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Calling 4e designers & developers.... Please explain the skills to class ratio
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<blockquote data-quote="Imaro" data-source="post: 4943310" data-attributes="member: 48965"><p>Well it doesn't have to be explicitly stated, examining the claim that every character is balanced to perform equally well in combat... how can that be true unless combat abilities are balanced amongst themselves? If combat abilities are balanced with non-combat abilities then there are in fact some classes that are better in combat and some that are better in non-combat abilities, and this would in fact answer my original question... however it would mean that characters are not in fact balanced in combat effectiveness.</p><p></p><p>I mean if there is a way characters can be balanced in combat effectiveness... yet have their combat effectiveness also be balanced by an outside variable that differs with each class, please explain it too me. I really would be curious to hear the reasoning that allows this.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4943310, member: 48965"] Well it doesn't have to be explicitly stated, examining the claim that every character is balanced to perform equally well in combat... how can that be true unless combat abilities are balanced amongst themselves? If combat abilities are balanced with non-combat abilities then there are in fact some classes that are better in combat and some that are better in non-combat abilities, and this would in fact answer my original question... however it would mean that characters are not in fact balanced in combat effectiveness. I mean if there is a way characters can be balanced in combat effectiveness... yet have their combat effectiveness also be balanced by an outside variable that differs with each class, please explain it too me. I really would be curious to hear the reasoning that allows this. [/QUOTE]
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Calling 4e designers & developers.... Please explain the skills to class ratio
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