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General Tabletop Discussion
*Pathfinder & Starfinder
Camoaign control - Guilds and Monopolies
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<blockquote data-quote="anest1s" data-source="post: 5467385" data-attributes="member: 94230"><p>Its not my idea,</p><p>but the answer is quality control...</p><p></p><p>You find a +1 weapon? You want to sell it for full price? You can, but it is illegal to do so, if it isn't checked by the local mages guild....which guess what, costs enough to justify half the price. Plus the lulz when "It has this tiny break over here...we cant certificate this crap"</p><p></p><p>You want to create something with a spell? The NPCs can do this too. They just have to sell it the normal price, because they have to check its quality after its done. You want to do too? Fine, but you will have to pay for it.</p><p></p><p>And if you don't, the local mages guild won't like it, when they are forced to pay fines to the carpenters guild...</p></blockquote><p></p>
[QUOTE="anest1s, post: 5467385, member: 94230"] Its not my idea, but the answer is quality control... You find a +1 weapon? You want to sell it for full price? You can, but it is illegal to do so, if it isn't checked by the local mages guild....which guess what, costs enough to justify half the price. Plus the lulz when "It has this tiny break over here...we cant certificate this crap" You want to create something with a spell? The NPCs can do this too. They just have to sell it the normal price, because they have to check its quality after its done. You want to do too? Fine, but you will have to pay for it. And if you don't, the local mages guild won't like it, when they are forced to pay fines to the carpenters guild... [/QUOTE]
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Community
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Camoaign control - Guilds and Monopolies
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