized. And trust me, I lived in border region of two ethnic group that generaly weren't too friendly. But in border town lived together and mostly mixed together without problems... In characters I'll probably change Craft parts and increase diplomacy. Maybe some other such small change. Today or tomorrow at the latest. Weapon still would be as described if you don't mind just without juice (and I'll enchant it). As for runes, Knights of Telatium cast from rune armors. It may be only knowledge left to humans and they are allowed to use magics. I'll wear at all times prominent uniform and/or insignia of the knights. When do we start? [/QUOTE]
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