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Calling Dark Sun players
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<blockquote data-quote="Jürgen Hubert" data-source="post: 533171" data-attributes="member: 7177"><p>Well, preservers <em>don't</em> leave tell-tale signs behind them that will make almost every thinking being want to kill them...</p><p></p><p>Sounds balanced to me. Defilers have to be very, very careful where they prepare or cast their spells, or they will soon be on the run again - or worse. Preservers can hide almost everywhere, and don't have any problems as long as they don't cast their spells within the sight of others.</p><p></p><p>Of course, a Defiler who lets loose with all he's got is very, very scary. But Defilers are <em>supposed</em> to be scary - and the power of Defiling tempting to Preservers...</p><p></p><p>If this is too much, you might cut the bonus to one extra spell per level. This still gives Defilers an edge when it comes to spellcasting, but it isn't as overwhelming...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 533171, member: 7177"] Well, preservers [i]don't[/i] leave tell-tale signs behind them that will make almost every thinking being want to kill them... Sounds balanced to me. Defilers have to be very, very careful where they prepare or cast their spells, or they will soon be on the run again - or worse. Preservers can hide almost everywhere, and don't have any problems as long as they don't cast their spells within the sight of others. Of course, a Defiler who lets loose with all he's got is very, very scary. But Defilers are [i]supposed[/i] to be scary - and the power of Defiling tempting to Preservers... If this is too much, you might cut the bonus to one extra spell per level. This still gives Defilers an edge when it comes to spellcasting, but it isn't as overwhelming... [/QUOTE]
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