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<blockquote data-quote="Maidhc O Casain" data-source="post: 3835694" data-attributes="member: 29558"><p>[sblock=Redclaw (& anyone else who wants to peek)]It's never my intent to take over or monopolize the party. And I can definitely understand 'gear envy' - I get it as well. As I said, I offered to 'tone down' the items until the party got a few levels, and am still willing to do so because I have the same concerns about party balance. I have always loved the collaberative 'storytelling' concept - to the point that in my HERO game I frequently solicit feedback from the players regarding the direction the game is going and what other elements they would like to see in play. It's hard to feel like your character is an important part of the story if another character dominates play, and I respect that.</p><p></p><p>I've obviously gamed with JAlexander for years, and if there's one thing I can be certain of it's that <em>no one</em> will get out of very many combats without a scratch. And honestly, it's not nearly as much fun without the fear of imminent death or dismemberment for your character. Without that, combat becomes a boring exercise in just going through the motions.</p><p></p><p>I guess my inclination and preference is usually to deal with my gear envy personally and trust the DM/GM to take care of the game balance issues. In this case, I'm about 100% certain he's just going to make sure Kat's up against opponents that use a lot of touch attacks for awhile . . . <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p></p><p>My irritation in this case is more from players telling one another 'You can't do this' or 'You're not allowed to do that,' particularly in terms of character abilities unrelated to gear. That part of it, to me, seems more the province of the God of the Game (the DM). But that's a tricky issue - how do you know when looking at someone elses character sheet that a notation is purposeful and knowledgeable and not a mistake born of using the wrong incarnation of the rules? There's no real answer other than to keep hashing it out, I suppose.</p><p></p><p>Anyway, thanks for your feedback! Sorry for the rambling reply - I guess it's sort of my 'style.'[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 3835694, member: 29558"] [sblock=Redclaw (& anyone else who wants to peek)]It's never my intent to take over or monopolize the party. And I can definitely understand 'gear envy' - I get it as well. As I said, I offered to 'tone down' the items until the party got a few levels, and am still willing to do so because I have the same concerns about party balance. I have always loved the collaberative 'storytelling' concept - to the point that in my HERO game I frequently solicit feedback from the players regarding the direction the game is going and what other elements they would like to see in play. It's hard to feel like your character is an important part of the story if another character dominates play, and I respect that. I've obviously gamed with JAlexander for years, and if there's one thing I can be certain of it's that [I]no one[/I] will get out of very many combats without a scratch. And honestly, it's not nearly as much fun without the fear of imminent death or dismemberment for your character. Without that, combat becomes a boring exercise in just going through the motions. I guess my inclination and preference is usually to deal with my gear envy personally and trust the DM/GM to take care of the game balance issues. In this case, I'm about 100% certain he's just going to make sure Kat's up against opponents that use a lot of touch attacks for awhile . . . :heh: My irritation in this case is more from players telling one another 'You can't do this' or 'You're not allowed to do that,' particularly in terms of character abilities unrelated to gear. That part of it, to me, seems more the province of the God of the Game (the DM). But that's a tricky issue - how do you know when looking at someone elses character sheet that a notation is purposeful and knowledgeable and not a mistake born of using the wrong incarnation of the rules? There's no real answer other than to keep hashing it out, I suppose. Anyway, thanks for your feedback! Sorry for the rambling reply - I guess it's sort of my 'style.'[/sblock] [/QUOTE]
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