Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
calling all GMs - advice on handling a selfish player
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evilbob" data-source="post: 2520500" data-attributes="member: 9789"><p>Sorry: straight-up D&D 3.5e, core + suppliments + a few house rules.</p><p></p><p></p><p>An excellent suggestion, but I really don't want to change the entire playstyle/rule system for just one player - especially when it may conflict with the enjoyment of other players. Also, these characters were born and bread in d20, and I feel they should stay in that universe. Not a bad idea, though.</p><p></p><p></p><p>Another good suggestion, but I'm pretty sure I know what the outcome would be. He would be the star every minute and love it - he doesn't care about challenges, he cares about shining. The other players would most likely notice and never say a word, at least openly - and then they would become unhappy with the game, along with myself for compromising my principles to appease this guy. End result: no one wins but the whiner.</p><p></p><p></p><p>I'm sure it didn't come across well above, but don't get me wrong: these are my friends. On a non-gaming level, this guy is much easier to deal with as long as you can keep a straight face when he's spouting off, and his family members include a long-time pal and my significant other, so there's more to this whole social situation that I thought didn't really necessitate explaining. Suffice to say, it's worth it.</p><p></p><p></p><p>Another constructive idea that I had while posting was to try to establish some kind of rule for immediately tabling rules-discussions mid-play, which will most likely help nip most of the problems in the bud before they become ugly. The problem, though, is that I quite honestly enjoy rules discussions and have at least two players that are quite handy with the rules, and I don't want to completely lose this aspect of the game. (I'm also aware that just singling out this one player and tabling only his discussions may lead to a questioning of why only he is picked on in that way...) Has anyone had experience in this type of maneuver?</p></blockquote><p></p>
[QUOTE="evilbob, post: 2520500, member: 9789"] Sorry: straight-up D&D 3.5e, core + suppliments + a few house rules. An excellent suggestion, but I really don't want to change the entire playstyle/rule system for just one player - especially when it may conflict with the enjoyment of other players. Also, these characters were born and bread in d20, and I feel they should stay in that universe. Not a bad idea, though. Another good suggestion, but I'm pretty sure I know what the outcome would be. He would be the star every minute and love it - he doesn't care about challenges, he cares about shining. The other players would most likely notice and never say a word, at least openly - and then they would become unhappy with the game, along with myself for compromising my principles to appease this guy. End result: no one wins but the whiner. I'm sure it didn't come across well above, but don't get me wrong: these are my friends. On a non-gaming level, this guy is much easier to deal with as long as you can keep a straight face when he's spouting off, and his family members include a long-time pal and my significant other, so there's more to this whole social situation that I thought didn't really necessitate explaining. Suffice to say, it's worth it. Another constructive idea that I had while posting was to try to establish some kind of rule for immediately tabling rules-discussions mid-play, which will most likely help nip most of the problems in the bud before they become ugly. The problem, though, is that I quite honestly enjoy rules discussions and have at least two players that are quite handy with the rules, and I don't want to completely lose this aspect of the game. (I'm also aware that just singling out this one player and tabling only his discussions may lead to a questioning of why only he is picked on in that way...) Has anyone had experience in this type of maneuver? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
calling all GMs - advice on handling a selfish player
Top