Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
(Calling all Rat Bastards! It's CRUNCH time!) Adventure ideas on the Lightening Rail
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Radiating Gnome" data-source="post: 1762337" data-attributes="member: 150"><p>I thought that this might be the case -- I don't spend much time at all on the WOTC boards, so I've missed a lot of the flavor and clarification discussion that Baker has been providing over there. I've spent so much time with the book over the past month and a half or so, I was really afraid for my sanity if there were flavor things like the cultural taboos you mentioned that I'd missed. </p><p></p><p>(and, of course, you're right, I was overstating the Aerenal Deathless ancestor, misrepresenting them, to try to make my point. My bad). </p><p></p><p>I'm going to have to spend some time getting caught up on Hellcow's posts over on the WOTC boards. </p><p></p><p>But, still, none of this changes my basic dissatisfaction with murder mystery as a Eberron adventure. And more than anything tied to the Eberron setting, this is based on the sense that a murder mystery is the default plot for anything that a writer wants to make interesting -- and mostly I'm talking hollywood here. I mean, someone comes up with a half-way interesting idea for characters or setting -- like a couple of funny garbage men -- and then they try to come up with an exciting plot for those two guys to be funny and interesting in. And almost every time, the plot they come up with is a murder mystery. They find a dead body in a garbage can, and they have to solve the mystery themselves. It wears me out. </p><p></p><p>So, for me, if it's going to be a murder mystery, it really needs to be somehow very closely tied to the Eberron setting -- either through he reason for the murder, or the means of the murder, or the murderer. It has to be something that could ONLY happen in Eberron. Other sorts of plots I accept a bit more easily if they're not so closely tied to the setting, but the murder mystery has become such an over-used cliche, IMO, that I would personally refrain from using unless I had an idea that would REALLY use it well. </p><p></p><p>-rg</p></blockquote><p></p>
[QUOTE="Radiating Gnome, post: 1762337, member: 150"] I thought that this might be the case -- I don't spend much time at all on the WOTC boards, so I've missed a lot of the flavor and clarification discussion that Baker has been providing over there. I've spent so much time with the book over the past month and a half or so, I was really afraid for my sanity if there were flavor things like the cultural taboos you mentioned that I'd missed. (and, of course, you're right, I was overstating the Aerenal Deathless ancestor, misrepresenting them, to try to make my point. My bad). I'm going to have to spend some time getting caught up on Hellcow's posts over on the WOTC boards. But, still, none of this changes my basic dissatisfaction with murder mystery as a Eberron adventure. And more than anything tied to the Eberron setting, this is based on the sense that a murder mystery is the default plot for anything that a writer wants to make interesting -- and mostly I'm talking hollywood here. I mean, someone comes up with a half-way interesting idea for characters or setting -- like a couple of funny garbage men -- and then they try to come up with an exciting plot for those two guys to be funny and interesting in. And almost every time, the plot they come up with is a murder mystery. They find a dead body in a garbage can, and they have to solve the mystery themselves. It wears me out. So, for me, if it's going to be a murder mystery, it really needs to be somehow very closely tied to the Eberron setting -- either through he reason for the murder, or the means of the murder, or the murderer. It has to be something that could ONLY happen in Eberron. Other sorts of plots I accept a bit more easily if they're not so closely tied to the setting, but the murder mystery has become such an over-used cliche, IMO, that I would personally refrain from using unless I had an idea that would REALLY use it well. -rg [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
(Calling all Rat Bastards! It's CRUNCH time!) Adventure ideas on the Lightening Rail
Top