Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Cambion racial stat modifiers - WTF?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 3452781" data-attributes="member: 957"><p>The basis of the core should be transparent enough that any preferred adaptation is simple to achieve. And on that front I think it is. It could be more easy if the LAs were not so off and frequently so inconsistentl in how there are "calculated". But, if you know what LA you want a monster to be, make the change and you are there. </p><p></p><p></p><p>It seems WotC agrees with you and went "play core". I think if you aim for slightly biased toward core races and erred that way you could get close enough to accomplishing both with reasonably minimal aggrevation.</p><p></p><p></p><p>I agree 100%. But it isn't just my preference I'm talking about here. God knows that D&D is a much more successful game than it would be if everything was built around what I prefer. But I'm convinced that a core race bias serves the majority of D&D gamers best. Mostly because it gives the kind of game that they want, but to a lesser extent because it also serves the starter and KISS groups the best.</p><p></p><p>Again, I do think that the system could better faciliate play if the numbers were not so scewed. And fixing that would reduce impairment of adapability.</p><p></p><p></p><p>I agree. And one could certainly push even further toward core only or even human only if they wanted. But again, I believe that the game's popularity is best served by a slight bias toward core. I think it would be better served that way than it would be with monster equity, and much better served than it is now with monster total shafting.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3452781, member: 957"] The basis of the core should be transparent enough that any preferred adaptation is simple to achieve. And on that front I think it is. It could be more easy if the LAs were not so off and frequently so inconsistentl in how there are "calculated". But, if you know what LA you want a monster to be, make the change and you are there. It seems WotC agrees with you and went "play core". I think if you aim for slightly biased toward core races and erred that way you could get close enough to accomplishing both with reasonably minimal aggrevation. I agree 100%. But it isn't just my preference I'm talking about here. God knows that D&D is a much more successful game than it would be if everything was built around what I prefer. But I'm convinced that a core race bias serves the majority of D&D gamers best. Mostly because it gives the kind of game that they want, but to a lesser extent because it also serves the starter and KISS groups the best. Again, I do think that the system could better faciliate play if the numbers were not so scewed. And fixing that would reduce impairment of adapability. I agree. And one could certainly push even further toward core only or even human only if they wanted. But again, I believe that the game's popularity is best served by a slight bias toward core. I think it would be better served that way than it would be with monster equity, and much better served than it is now with monster total shafting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cambion racial stat modifiers - WTF?
Top