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[Calling Jeremy, Buzzard, Reaper, and Janos] Let the SMACK begin!
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<blockquote data-quote="buzzard" data-source="post: 521161" data-attributes="member: 3003"><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">AC 25( with mass haste)</span></p><p><span style="color: firebrick">HP 119</span></p><p><span style="color: firebrick">Immunities: immune to criticals (heavy fortification on the armor).</span></p><p><span style="color: firebrick">Saves: +16 fort +44 ref +10 will</span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">O.K. this will all be assuming the added buffs have been applied by my allies. </span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">Initiative (18+33)= 51</span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">Hide as a free action. Hide of (5+73) 78. </span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">Bonus partial from haste is used to activate flying boots. </span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">Given the sick armor class of this bunny, I will stick to just the two shots at max bonus which is +63. Though not that I think about it, with the stacked dex bonuses I can only hit on a wet dream. </span></p><p><span style="color: firebrick">Oliver will hide and wait for an opportunity to present itself. If he attacks when undetected will he catch them flatfooted? I assume the bunny does not have a spot of around 50. If that is the case he will take two shots. </span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">(16+63) 79 (confirm for 83)</span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">5d8+85 for 118 damage. By my calculations this means dead bunny. (his DR should be +8/35). </span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">(3+63) 66 miss. </span></p><p><span style="color: firebrick"></span></p><p><span style="color: firebrick">buzzard</span></p><p> <span style="color: firebrick"></span></p></blockquote><p></p>
[QUOTE="buzzard, post: 521161, member: 3003"] [COLOR=firebrick] AC 25( with mass haste) HP 119 Immunities: immune to criticals (heavy fortification on the armor). Saves: +16 fort +44 ref +10 will O.K. this will all be assuming the added buffs have been applied by my allies. Initiative (18+33)= 51 Hide as a free action. Hide of (5+73) 78. Bonus partial from haste is used to activate flying boots. Given the sick armor class of this bunny, I will stick to just the two shots at max bonus which is +63. Though not that I think about it, with the stacked dex bonuses I can only hit on a wet dream. Oliver will hide and wait for an opportunity to present itself. If he attacks when undetected will he catch them flatfooted? I assume the bunny does not have a spot of around 50. If that is the case he will take two shots. (16+63) 79 (confirm for 83) 5d8+85 for 118 damage. By my calculations this means dead bunny. (his DR should be +8/35). (3+63) 66 miss. buzzard [/COLOR] [/QUOTE]
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