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<blockquote data-quote="Moulin Rogue" data-source="post: 247698" data-attributes="member: 1192"><p>Will attacking before the bell be handled? I don't think this one happens too often anymore, but could a crafty wrestler get an unwise one to fall for the "handshake" sucker attack?</p><p></p><p>How about a feat for old Undertaker types where they never submit? Pinned yes, knocked out yes, submission moves still wear them down but they never say uncle.</p><p></p><p>Could 'playing possum' be something a wise wrestler could do? Going prone to trick the opponent into attempting a high risk move like climbing the turnbuckle, then springing up and trapping them. Or the Ric Flair move where he falls on his knees and pleads for mercy, then cheap shots the opponent.</p><p></p><p>The Irish Whip doesn't do any damage on its own but could it be used outside the ring to throw a guy back-first into a non-rebounding barricade, wall, etc? If so a distance limit (modified by the attacker's Strength?) might need to be set to figure out how far you can Irish Whip someone if the fight takes place in a wide open space.</p><p></p><p>Back on the crossover thought again, if the basic moves don't need special training does that mean that any d20 character could try them without needing pro wrestler levels? The D&D grappling rules could really use some fleshing out. Clerics of Kord wrestling in the Olympic style would be cool too.</p></blockquote><p></p>
[QUOTE="Moulin Rogue, post: 247698, member: 1192"] Will attacking before the bell be handled? I don't think this one happens too often anymore, but could a crafty wrestler get an unwise one to fall for the "handshake" sucker attack? How about a feat for old Undertaker types where they never submit? Pinned yes, knocked out yes, submission moves still wear them down but they never say uncle. Could 'playing possum' be something a wise wrestler could do? Going prone to trick the opponent into attempting a high risk move like climbing the turnbuckle, then springing up and trapping them. Or the Ric Flair move where he falls on his knees and pleads for mercy, then cheap shots the opponent. The Irish Whip doesn't do any damage on its own but could it be used outside the ring to throw a guy back-first into a non-rebounding barricade, wall, etc? If so a distance limit (modified by the attacker's Strength?) might need to be set to figure out how far you can Irish Whip someone if the fight takes place in a wide open space. Back on the crossover thought again, if the basic moves don't need special training does that mean that any d20 character could try them without needing pro wrestler levels? The D&D grappling rules could really use some fleshing out. Clerics of Kord wrestling in the Olympic style would be cool too. [/QUOTE]
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