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Calling 4e designers & developers.... Please explain the skills to class ratio
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<blockquote data-quote="Voadam" data-source="post: 4947889" data-attributes="member: 2209"><p>I think it is legacy archetypes, rogues are the biggest skills guys in 3e followed by bards then rangers, just as it was in 2e.</p><p></p><p>Wizards get more skill points than other 2 skill point classes because of their int casting stat synergy. They also have tons of utility magic. They also have effective combat magic. Fighters can fight but get no out of combat powers and few skills.</p><p></p><p>I don't think fighters are considered better in combat than wizards so they are balanced by getting no out of combat powers or skills while the wizard does.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>What about the concept of somebody who is not trained and gets all their power from magic says they should be on the lower end of the mundane skill point range? Really? It seems to me that a concept that is not known for skill usage and specifically does not study or train would be on the low end of the skill point spectrum for assigning points to concepts.</p><p></p><p></p><p></p><p></p><p>I disagree. I don't think fighters outstrip other classes in combat so that they are balanced by a distinct lack of out of combat mechahical capabilities. I don't think that is the case and I don't think that was the design goal.</p></blockquote><p></p>
[QUOTE="Voadam, post: 4947889, member: 2209"] I think it is legacy archetypes, rogues are the biggest skills guys in 3e followed by bards then rangers, just as it was in 2e. Wizards get more skill points than other 2 skill point classes because of their int casting stat synergy. They also have tons of utility magic. They also have effective combat magic. Fighters can fight but get no out of combat powers and few skills. I don't think fighters are considered better in combat than wizards so they are balanced by getting no out of combat powers or skills while the wizard does. What about the concept of somebody who is not trained and gets all their power from magic says they should be on the lower end of the mundane skill point range? Really? It seems to me that a concept that is not known for skill usage and specifically does not study or train would be on the low end of the skill point spectrum for assigning points to concepts. I disagree. I don't think fighters outstrip other classes in combat so that they are balanced by a distinct lack of out of combat mechahical capabilities. I don't think that is the case and I don't think that was the design goal. [/QUOTE]
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Calling 4e designers & developers.... Please explain the skills to class ratio
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