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<blockquote data-quote="the Jester" data-source="post: 417558" data-attributes="member: 1210"><p>Good lord!</p><p></p><p>WAY too much imho. </p><p></p><p>I have Called Shot as a feat in my game, with the effects being a -2 to use the body part that you hit...</p><p></p><p>CALLED SHOT (General, Fighter)</p><p> You can place your shot on your foe’s body.</p><p> Prerequisite: Sneak Attack +3d6</p><p> Benefit: When you successfully sneak attack someone you may choose to take a -2 circumstance penalty to your attack roll and to give up 3d6 sneak attack damage to inflict a penalty to use one chosen body part (one arm or leg, head, or body). If you inflict damage equal to the target’s constitution score you cause a -2 circumstance penalty to all actions taken with that body part. This penalty lasts until the damage is healed. (See the DMG for information on damaging specific body parts.)</p><p> Special: A rogue can take Called Shot as a high-level special ability.</p><p></p><p>I think an auto crit with the possibility off lopping off limbs is way too much, especially given the light prereqs you put on it. Compare it to power critical (auto crit on a hit, only once per day). Look at the relatively low ACs of lots of tougher-monsters... </p><p></p><p>A good rule of thumb on feats is, if everyone would take it (or even almost everyone) it's too good. If I played in a game with those feats every character I had would eventually take them. -10 to hit for an instant kill? (After all, if your foe can't walk he's as good as dead; if he can't use his weapon or cast spells he's as good as dead; if he's decapitated, he's prolly already dead.)</p><p></p><p>Just my opinion.</p></blockquote><p></p>
[QUOTE="the Jester, post: 417558, member: 1210"] Good lord! WAY too much imho. I have Called Shot as a feat in my game, with the effects being a -2 to use the body part that you hit... CALLED SHOT (General, Fighter) You can place your shot on your foe’s body. Prerequisite: Sneak Attack +3d6 Benefit: When you successfully sneak attack someone you may choose to take a -2 circumstance penalty to your attack roll and to give up 3d6 sneak attack damage to inflict a penalty to use one chosen body part (one arm or leg, head, or body). If you inflict damage equal to the target’s constitution score you cause a -2 circumstance penalty to all actions taken with that body part. This penalty lasts until the damage is healed. (See the DMG for information on damaging specific body parts.) Special: A rogue can take Called Shot as a high-level special ability. I think an auto crit with the possibility off lopping off limbs is way too much, especially given the light prereqs you put on it. Compare it to power critical (auto crit on a hit, only once per day). Look at the relatively low ACs of lots of tougher-monsters... A good rule of thumb on feats is, if everyone would take it (or even almost everyone) it's too good. If I played in a game with those feats every character I had would eventually take them. -10 to hit for an instant kill? (After all, if your foe can't walk he's as good as dead; if he can't use his weapon or cast spells he's as good as dead; if he's decapitated, he's prolly already dead.) Just my opinion. [/QUOTE]
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