Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Camazotz, Demon Prince of Vampires and Werebats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andrew D. Gable" data-source="post: 896271" data-attributes="member: 4144"><p>Here he is, Camazotz, made with a template from our very own The Serge. </p><p></p><p>--------------------</p><p></p><p>Camazotz </p><p>Large Outsider (Chaotic, Earth, Evil)</p><p></p><p>Hit Dice: 16d10+19d4+280 (516 hp) </p><p>Initiative: +9 </p><p>Speed: 40 ft., fly 110 ft. (perfect)</p><p>AC: 41 (+9 Dex, +11 natural, +12 profane, -1 size), touch 30, flat-footed 32 </p><p>Base Attack/Grapple: +8/+13</p><p>Attack: Claw +13 melee</p><p>Full Attack: 2 claws +13 melee and bite +11 melee </p><p>Damage: Claw 1d4+6, bite 1d6+3</p><p>Face/Reach: 5 ft./5 ft.</p><p>Special Attacks: Dive, poison, spell-like abilities, spells, summon tanar'ri, summon varrangoin</p><p>Special Qualities: Darkvision 60 ft., DR 35/+6 or jade, Abyssal fury, corrupting presence, daylight weakness, holy avoidance, low-light vision, negation, SR 54, telepathy, demon prince qualities</p><p>Saves: Fort +26, Ref +27, Will +14</p><p>Abilities: Str 30, Dex 26, Con 27, Int 23, Wis 17, Cha 18</p><p>Skills: Animal Empathy +21, Concentration +48, Craft (alchemy) +26, Hide +29, Knowledge (arcana) +30, Knowledge (the planes) +37, Listen +33, Move Silently +38, Scry +32, Spellcraft +38, Spot +29, Survival +35</p><p>Feats: Alertness, Combat Casting, Craft Wand (B), Improved Initiative, Malign Spell Focus, Mortalbane, Multiattack (B), Scribe Scroll (B), Spell Focus (Evocation), Spell Focus (Illusion), Spell Focus (Necromancy), Violate Spell (fireball)</p><p>Climate/Terrain: Any land and underground</p><p>Organization: Unique (Camazotz + 2 of each caste of varrangoin) </p><p>Challenge Rating: 44</p><p>Treasure: Quadruple standard</p><p>Alignment: Chaotic evil</p><p></p><p>All things considered, Camazotz is actually one of the weaker powers of the Abyss. He rules only one dank and humid layer (the 89th, also known as Xibalba). Camazotz is an oversized batlike humanoid believed to have been a varrangoin at one time. Oversized eyes dominate his gaunt face. He has a somewhat slender build and two pairs of bat wings spread from his back. Instead of the pitch-black body of the varrangoin, however, Camazotz’s body is greenish, appearing to made of vines. Small blossoms sprout from his skin here and there.</p><p></p><p>Of all fiends, Camazotz comes to the Prime Material most often (which is still rarely). He flies through the night accompanied by his guard (6 varrangoin, two of each caste, with the maximum hit points per HD), descending to create havoc and chaos among mortals. Children among the Tlazcatl are warned to come indoors as soon as night falls, lest Camazotz get them. </p><p></p><p>Access to the Darkness domain is granted to servants of Camazotz within 100 feet.</p><p></p><p>Dive: Camazotz may make a dive attack. Claws extended, he dives at a foe at blinding speed, inflicting 5d6+3 damage at the standard claw attack bonus. This attack also has the vorpal quality.</p><p></p><p>Spell-Like Abilities: At will - abyssal might, acid fog, bestow curse, blade barrier, blasphemy, chaos hammer, circle of death, darklight, deeper darkness, Evard's black tentacles, destruction, detect law, fear, fireball, flesh ripper, ghoul touch, greater dispelling, halt undead, harm, power leech, protection from good, shout, summon swarm (bats), unhallow, unholy aura, unholy blight, vampiric touch, wall of force, wretched blight; 6/day - implosion, sap strength, shadow walk, stunning screech; 3/day - power word, stun; 2/day - dispel magic; 1/day - animate dead, arcane eye, flesh to stone, mirror image, polymorph other, polymorph self, shriveling, spectral hand, spread of savagery, were-doom; 1/week - despoil, horrid wilting. These abilities are as the spell cast by a 36th-level sorcerer.</p><p></p><p>Spells: Camazotz is a mighty sorcerer. He casts spells as a 19th-level wizard (6/6/5/5/5/5/4/4/4/4; save DC 16+spell level, 18+spell level for evocation, illusion, or necromancy. </p><p></p><p>Summon Tanar'ri (Sp): As a standard action, Camazotz may automatically summon 1d8 bar-lgura or 1d4+1 shadow demons.</p><p></p><p>Summon Varrangoin (Sp): As a standard action, Camazotz may automatically summon 1d10 lesser varrangoin or 1d6 rager or arcanist varrangoin.</p><p></p><p>Abyssal Fury (Ex): All beings who come within 60 feet of Camazotz must make a Will save (DC 26). Those who fail take a -2 morale penalty on attacks, saves, and ability checks. The merest glance or gesture from Camazotz makes them frightened, and they flee as quickly as they can, although they can chose the path of their flight.</p><p></p><p>Corrupting Presence (Su): Camazotz may corrupt an entire area with but a thought. Once per day as a standard action, he may unhallow a 1505 foot area. Camazotz can apply the following spells to the unhallow effect (some of which are not listed as part of the unhallow spell in the Player's Handbook): bane, bestow curse, contagion, deeper darkness, dispel magic, silence.</p><p></p><p>Daylight Weakness (Ex): Exposure to bright light (such as sunlight or a daylight spell) blinds Camazotz for 1 round, and even after the blindness wears off, Camazotz takes a -1 penalty on all attacks, saves, and skill checks made while in the light.</p><p></p><p>Holy Avoidance (Su): Camazotz avoids hallowed ground. If for some reason he enters holy ground, he must make a Will save (DC 40 + the divine rank of the represented god + 9); this is unaffected by the Demon Prince’s spell resistance. If Camazotz succeeds in entering the hallowed area, the area immediately becomes unhallowed. Once Camazotz breaches holy ground, the god in question is immediately alerted to the fiend's presence and will often send a proxy or an avatar to deal with the intrusion.</p><p></p><p>Negation (Su): Camazotz is immune to almost all magics, as he can cast dispel magic at will as a 36th-level caster. This is accomplished by tapping into the forces of the Abyss.</p><p></p><p>Telepathy (Su): Camazotz can communicate telepathically with any creature within 100 feet that has a language.</p><p></p><p>Demon Prince Qualities: Constantly under the effects of detect good, detect magic, and see invisibility spells as cast by a 31st-level sorcerer. Camazotz is immune to polymorphing, petrification, or any other attack effecting its form; mind-affecting spells or effects, disease, poison, stunning, sleep, paralysis, and disintegration; energy drain, ability drain, or ability damage; critical hits; immortal. Camazotz is immune to electricity, acid, cold, and death effects. These immunities take effect if the user is of less than 36 levels, or unless it is a deity of Divine Rank 2 or above. Furthermore, he can sense anything within one mile of a place where is mentioned its name, title, or an associated item (this power has no effect in an area consecrated to good deities or in a demiurge's personal domain).</p><p></p><p>-----------</p><p></p><p>The spells abyssal might, darklight, despoil, flesh ripper, power leech, sap strength, shriveling, spread of savagery, stunning screech, and were-doom are from the BOVD, as are the shadow demon, bar-lgura, the Mortalbane, Malign Spell Focus, and Violate Spell feats and the Darkness domain. Camazotz was originally an arcanist varrangoin (FF) advanced to the maximum 16 Hit Dice, and given class levels Wizard 19.</p></blockquote><p></p>
[QUOTE="Andrew D. Gable, post: 896271, member: 4144"] Here he is, Camazotz, made with a template from our very own The Serge. -------------------- Camazotz Large Outsider (Chaotic, Earth, Evil) Hit Dice: 16d10+19d4+280 (516 hp) Initiative: +9 Speed: 40 ft., fly 110 ft. (perfect) AC: 41 (+9 Dex, +11 natural, +12 profane, -1 size), touch 30, flat-footed 32 Base Attack/Grapple: +8/+13 Attack: Claw +13 melee Full Attack: 2 claws +13 melee and bite +11 melee Damage: Claw 1d4+6, bite 1d6+3 Face/Reach: 5 ft./5 ft. Special Attacks: Dive, poison, spell-like abilities, spells, summon tanar'ri, summon varrangoin Special Qualities: Darkvision 60 ft., DR 35/+6 or jade, Abyssal fury, corrupting presence, daylight weakness, holy avoidance, low-light vision, negation, SR 54, telepathy, demon prince qualities Saves: Fort +26, Ref +27, Will +14 Abilities: Str 30, Dex 26, Con 27, Int 23, Wis 17, Cha 18 Skills: Animal Empathy +21, Concentration +48, Craft (alchemy) +26, Hide +29, Knowledge (arcana) +30, Knowledge (the planes) +37, Listen +33, Move Silently +38, Scry +32, Spellcraft +38, Spot +29, Survival +35 Feats: Alertness, Combat Casting, Craft Wand (B), Improved Initiative, Malign Spell Focus, Mortalbane, Multiattack (B), Scribe Scroll (B), Spell Focus (Evocation), Spell Focus (Illusion), Spell Focus (Necromancy), Violate Spell (fireball) Climate/Terrain: Any land and underground Organization: Unique (Camazotz + 2 of each caste of varrangoin) Challenge Rating: 44 Treasure: Quadruple standard Alignment: Chaotic evil All things considered, Camazotz is actually one of the weaker powers of the Abyss. He rules only one dank and humid layer (the 89th, also known as Xibalba). Camazotz is an oversized batlike humanoid believed to have been a varrangoin at one time. Oversized eyes dominate his gaunt face. He has a somewhat slender build and two pairs of bat wings spread from his back. Instead of the pitch-black body of the varrangoin, however, Camazotz’s body is greenish, appearing to made of vines. Small blossoms sprout from his skin here and there. Of all fiends, Camazotz comes to the Prime Material most often (which is still rarely). He flies through the night accompanied by his guard (6 varrangoin, two of each caste, with the maximum hit points per HD), descending to create havoc and chaos among mortals. Children among the Tlazcatl are warned to come indoors as soon as night falls, lest Camazotz get them. Access to the Darkness domain is granted to servants of Camazotz within 100 feet. Dive: Camazotz may make a dive attack. Claws extended, he dives at a foe at blinding speed, inflicting 5d6+3 damage at the standard claw attack bonus. This attack also has the vorpal quality. Spell-Like Abilities: At will - abyssal might, acid fog, bestow curse, blade barrier, blasphemy, chaos hammer, circle of death, darklight, deeper darkness, Evard's black tentacles, destruction, detect law, fear, fireball, flesh ripper, ghoul touch, greater dispelling, halt undead, harm, power leech, protection from good, shout, summon swarm (bats), unhallow, unholy aura, unholy blight, vampiric touch, wall of force, wretched blight; 6/day - implosion, sap strength, shadow walk, stunning screech; 3/day - power word, stun; 2/day - dispel magic; 1/day - animate dead, arcane eye, flesh to stone, mirror image, polymorph other, polymorph self, shriveling, spectral hand, spread of savagery, were-doom; 1/week - despoil, horrid wilting. These abilities are as the spell cast by a 36th-level sorcerer. Spells: Camazotz is a mighty sorcerer. He casts spells as a 19th-level wizard (6/6/5/5/5/5/4/4/4/4; save DC 16+spell level, 18+spell level for evocation, illusion, or necromancy. Summon Tanar'ri (Sp): As a standard action, Camazotz may automatically summon 1d8 bar-lgura or 1d4+1 shadow demons. Summon Varrangoin (Sp): As a standard action, Camazotz may automatically summon 1d10 lesser varrangoin or 1d6 rager or arcanist varrangoin. Abyssal Fury (Ex): All beings who come within 60 feet of Camazotz must make a Will save (DC 26). Those who fail take a -2 morale penalty on attacks, saves, and ability checks. The merest glance or gesture from Camazotz makes them frightened, and they flee as quickly as they can, although they can chose the path of their flight. Corrupting Presence (Su): Camazotz may corrupt an entire area with but a thought. Once per day as a standard action, he may unhallow a 1505 foot area. Camazotz can apply the following spells to the unhallow effect (some of which are not listed as part of the unhallow spell in the Player's Handbook): bane, bestow curse, contagion, deeper darkness, dispel magic, silence. Daylight Weakness (Ex): Exposure to bright light (such as sunlight or a daylight spell) blinds Camazotz for 1 round, and even after the blindness wears off, Camazotz takes a -1 penalty on all attacks, saves, and skill checks made while in the light. Holy Avoidance (Su): Camazotz avoids hallowed ground. If for some reason he enters holy ground, he must make a Will save (DC 40 + the divine rank of the represented god + 9); this is unaffected by the Demon Prince’s spell resistance. If Camazotz succeeds in entering the hallowed area, the area immediately becomes unhallowed. Once Camazotz breaches holy ground, the god in question is immediately alerted to the fiend's presence and will often send a proxy or an avatar to deal with the intrusion. Negation (Su): Camazotz is immune to almost all magics, as he can cast dispel magic at will as a 36th-level caster. This is accomplished by tapping into the forces of the Abyss. Telepathy (Su): Camazotz can communicate telepathically with any creature within 100 feet that has a language. Demon Prince Qualities: Constantly under the effects of detect good, detect magic, and see invisibility spells as cast by a 31st-level sorcerer. Camazotz is immune to polymorphing, petrification, or any other attack effecting its form; mind-affecting spells or effects, disease, poison, stunning, sleep, paralysis, and disintegration; energy drain, ability drain, or ability damage; critical hits; immortal. Camazotz is immune to electricity, acid, cold, and death effects. These immunities take effect if the user is of less than 36 levels, or unless it is a deity of Divine Rank 2 or above. Furthermore, he can sense anything within one mile of a place where is mentioned its name, title, or an associated item (this power has no effect in an area consecrated to good deities or in a demiurge's personal domain). ----------- The spells abyssal might, darklight, despoil, flesh ripper, power leech, sap strength, shriveling, spread of savagery, stunning screech, and were-doom are from the BOVD, as are the shadow demon, bar-lgura, the Mortalbane, Malign Spell Focus, and Violate Spell feats and the Darkness domain. Camazotz was originally an arcanist varrangoin (FF) advanced to the maximum 16 Hit Dice, and given class levels Wizard 19. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Camazotz, Demon Prince of Vampires and Werebats
Top