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<blockquote data-quote="Psion" data-source="post: 1825544" data-attributes="member: 172"><p>I am not a CAD designer and did not have difficulty learning CC2, so find most statements to that effect exaggarated. I will recommend this, though: if you get it, do the tutorials. They give you the basic skills you need to make CC2 submit to your will.</p><p></p><p>The biggest advantage that NBOS FM had (note tense) over CC2 was it's ability to draw a landmass/island by dragging the mouse. CC2's new landmass command gives it this capability (and more, since FM's fractal landmasses are more difficult to edit.)</p><p></p><p>Don't think you need <em>Dungeon Designer</em> or <em>City Designer</em> to design dungeons or cities... though they do have tools and more symbols to make it easier and/or prettier. Especially city designer (which has this REALLY NEAT tool that lets you pick a few building styles, draw a road, and it automatically draws all the building.)</p><p></p><p>Even so, drawing large cities is a task. For this purpose, I rip off the Forgotten Realms atlas liberally, just changing the text tags. It has lots of well illustrated cities, most of them drawn from 2e FR references. I don't think you can get it from Profantasy anymore, but I think you can still get it at some hobby shops and in some distributors still (at least you could last year.)</p><p></p><p>If your purpose is to build worlds, I find <em>Fractal Terrains</em> indispensible. It is a stand alone program that builds random worlds, but it can export to CC2 and let you add your own features (it can also export jpeg, vrml, and html format worlds.) FT is one of my favorite toys. It makes world building very easy. (It's not quite as useful if you have an existing campaign you want to mape, but I did manage to pull my old continent into an FT generated world and used the other continents FT generated.)</p><p></p><p>Finally, I'll mention that the CC2 yahoo group is a great resource, with lots of helpful folks and good collected advice.</p><p></p><p>Edit: I see D'karr has commented on the interface. It really is the biggest hurdle for some folks. It's not complicated, but it's not what you are used to. In a typical windows manipulation program, you select object then select command. In CC2, you select command and then pick what you want to do it to.</p></blockquote><p></p>
[QUOTE="Psion, post: 1825544, member: 172"] I am not a CAD designer and did not have difficulty learning CC2, so find most statements to that effect exaggarated. I will recommend this, though: if you get it, do the tutorials. They give you the basic skills you need to make CC2 submit to your will. The biggest advantage that NBOS FM had (note tense) over CC2 was it's ability to draw a landmass/island by dragging the mouse. CC2's new landmass command gives it this capability (and more, since FM's fractal landmasses are more difficult to edit.) Don't think you need [I]Dungeon Designer[/I] or [I]City Designer[/I] to design dungeons or cities... though they do have tools and more symbols to make it easier and/or prettier. Especially city designer (which has this REALLY NEAT tool that lets you pick a few building styles, draw a road, and it automatically draws all the building.) Even so, drawing large cities is a task. For this purpose, I rip off the Forgotten Realms atlas liberally, just changing the text tags. It has lots of well illustrated cities, most of them drawn from 2e FR references. I don't think you can get it from Profantasy anymore, but I think you can still get it at some hobby shops and in some distributors still (at least you could last year.) If your purpose is to build worlds, I find [i]Fractal Terrains[/i] indispensible. It is a stand alone program that builds random worlds, but it can export to CC2 and let you add your own features (it can also export jpeg, vrml, and html format worlds.) FT is one of my favorite toys. It makes world building very easy. (It's not quite as useful if you have an existing campaign you want to mape, but I did manage to pull my old continent into an FT generated world and used the other continents FT generated.) Finally, I'll mention that the CC2 yahoo group is a great resource, with lots of helpful folks and good collected advice. Edit: I see D'karr has commented on the interface. It really is the biggest hurdle for some folks. It's not complicated, but it's not what you are used to. In a typical windows manipulation program, you select object then select command. In CC2, you select command and then pick what you want to do it to. [/QUOTE]
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