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<blockquote data-quote="Fists.o.Fury" data-source="post: 2787328" data-attributes="member: 37581"><p>I loved the necromantic engine that powerd the flying ship. I wouldn't like a similar engine powering a 4 wheeled buggy - for some reason there is a difference to me. I guess I just don't like the idea of things that are real being used in a game. Sure, it would be neat to see things like that - but that's not what I expect from a dnd game. The flying ship was different to me because It's not something we've ever seen. Do I make sense? So third world is probably the best idea - yeah.</p><p></p><p>Oh, one other thing - High technology is probably not the term i'm looking for. To be honest i'd love to play something with a 'High' technological level but not dnd. Perhaps starwars or even something like Doom or another d20 modern game. In DnD, I still like the idea of magic being superior to technology, swords and bows being the dominate on the battlefield and things like gunpowder and flying ships to be fantastic and rare . This is not to say some great technologies don't exist they're just not common. Higher technologies have their place in other games! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I love the HP system. I've literally grown up with it. Every game, from video to PnP, that was in the RPG genre has used that system. I wouldn't give it up for a million dollars (Well maybe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) Other then that though i'd prefer to keep the HP system. </p><p></p><p>IF (ONLY IF) we had to/everyone else wanted to, I'd suggest we switch to the true20 method. That looks pretty neat (but not as neat as HP).</p><p></p><p>On another note - I've always wondered why armor didn't give damage reduction. This is something i'd love to change. In my mind that's what armor was really for. Sure it helped you avoid hits sometimes but it's true purpose was to prevent you from getting hurt when you GOT hit. I'd love to make this change!</p></blockquote><p></p>
[QUOTE="Fists.o.Fury, post: 2787328, member: 37581"] I loved the necromantic engine that powerd the flying ship. I wouldn't like a similar engine powering a 4 wheeled buggy - for some reason there is a difference to me. I guess I just don't like the idea of things that are real being used in a game. Sure, it would be neat to see things like that - but that's not what I expect from a dnd game. The flying ship was different to me because It's not something we've ever seen. Do I make sense? So third world is probably the best idea - yeah. Oh, one other thing - High technology is probably not the term i'm looking for. To be honest i'd love to play something with a 'High' technological level but not dnd. Perhaps starwars or even something like Doom or another d20 modern game. In DnD, I still like the idea of magic being superior to technology, swords and bows being the dominate on the battlefield and things like gunpowder and flying ships to be fantastic and rare . This is not to say some great technologies don't exist they're just not common. Higher technologies have their place in other games! :) I love the HP system. I've literally grown up with it. Every game, from video to PnP, that was in the RPG genre has used that system. I wouldn't give it up for a million dollars (Well maybe ;)) Other then that though i'd prefer to keep the HP system. IF (ONLY IF) we had to/everyone else wanted to, I'd suggest we switch to the true20 method. That looks pretty neat (but not as neat as HP). On another note - I've always wondered why armor didn't give damage reduction. This is something i'd love to change. In my mind that's what armor was really for. Sure it helped you avoid hits sometimes but it's true purpose was to prevent you from getting hurt when you GOT hit. I'd love to make this change! [/QUOTE]
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