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<blockquote data-quote="Neurotic" data-source="post: 3901383" data-attributes="member: 24380"><p><strong>Southern operatives</strong></p><p></p><p>Hm, I guess it needed some time after re-subsubscription. I receive notifications again.</p><p></p><p>DM: what about legacy items for Andor? Are these still in progress there are no suitables or life gems serve as substitute?</p><p></p><p></p><p>I'd like to discuss/suggest something. I know there are plenty of optional rules regarding this, but still.</p><p></p><p>Consider synergy bonuses from skills. Once you reach 5 and get synergy (let's say +2 to turning check with religion) you have no incentive to go higher except to recognize undead...</p><p></p><p>Couldn't it be +1 per 5 levels? Or on +10 you get +1 to effective level thus becoming able to turn one more HD on +15 +2 to turning damage and on +20 partial immunity or bonuses to saving throws vs. special effects of undead.</p><p></p><p>Maybe replace specific SKILL LEVEL requirement with SKILL ROLL with set DC?</p><p>Religion: </p><p>DC 10 +1 to turn check +1/5 extra</p><p>DC 15 +1 turning damage +1/5 extra</p><p>DC 20 +1 saving throw +1/5 extra</p><p>DC 25 +1 level +1/5 extra</p><p></p><p>(replace undead with specific knowledge details, spells for arcane or bonuses to spellcraft, natural beasts and survival for nature, sense motive/bluff/diplomacy/poison knowledge <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> for nobility etc.)</p><p></p><p><a href="http://www.giantitp.com/articles/paBcfg1YaEccDMQACfu.html" target="_blank">Check this one out for example</a></p></blockquote><p></p>
[QUOTE="Neurotic, post: 3901383, member: 24380"] [b]Southern operatives[/b] Hm, I guess it needed some time after re-subsubscription. I receive notifications again. DM: what about legacy items for Andor? Are these still in progress there are no suitables or life gems serve as substitute? I'd like to discuss/suggest something. I know there are plenty of optional rules regarding this, but still. Consider synergy bonuses from skills. Once you reach 5 and get synergy (let's say +2 to turning check with religion) you have no incentive to go higher except to recognize undead... Couldn't it be +1 per 5 levels? Or on +10 you get +1 to effective level thus becoming able to turn one more HD on +15 +2 to turning damage and on +20 partial immunity or bonuses to saving throws vs. special effects of undead. Maybe replace specific SKILL LEVEL requirement with SKILL ROLL with set DC? Religion: DC 10 +1 to turn check +1/5 extra DC 15 +1 turning damage +1/5 extra DC 20 +1 saving throw +1/5 extra DC 25 +1 level +1/5 extra (replace undead with specific knowledge details, spells for arcane or bonuses to spellcraft, natural beasts and survival for nature, sense motive/bluff/diplomacy/poison knowledge :] for nobility etc.) [URL=http://www.giantitp.com/articles/paBcfg1YaEccDMQACfu.html]Check this one out for example[/URL] [/QUOTE]
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