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<blockquote data-quote="BSF" data-source="post: 2796368" data-attributes="member: 13098"><p><strong>Classes</strong></p><p></p><p>As you have probably guessed, the removal of Clerics and Monks will carry over into the next campaign. </p><p></p><p>Divine spellcasters will be covered, in all likelihood, by the Priest from <a href="http://www.rpgnow.com/product_info.php?products_id=4882&" target="_blank">Priests of the Celestial Spheres</a>, the Faith Caster and the Thaumaturge from <a href="http://www.fantasyflightgames.com/dd36.html" target="_blank">Path of Faith</a> and the Shaman from the <a href="http://www.greenronin.com/catalog/grr1013" target="_blank">Shaman's Handbook</a>. I'm still contemplating whether I will include the Druid or not. I might also include the Chosen from <a href="http://www.rpgnow.com/product_info.php?manufacturers_id=507&products_id=2987&" target="_blank">Unorthodox Clerics</a> and a class named the Avatar from the <a href="http://www.greenronin.com/catalog/grr1303" target="_blank">Avatar's Handbook</a>. I would likely change names around a little bit, but the mechanics of those two classes are the important part. </p><p></p><p>The monk is being excised. Within the fighting classes, we will include the Martial Artist. We will also add the Beast Lord, which specializes in non-weapon combat. The Barbarian is going to be adjusted a bit and will reflect mechanics instead of culture. The fighter will still be the hard core combat specialist. The ranger will still be pretty much the same. There are a few other classes I am looking at, but I haven't decided yet.</p><p></p><p>I am considering whether the Paladin will be a core class or not. One possibility would be to make it into a prestige class. This would allow RP to answer the Call to be a Paladin. But that might not be optimal. So I am very interested in hearing what everyone else thinks. </p><p></p><p>I am very much looking at changing the Sorcerer and the Wizard around a little bit. Mostly in relation to familiars and some of the fluff. The Sun Mage will continue to exist and I will probably add a witch class. </p><p></p><p>The rogue will still be in place. The Bard will be, essentially, the same. We will just use the material from the <a href="http://www.rpgnow.com/product_info.php?products_id=134&" target="_blank">Enchiridion of Mystic Music</a>. There is a class from <a href="http://www.fantasyflightgames.com/dd34.html" target="_blank">Path of Shadow</a> that I am looking at called the Delver. I am also considering the Wanderer from <a href="http://store.alderac.com/Merchant2/merchant.mvc?Screen=PROD&Product_Code=8550&Category_Code=Swash" target="_blank">Swashbuckling Adventures</a>. Felix seemed to be pretty cool using it.</p><p></p><p>Finally, I will be using classes from the Expanded Psionic's Handbook as well as the Psychic from the <a href="http://www.greenronin.com/catalog/grr1306" target="_blank">Psychic's Handbook</a>.</p><p></p><p>It is a lot of material to be sure. But I am choosing stuff that seems to fit a good niche and has mechanics that I like. I might still add new material, or rethink a decision and take stuff out. I am open to suggestions from all of you so if you have something on your mind, please feel free to share it! That is what this entire thread is about in any event.</p></blockquote><p></p>
[QUOTE="BSF, post: 2796368, member: 13098"] [b]Classes[/b] As you have probably guessed, the removal of Clerics and Monks will carry over into the next campaign. Divine spellcasters will be covered, in all likelihood, by the Priest from [url=http://www.rpgnow.com/product_info.php?products_id=4882&]Priests of the Celestial Spheres[/url], the Faith Caster and the Thaumaturge from [url=http://www.fantasyflightgames.com/dd36.html]Path of Faith[/url] and the Shaman from the [url=http://www.greenronin.com/catalog/grr1013]Shaman's Handbook[/url]. I'm still contemplating whether I will include the Druid or not. I might also include the Chosen from [url=http://www.rpgnow.com/product_info.php?manufacturers_id=507&products_id=2987&]Unorthodox Clerics[/url] and a class named the Avatar from the [url=http://www.greenronin.com/catalog/grr1303]Avatar's Handbook[/url]. I would likely change names around a little bit, but the mechanics of those two classes are the important part. The monk is being excised. Within the fighting classes, we will include the Martial Artist. We will also add the Beast Lord, which specializes in non-weapon combat. The Barbarian is going to be adjusted a bit and will reflect mechanics instead of culture. The fighter will still be the hard core combat specialist. The ranger will still be pretty much the same. There are a few other classes I am looking at, but I haven't decided yet. I am considering whether the Paladin will be a core class or not. One possibility would be to make it into a prestige class. This would allow RP to answer the Call to be a Paladin. But that might not be optimal. So I am very interested in hearing what everyone else thinks. I am very much looking at changing the Sorcerer and the Wizard around a little bit. Mostly in relation to familiars and some of the fluff. The Sun Mage will continue to exist and I will probably add a witch class. The rogue will still be in place. The Bard will be, essentially, the same. We will just use the material from the [url=http://www.rpgnow.com/product_info.php?products_id=134&]Enchiridion of Mystic Music[/url]. There is a class from [url=http://www.fantasyflightgames.com/dd34.html]Path of Shadow[/url] that I am looking at called the Delver. I am also considering the Wanderer from [url=http://store.alderac.com/Merchant2/merchant.mvc?Screen=PROD&Product_Code=8550&Category_Code=Swash]Swashbuckling Adventures[/url]. Felix seemed to be pretty cool using it. Finally, I will be using classes from the Expanded Psionic's Handbook as well as the Psychic from the [url=http://www.greenronin.com/catalog/grr1306]Psychic's Handbook[/url]. It is a lot of material to be sure. But I am choosing stuff that seems to fit a good niche and has mechanics that I like. I might still add new material, or rethink a decision and take stuff out. I am open to suggestions from all of you so if you have something on your mind, please feel free to share it! That is what this entire thread is about in any event. [/QUOTE]
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