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<blockquote data-quote="Nightbreeze" data-source="post: 4031426" data-attributes="member: 46755"><p>Well, you just need to accept my invitation and then keep a window open on gmail until I see you online.</p><p></p><p>Anyway, I will start posting some questions here. If you think that the answer should be delayed until the start of the campaign, do that.</p><p></p><p>1) How much time has passed since the discovery of this Island by D'shai sea captains? How did the other states find it? Is there any known D'shai settlement on the island?</p><p>2) Is the colony already estabilished, or the people listed are just ready to go? I suppose that you have already picked a position, otherwise you wouldn't have a map. Is there any other settler yet, or we have yet to bring some?</p><p>3) Our naval force amounts to 3 ships. How much passenger can they hold, and how much time is required for them to make the trip? What is the distance between the colony and the nearest friendly port?</p><p>4) What kind of support can we expect from the founding state?</p><p>5) Is the newfound colony known on the continent? What is it's reputation and how people feel about it?</p><p>6) Where do we start? Still at the mainland and preparing to make the voyage, just arrived at the colony or already at the colony for some time?</p><p></p><p>My general idea would be to provide a free and safe transport for people hailing from poor areas of the mainland, in order to let them make a new beginning...also, I could hire some bards to spread favorable stories about it. Yeah, I am inclined to use some pretty ruthless methods about it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Another question, on my PC: I think that it wouldn't be appropriate for me to be an ordained priest, considering my mundane behaviour and drudical abilities in the last years. My solution is that after getting out of the monastery I was moved in some minor knight order (after all, I can get nice bow skills via spells). Furthermore, this allows more social options (like, you know, intimate relations with women <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Another idea about my background is that I could serve as a link with the druidic circles, but the Church doesn't officially trust me enough (and besides I am pretty low on the hierarchy, although I am one of the best known architects, engineers and urban planners in the confederate states and nearby lands), while druids are just puzzled by my particular philosophy. Thus, I have many personal friends, and act like an ambassador between them, but everything is denied.</p></blockquote><p></p>
[QUOTE="Nightbreeze, post: 4031426, member: 46755"] Well, you just need to accept my invitation and then keep a window open on gmail until I see you online. Anyway, I will start posting some questions here. If you think that the answer should be delayed until the start of the campaign, do that. 1) How much time has passed since the discovery of this Island by D'shai sea captains? How did the other states find it? Is there any known D'shai settlement on the island? 2) Is the colony already estabilished, or the people listed are just ready to go? I suppose that you have already picked a position, otherwise you wouldn't have a map. Is there any other settler yet, or we have yet to bring some? 3) Our naval force amounts to 3 ships. How much passenger can they hold, and how much time is required for them to make the trip? What is the distance between the colony and the nearest friendly port? 4) What kind of support can we expect from the founding state? 5) Is the newfound colony known on the continent? What is it's reputation and how people feel about it? 6) Where do we start? Still at the mainland and preparing to make the voyage, just arrived at the colony or already at the colony for some time? My general idea would be to provide a free and safe transport for people hailing from poor areas of the mainland, in order to let them make a new beginning...also, I could hire some bards to spread favorable stories about it. Yeah, I am inclined to use some pretty ruthless methods about it :) Another question, on my PC: I think that it wouldn't be appropriate for me to be an ordained priest, considering my mundane behaviour and drudical abilities in the last years. My solution is that after getting out of the monastery I was moved in some minor knight order (after all, I can get nice bow skills via spells). Furthermore, this allows more social options (like, you know, intimate relations with women :) ) Another idea about my background is that I could serve as a link with the druidic circles, but the Church doesn't officially trust me enough (and besides I am pretty low on the hierarchy, although I am one of the best known architects, engineers and urban planners in the confederate states and nearby lands), while druids are just puzzled by my particular philosophy. Thus, I have many personal friends, and act like an ambassador between them, but everything is denied. [/QUOTE]
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