Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
calling all GMs - advice on handling a selfish player
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WhimsyTheFae" data-source="post: 2522443" data-attributes="member: 8964"><p>I would also start by sticking with the RAW. Remind him and everyone, that this is a game and that it does not perfectly simulate life. The rules are a framework for the group to play and have fun in an organized manner.</p><p></p><p>You have probably done so already, but reminding him of a couple things when he becomes argumentative is important:</p><p></p><p>1. It's a game and rolling the dice is how the game was built to simulate the chance of failing at a given act (we don't always get things right the first time in real life).</p><p></p><p>2. If there is time, feel free to take 10 or take 20 and not use the dice (this is in essence what you are doing when you tie that knot in real life).</p><p></p><p>3. If you had an owlbear (or whatever adversary) charging you, you may also fumble a bit in your efforts.</p><p></p><p>4. If you put enough skill points in the skills that you desire, then you will reduce your chance of failure in these situations.</p><p></p><p>5. (I know that you said you didn't want to do this, but...) I am the DM and that is my decision. In order to keep the game running smoothly, I am going to have to side with the rules and while it is unfortunate that you failed that check, we should continue. If you would like, make a note and we can discuss your thoughts on that after the game...</p><p></p><p>Sorry if that doesn't help, but that is all that I can think of (and I have a 15 year old daughter who has continuously brought games sessions to crashing halts due to her attitude...it doesn't always work)...</p></blockquote><p></p>
[QUOTE="WhimsyTheFae, post: 2522443, member: 8964"] I would also start by sticking with the RAW. Remind him and everyone, that this is a game and that it does not perfectly simulate life. The rules are a framework for the group to play and have fun in an organized manner. You have probably done so already, but reminding him of a couple things when he becomes argumentative is important: 1. It's a game and rolling the dice is how the game was built to simulate the chance of failing at a given act (we don't always get things right the first time in real life). 2. If there is time, feel free to take 10 or take 20 and not use the dice (this is in essence what you are doing when you tie that knot in real life). 3. If you had an owlbear (or whatever adversary) charging you, you may also fumble a bit in your efforts. 4. If you put enough skill points in the skills that you desire, then you will reduce your chance of failure in these situations. 5. (I know that you said you didn't want to do this, but...) I am the DM and that is my decision. In order to keep the game running smoothly, I am going to have to side with the rules and while it is unfortunate that you failed that check, we should continue. If you would like, make a note and we can discuss your thoughts on that after the game... Sorry if that doesn't help, but that is all that I can think of (and I have a 15 year old daughter who has continuously brought games sessions to crashing halts due to her attitude...it doesn't always work)... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
calling all GMs - advice on handling a selfish player
Top