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Campaign Choices You've Made On Races
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<blockquote data-quote="Squire James" data-source="post: 5239874" data-attributes="member: 548"><p>My current campaign allows all "player allowed" races. One of them wanted to play something the 4e rules never defined, so I let him "re-skin" as an eladrin. In retrospect, I think he chose his re-skin target for game mechanics more than role-playing, and I should have told him to make it a dragonborn (which was a lot closer mechanically).</p><p></p><p>In my next campaign, all PC's will be human. Kinda. Actually, they can be nearly any race, but they all LOOK human. Some races will be excluded (warforged, shardmind, and wilden come to mind) because their abilities are almost impossible to represent as human. If someone wants to play a gnome or halfling, well, he's a 10 year-old human that will finish the campaign before he "grows into another race".</p></blockquote><p></p>
[QUOTE="Squire James, post: 5239874, member: 548"] My current campaign allows all "player allowed" races. One of them wanted to play something the 4e rules never defined, so I let him "re-skin" as an eladrin. In retrospect, I think he chose his re-skin target for game mechanics more than role-playing, and I should have told him to make it a dragonborn (which was a lot closer mechanically). In my next campaign, all PC's will be human. Kinda. Actually, they can be nearly any race, but they all LOOK human. Some races will be excluded (warforged, shardmind, and wilden come to mind) because their abilities are almost impossible to represent as human. If someone wants to play a gnome or halfling, well, he's a 10 year-old human that will finish the campaign before he "grows into another race". [/QUOTE]
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Campaign Choices You've Made On Races
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