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<blockquote data-quote="Neurotic" data-source="post: 3925571" data-attributes="member: 24380"><p><strong>Mowgli</strong></p><p></p><p>I know nothing of HERO system and have no literature about it.</p><p></p><p>I told others, you didn't join at that time, it may happen that I cannot post for several days to week in a row as I have baby twins at home. That's the reason I started PbP.</p><p></p><p>I don't realy have so much time as to learn whole new system. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p>I'm interested though, if you give me basics, I'll create character and let you fill in rule details that I missed...</p><p>I'm familiar with D&D, AD&D, GURPS 3 and GURPS Gulliver rules. </p><p></p><p>Summary like this:</p><p>GURPS is point based systems in which advantages (feats), disadvantages (flaws), skills and attributes are all bought with points. So, let's say you have beginninh character (100pts), you spend 15 for Combat Reflexes, 10 for each of six stats (11) and additional 20 for health (CON) and STR - both on 13. You have basic soldier, depending on skill selection he can be soldier, ranger, scout or combat oriented thief. No classes. No alignments.</p><p></p><p>EDIT: I just 'wikied' HERO and it seems awfuly like GURPS. I'll have no problem integrating so: what about fantasy races, what templates, what's technology level of your world etc. you know setting description...also, is there tool for character creation?</p></blockquote><p></p>
[QUOTE="Neurotic, post: 3925571, member: 24380"] [b]Mowgli[/b] I know nothing of HERO system and have no literature about it. I told others, you didn't join at that time, it may happen that I cannot post for several days to week in a row as I have baby twins at home. That's the reason I started PbP. I don't realy have so much time as to learn whole new system. :( I'm interested though, if you give me basics, I'll create character and let you fill in rule details that I missed... I'm familiar with D&D, AD&D, GURPS 3 and GURPS Gulliver rules. Summary like this: GURPS is point based systems in which advantages (feats), disadvantages (flaws), skills and attributes are all bought with points. So, let's say you have beginninh character (100pts), you spend 15 for Combat Reflexes, 10 for each of six stats (11) and additional 20 for health (CON) and STR - both on 13. You have basic soldier, depending on skill selection he can be soldier, ranger, scout or combat oriented thief. No classes. No alignments. EDIT: I just 'wikied' HERO and it seems awfuly like GURPS. I'll have no problem integrating so: what about fantasy races, what templates, what's technology level of your world etc. you know setting description...also, is there tool for character creation? [/QUOTE]
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