Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
Knights of the Treasure Valley
The Keep
Campaign Character Creation Guidelines
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Friadoc" data-source="post: 1800983" data-attributes="member: 5445"><p>Greetings Players,</p><p></p><p>...you know who you are, and welcome to the Play-by-Post d20 Modern/Dark*Matter campaign character creation guidelines.</p><p></p><p>Ooooh and Aaaaah at will.</p><p></p><p>No, not that guy, just at your leisure, Sheesh, frickin' gamers.</p><p></p><p>Anyhow, what will follow is a brief outline, kept briefer so as to keep some things secret, of how to create your characters for this campaign.</p><p></p><p>I am expecting seven, maybe eight, players for this game, so it should make for an interesting mixing of style and character types.</p><p></p><p>Well, I had best get moving onto the crunchy bits. If you have any questions, obviously you know to direct them to my e-mail address or, if they are general enough, onto this posting.</p><p></p><p>Starting Character Level: 1st Level d20 Modern Characters</p><p></p><p>Available Races: Human.</p><p></p><p>Setting: We're going to be playing within the Dark*Matter world from Alternity, using a healthy mixing of the information for it as it also appears within d20 Modern and it's Menace Manual.</p><p></p><p>Books Used: d20 Modern, d20 Weapons Locker, Menace Manual, all source material from Alternity's Dark*Matter and other books as time progresses.</p><p></p><p>If you do not have access to any of those books, although only the d20 Modern main book, for now, should matter. As well as the Dark*Matter Campaign Setting, also only liberally.</p><p></p><p>Character Types: With the starting of this campaign I plan to focus upon regular people thrust into irregular circumstances, a prime example of this would be the beginning of John Roger's Dark*Matter story hour.</p><p></p><p>Be they a dockworker, a college student, a rookie cop, or whatever. My only caveat is that they fall, roughly, between the ages of 18-35, roughly are own, current, age range and experiences.</p><p></p><p>Some exceptions could be made, but since we are focusing on 1st level Heroes, as opposed to mundanes, it would not work, for me, to have a 40-something, 1st level hero.</p><p></p><p>Basically, as long as it fits within the scope of a 1st level character, as per the rules of d20 Modern, then I am gonna be cool with it.</p><p></p><p>If you are planning to do an FX type, i.e. Psionics or Mage, please let me know.</p><p></p><p>Point Buy: We are using a 28-Point Buy, since it gives a nice range of skills within the scope of heroic, for modern types, but it still requires a slight bottom to the curve as well.</p><p></p><p>Starting Wealth: As per pg. 91 of the d20 Modern book.</p><p></p><p>That is all, for now.</p></blockquote><p></p>
[QUOTE="Friadoc, post: 1800983, member: 5445"] Greetings Players, ...you know who you are, and welcome to the Play-by-Post d20 Modern/Dark*Matter campaign character creation guidelines. Ooooh and Aaaaah at will. No, not that guy, just at your leisure, Sheesh, frickin' gamers. Anyhow, what will follow is a brief outline, kept briefer so as to keep some things secret, of how to create your characters for this campaign. I am expecting seven, maybe eight, players for this game, so it should make for an interesting mixing of style and character types. Well, I had best get moving onto the crunchy bits. If you have any questions, obviously you know to direct them to my e-mail address or, if they are general enough, onto this posting. Starting Character Level: 1st Level d20 Modern Characters Available Races: Human. Setting: We're going to be playing within the Dark*Matter world from Alternity, using a healthy mixing of the information for it as it also appears within d20 Modern and it's Menace Manual. Books Used: d20 Modern, d20 Weapons Locker, Menace Manual, all source material from Alternity's Dark*Matter and other books as time progresses. If you do not have access to any of those books, although only the d20 Modern main book, for now, should matter. As well as the Dark*Matter Campaign Setting, also only liberally. Character Types: With the starting of this campaign I plan to focus upon regular people thrust into irregular circumstances, a prime example of this would be the beginning of John Roger's Dark*Matter story hour. Be they a dockworker, a college student, a rookie cop, or whatever. My only caveat is that they fall, roughly, between the ages of 18-35, roughly are own, current, age range and experiences. Some exceptions could be made, but since we are focusing on 1st level Heroes, as opposed to mundanes, it would not work, for me, to have a 40-something, 1st level hero. Basically, as long as it fits within the scope of a 1st level character, as per the rules of d20 Modern, then I am gonna be cool with it. If you are planning to do an FX type, i.e. Psionics or Mage, please let me know. Point Buy: We are using a 28-Point Buy, since it gives a nice range of skills within the scope of heroic, for modern types, but it still requires a slight bottom to the curve as well. Starting Wealth: As per pg. 91 of the d20 Modern book. That is all, for now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
Knights of the Treasure Valley
The Keep
Campaign Character Creation Guidelines
Top