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Campaign arc story needs some help
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<blockquote data-quote="Inysy" data-source="post: 5817495" data-attributes="member: 6689419"><p>In about a week, my group will be starting a fresh campaign. Its our second full campaign so I want to get it right and make sure the players have a good and memorable time. So far, I really liked this one campaign arc idea out of the open grave book. I took it and modified it a bit and I wanted to know an experienced DM or players perspective on what could be better or more fun or more cohesive.</p><p></p><p>Heroic Tier: A few minor villains are around stealing various tomes and magical items. Every villain the PCs take out has a tattoo of a skull above their left eye. The villains are actually amassing these items for a powerful adept of Vecna who plans to resurrect the slumbering god. End of the tier shows him succeeding in the ritual as the PCs kill him.</p><p></p><p>Paragon Tier: Vecna, now the soul of a powerful deity but disembodied, is exacting his plans to assemble his body. The pieces of which were cut apart and scattered throughout the multiverse. The PCs must follow his trail to find the parts before him, giving the players a chance to collect the hand and the eye. He assembles the rest of his body, but each part is a magical element that is holding a creature at bay. Once released, the creatures cause havoc around the multiverse. End of Paragon sees Vecna fully restored (minus hand and eye) and exacting his plans to take over the Natural World.</p><p>I do still need some ideas for a big boss battle here. Vecna related.</p><p></p><p>Epic Tier: With Vecna reunited with his body, we can put his story slightly more on the back-burner while the PCs continue to collect artifacts like the Sword and Mask of Kas, and possibly assemble some powerful allies such as Asmodeus or Mephistopheles for the darker PCs or some various Good aligned deities for the more proper PCs. I dont have much of an Epic story...</p><p></p><p>Any ideas/tweaks/whatever would be greatly appreciated by me and my players!</p></blockquote><p></p>
[QUOTE="Inysy, post: 5817495, member: 6689419"] In about a week, my group will be starting a fresh campaign. Its our second full campaign so I want to get it right and make sure the players have a good and memorable time. So far, I really liked this one campaign arc idea out of the open grave book. I took it and modified it a bit and I wanted to know an experienced DM or players perspective on what could be better or more fun or more cohesive. Heroic Tier: A few minor villains are around stealing various tomes and magical items. Every villain the PCs take out has a tattoo of a skull above their left eye. The villains are actually amassing these items for a powerful adept of Vecna who plans to resurrect the slumbering god. End of the tier shows him succeeding in the ritual as the PCs kill him. Paragon Tier: Vecna, now the soul of a powerful deity but disembodied, is exacting his plans to assemble his body. The pieces of which were cut apart and scattered throughout the multiverse. The PCs must follow his trail to find the parts before him, giving the players a chance to collect the hand and the eye. He assembles the rest of his body, but each part is a magical element that is holding a creature at bay. Once released, the creatures cause havoc around the multiverse. End of Paragon sees Vecna fully restored (minus hand and eye) and exacting his plans to take over the Natural World. I do still need some ideas for a big boss battle here. Vecna related. Epic Tier: With Vecna reunited with his body, we can put his story slightly more on the back-burner while the PCs continue to collect artifacts like the Sword and Mask of Kas, and possibly assemble some powerful allies such as Asmodeus or Mephistopheles for the darker PCs or some various Good aligned deities for the more proper PCs. I dont have much of an Epic story... Any ideas/tweaks/whatever would be greatly appreciated by me and my players! [/QUOTE]
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