Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Campaign being throw out after a year
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cyrinishad" data-source="post: 7108665" data-attributes="member: 6808925"><p>I encountered these types of experiences before, while I was younger. As others have said, many campaigns don't last 25 sessions. That's a lot with the same character. That being said, I know plenty of people that have essentially just played the same character in different campaigns (even if they started over at level one, or had a different name, or whatever)...</p><p></p><p>Here are a few pieces of advice that don't involve kicking people out of the game:</p><p></p><p>1. If someone wants to make a new character, everyone should just say "Okay, make a new character"... No big deal. The other character stubs his toe and retires from adventuring. Just roll with it... In my campaigns I've even had instances where I encouraged players to rearrange their stats, or change their class, if they were discontent with some aspect of their character's functionality, and still keep playing as the same character.</p><p></p><p>2. If the people want to start a new campaign. Just start a new campaign... It's tough to get around the fact that people enjoy changing the scenery, but that's what you need to do sometimes to keep playing. Like I said before, if you really liked a character from a previous campaign, just re-make that character. The burden of the DM is that their doing the refereeing and trying to create a story, which is tough to do after 25 sessions (That's like 2 or 3 seasons of a TV show, and even the best TV shows get to a point where it'd probably be better if they started something new)...</p><p></p><p>3. If you have some great ideas for a campaign, maybe you should try being the DM for a campaign... Maybe the DM would like being a PC for a while. (I know I'd like to be a PC more often, since I tend to be the DM most of the time).</p><p></p><p>Ultimately, if you like the group you're gaming with, the best thing to do is to keep rolling the dice.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Cyrinishad, post: 7108665, member: 6808925"] I encountered these types of experiences before, while I was younger. As others have said, many campaigns don't last 25 sessions. That's a lot with the same character. That being said, I know plenty of people that have essentially just played the same character in different campaigns (even if they started over at level one, or had a different name, or whatever)... Here are a few pieces of advice that don't involve kicking people out of the game: 1. If someone wants to make a new character, everyone should just say "Okay, make a new character"... No big deal. The other character stubs his toe and retires from adventuring. Just roll with it... In my campaigns I've even had instances where I encouraged players to rearrange their stats, or change their class, if they were discontent with some aspect of their character's functionality, and still keep playing as the same character. 2. If the people want to start a new campaign. Just start a new campaign... It's tough to get around the fact that people enjoy changing the scenery, but that's what you need to do sometimes to keep playing. Like I said before, if you really liked a character from a previous campaign, just re-make that character. The burden of the DM is that their doing the refereeing and trying to create a story, which is tough to do after 25 sessions (That's like 2 or 3 seasons of a TV show, and even the best TV shows get to a point where it'd probably be better if they started something new)... 3. If you have some great ideas for a campaign, maybe you should try being the DM for a campaign... Maybe the DM would like being a PC for a while. (I know I'd like to be a PC more often, since I tend to be the DM most of the time). Ultimately, if you like the group you're gaming with, the best thing to do is to keep rolling the dice.:) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Campaign being throw out after a year
Top