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Campaign Commentary- Adventures in Fallcrest
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<blockquote data-quote="Goonalan" data-source="post: 5398971" data-attributes="member: 16069"><p>Just so the texts sit alongside each other, the section of Rogar the Riverborn's diary that goes with the first session of play-</p><p></p><p><> = meta-note</p><p>#### or ?question-quotes? = to be changed</p><p>strikethrough = means the words where written then crossed out</p><p>underline, italic and bold = emphasis </p><p></p><p>The Diary of Rogar Riverborn</p><p></p><p>< notes and equipment list:</p><p><a href="https://docs.google.com/document/d/1ljnnj1We-Rdm9kOA2V4C0HL8GYno_hGcYHFqxRXUn9Y/edit?hl=en&authkey=CN27lcoO" target="_blank">https://docs.google.com/document/d/1ljnnj1We-Rdm9kOA2V4C0HL8GYno_hGcYHFqxRXUn9Y/edit?hl=en&authkey=CN27lcoO</a> ></p><p></p><p><this is a simple notebook with the above title scrawled on the cover. Several pages have been ripped from the front></p><p></p><p><session 01></p><p></p><p>At this point, I must introduce my allies:</p><p></p><p><session 02></p><p></p><p>Day 3)</p><p></p><p><session 03></p><p></p><p><session 04></p><p></p><p><session 05></p><p></p><p></p><p></p><p><session 01></p><p>Day 1)</p><p>Well, I woke up this morning evening night with this notebook in my pocket; and, given the other events on the day, I thought this might be an auspicious sign for me to start a dairy.</p><p></p><p>When I say I woke up, I mean that I woke up in the dark, in the fog, beside a stream, about 8 miles from Fallcrest, and with 5 other people! We thought this was dark magic, malicious poisons or baleful psionic forces, but... err... it appears that we where actually just falling-down drunk and decided to go adventuring, because it made sense at the time.</p><p></p><p>While this is possibly the 2nd most foolish choice I have made so far, never let it be said that drink is a problem... it’s a solution! I’ve 50 more gold in my pocket from when I started this night, due to my mastery of a drinking competition at a tavern in Fallcrest.</p><p></p><p>Anyway, let me introduce myself. This is the accounts/diary/journal of Rogar Riverborn. I am (I think) 18 years old, a hale Halfling lad in search of adventure. I was born to a trader-family with a riverboat, that much I remember. I had a strange talent, I could move things without touching them (telekinesis, I would learn later) and my family decided that it would be better for me to grow up a in a place where this was understood... at least that’s what I hope they thought, as they abandoned me at the #### monastery of higher learning. </p><p></p><p>But that’s for another time. By the light of my Dwarvencraft Everburning torch (with handy belt-clip and folding cover), I awoke by this stream, surrounded by fog, and as me and my allies rose to our feet, we heard the howling of wolves! But not the distant howling, they where in the fog! less than 50’ away!</p><p></p><p>Three mangy looking wolves charging in, to attack us and try to feast upon our flesh! Shortly after, two more healthy looking wolves also attacked. I was scared initially, but Master Sule’s lessons came to me and I focused (“Everything boils down to this: Observe -> Plan -> Act”). After all, I’ve spent time enough taking down dire rats with my sling and my skill. The wolves where not much bigger. </p><p></p><p>While the wolves got a few good shots in, we where more than their match. I personally lashed out with my fists, feet and sling and bashed in two or three of their skulls; although one of them did bite my arm, if I had been faster, I could have escaped. I must become faster.</p><p></p><p>We heard a woman’s voice calling from the fog. I was untrusting of the voice, but at least it got us out of the fog and into the light. She was called Treona, a human woman ritualist (a witch or a wizard?) who lived in a tower just 100’ from where we awoke.</p><p></p><p></p><p>At this point, I must introduce my allies:</p><p><Akshay> Resolute - Human brawler fighter</p><p><Bob> Maldor - Elven avenger of the Raven Queen</p><p><Jack> Drake - Human not-quite pacifist cleric of Pelor</p><p><Christer> Nebrendil - Tiefling wizard</p><p><Zoran> Jebedaih - Githyanki swordmage</p><p></p><p>Jebedaih must have wandered away from us before we collapsed and was lucky he didn’t get targeted by the wolves first. He’s a strange one, I mean with his greenish skin and odd face. Won’t hold it against him though, we are adventurers.</p><p></p><p>Resolute is another strange one, even though he is Human and at first glance little different from the humans who clog the streets and loom over me. He is attacked by vicious wolves and instead of keeping his distance and fending them off... he grabs them by the throat and beats them! He’s a character to be sure... hope he lives long enough to make this grappling thing a workable plan.</p><p></p><p>Drake... not sure if he should be out here. He appears to be a junior cleric, more suited for a town healer than an adventurer; he has been swept up in to the work but for his apparent wisdom seems unfocused. Hopefully he will learn without too many scars, and I think we will greatly need his magical skills of healing. I’ll do my best to watch out for him. </p><p></p><p>Maldor, the Elf dances though combat. Strange to see a follower of the Harsh Lady with a positive attitude, so different from the gravedigger I apprenticed with in Benton’s Rock.</p><p></p><p>Nebrendil, the Tiefling. He proudly introduced himself with a hard to pronounce surname, but I forgot it. Apparently a strong apprentice of magic, which seems good and is bound to help us in the work. Hopefully he will not set his allies on fire... for I have heard such stories about adventuring wizards.</p><p></p><p>Anyway, after the wolves where cut, blasted and punched out of the picture, we followed the woman’s voice to the tower, refuge from the fog and .... Nescafé.</p><p></p><p>Treona welcomed us into her home, which was fortified against simple things like wolves. She offered us a warm drink and a must confess that I was so parched that I accepted and drink with little thought. I must keep up my guard in the future.</p><p></p><p>The warm drink (like and yet unlike a milk-tea, I must ask her for the recipe) helped me remember events from earlier that night... of a drinking completion! It involved me and my allies, in a tavern in Fallcrest. I must confess that I can’t remember the name of the place, but it was run by two Dwarven ex-adventurers, heroes from the time of shadows! I’m not sure why, but they must have taken a liking to us (did we they think we where adventurers? had we done something for them? I must ask if when we return) </p><p></p><p>Anyway, the drinking competition, simple enough: </p><p>1) drink your drink sharpish (but without being disrespectful to the booze)</p><p>2) perform a simple task (simple while sober, but that’s the point!)</p><p>3) repeat until plastered</p><p></p><p>Considering how the Dwarves where running the show and not participating, we all stood a chance. Nebrendil and Drake didn’t fare so well (too much time spent with books and not booze) but Maldor and Jeb put up a good try. Still though, none of them could keep up with my skill at the challenges of balance (although Jeb did fly through the air at one point, most impressive) and I’m experienced with most of the drink they had on offer (apart from the Dwarf Spirits... but hey, it’s Dwarf Spirits!) 50 gold! What a prize. I wonder if I could have made this my profession, but instead... I’ve only had a taste, but I know the work is real. Maybe it can be a greater addiction than booze could ever be?</p><p></p><p>As my allies recovered and where embarrassed by their memories (I wasn’t embarrassed, after all, I won!) Treona (who took as more experienced adventurers that we where) told us off a fallen town, only a day’s travel from here. Originally called “Kiris Dahn”, the place was now named “Gorizzbad” (ha, Gorrizzbad! oh, goblins) by the Goblin and Kobold natives. Taken over by these disgusting things, the place was believed to be ruined... but there was a secret to the place.</p><p></p><p>Apparently, the scholars of Kiris Dahn had created a number of magical items called “Slaying stones”, items that would outright magically slay a single being, but only within the town (at first I thought these stones where thrown or slung at their targets. A foolish idea in retrospect). Treona told us how the town was lost, but one (just one) of these stones was thought to survive. She said she had the talent to destroy the thing, and asked us to find it and bring it to her. She seems trustworthy... but maybe this ‘slaying stone’ could be put to good use, instead of being disenchanted?</p><p></p><p>Things to remember:</p><p>- It’s a ruined town, infested with Goblins and Kobolds. The Goblins appear to be in control, but the the two groups are still fractious. Maybe we can use this to our advantage.</p><p></p><p>Things to do:</p><p>- places to search: The library, ?the baths?, the ?#### estate?</p><p>- we have three magical scrolls that will help us locate the Stone. Jeb or Neb will have to use those.</p><p>- if we tangle with the Goblins, keep them from raising an alarm. I’m hesitant to kill living, thinking beings.. but they are just Goblins and Kobolds.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5398971, member: 16069"] Just so the texts sit alongside each other, the section of Rogar the Riverborn's diary that goes with the first session of play- <> = meta-note #### or ?question-quotes? = to be changed strikethrough = means the words where written then crossed out underline, italic and bold = emphasis The Diary of Rogar Riverborn < notes and equipment list: [url]https://docs.google.com/document/d/1ljnnj1We-Rdm9kOA2V4C0HL8GYno_hGcYHFqxRXUn9Y/edit?hl=en&authkey=CN27lcoO[/url] > <this is a simple notebook with the above title scrawled on the cover. Several pages have been ripped from the front> <session 01> At this point, I must introduce my allies: <session 02> Day 3) <session 03> <session 04> <session 05> <session 01> Day 1) Well, I woke up this morning evening night with this notebook in my pocket; and, given the other events on the day, I thought this might be an auspicious sign for me to start a dairy. When I say I woke up, I mean that I woke up in the dark, in the fog, beside a stream, about 8 miles from Fallcrest, and with 5 other people! We thought this was dark magic, malicious poisons or baleful psionic forces, but... err... it appears that we where actually just falling-down drunk and decided to go adventuring, because it made sense at the time. While this is possibly the 2nd most foolish choice I have made so far, never let it be said that drink is a problem... it’s a solution! I’ve 50 more gold in my pocket from when I started this night, due to my mastery of a drinking competition at a tavern in Fallcrest. Anyway, let me introduce myself. This is the accounts/diary/journal of Rogar Riverborn. I am (I think) 18 years old, a hale Halfling lad in search of adventure. I was born to a trader-family with a riverboat, that much I remember. I had a strange talent, I could move things without touching them (telekinesis, I would learn later) and my family decided that it would be better for me to grow up a in a place where this was understood... at least that’s what I hope they thought, as they abandoned me at the #### monastery of higher learning. But that’s for another time. By the light of my Dwarvencraft Everburning torch (with handy belt-clip and folding cover), I awoke by this stream, surrounded by fog, and as me and my allies rose to our feet, we heard the howling of wolves! But not the distant howling, they where in the fog! less than 50’ away! Three mangy looking wolves charging in, to attack us and try to feast upon our flesh! Shortly after, two more healthy looking wolves also attacked. I was scared initially, but Master Sule’s lessons came to me and I focused (“Everything boils down to this: Observe -> Plan -> Act”). After all, I’ve spent time enough taking down dire rats with my sling and my skill. The wolves where not much bigger. While the wolves got a few good shots in, we where more than their match. I personally lashed out with my fists, feet and sling and bashed in two or three of their skulls; although one of them did bite my arm, if I had been faster, I could have escaped. I must become faster. We heard a woman’s voice calling from the fog. I was untrusting of the voice, but at least it got us out of the fog and into the light. She was called Treona, a human woman ritualist (a witch or a wizard?) who lived in a tower just 100’ from where we awoke. At this point, I must introduce my allies: <Akshay> Resolute - Human brawler fighter <Bob> Maldor - Elven avenger of the Raven Queen <Jack> Drake - Human not-quite pacifist cleric of Pelor <Christer> Nebrendil - Tiefling wizard <Zoran> Jebedaih - Githyanki swordmage Jebedaih must have wandered away from us before we collapsed and was lucky he didn’t get targeted by the wolves first. He’s a strange one, I mean with his greenish skin and odd face. Won’t hold it against him though, we are adventurers. Resolute is another strange one, even though he is Human and at first glance little different from the humans who clog the streets and loom over me. He is attacked by vicious wolves and instead of keeping his distance and fending them off... he grabs them by the throat and beats them! He’s a character to be sure... hope he lives long enough to make this grappling thing a workable plan. Drake... not sure if he should be out here. He appears to be a junior cleric, more suited for a town healer than an adventurer; he has been swept up in to the work but for his apparent wisdom seems unfocused. Hopefully he will learn without too many scars, and I think we will greatly need his magical skills of healing. I’ll do my best to watch out for him. Maldor, the Elf dances though combat. Strange to see a follower of the Harsh Lady with a positive attitude, so different from the gravedigger I apprenticed with in Benton’s Rock. Nebrendil, the Tiefling. He proudly introduced himself with a hard to pronounce surname, but I forgot it. Apparently a strong apprentice of magic, which seems good and is bound to help us in the work. Hopefully he will not set his allies on fire... for I have heard such stories about adventuring wizards. Anyway, after the wolves where cut, blasted and punched out of the picture, we followed the woman’s voice to the tower, refuge from the fog and .... Nescafé. Treona welcomed us into her home, which was fortified against simple things like wolves. She offered us a warm drink and a must confess that I was so parched that I accepted and drink with little thought. I must keep up my guard in the future. The warm drink (like and yet unlike a milk-tea, I must ask her for the recipe) helped me remember events from earlier that night... of a drinking completion! It involved me and my allies, in a tavern in Fallcrest. I must confess that I can’t remember the name of the place, but it was run by two Dwarven ex-adventurers, heroes from the time of shadows! I’m not sure why, but they must have taken a liking to us (did we they think we where adventurers? had we done something for them? I must ask if when we return) Anyway, the drinking competition, simple enough: 1) drink your drink sharpish (but without being disrespectful to the booze) 2) perform a simple task (simple while sober, but that’s the point!) 3) repeat until plastered Considering how the Dwarves where running the show and not participating, we all stood a chance. Nebrendil and Drake didn’t fare so well (too much time spent with books and not booze) but Maldor and Jeb put up a good try. Still though, none of them could keep up with my skill at the challenges of balance (although Jeb did fly through the air at one point, most impressive) and I’m experienced with most of the drink they had on offer (apart from the Dwarf Spirits... but hey, it’s Dwarf Spirits!) 50 gold! What a prize. I wonder if I could have made this my profession, but instead... I’ve only had a taste, but I know the work is real. Maybe it can be a greater addiction than booze could ever be? As my allies recovered and where embarrassed by their memories (I wasn’t embarrassed, after all, I won!) Treona (who took as more experienced adventurers that we where) told us off a fallen town, only a day’s travel from here. Originally called “Kiris Dahn”, the place was now named “Gorizzbad” (ha, Gorrizzbad! oh, goblins) by the Goblin and Kobold natives. Taken over by these disgusting things, the place was believed to be ruined... but there was a secret to the place. Apparently, the scholars of Kiris Dahn had created a number of magical items called “Slaying stones”, items that would outright magically slay a single being, but only within the town (at first I thought these stones where thrown or slung at their targets. A foolish idea in retrospect). Treona told us how the town was lost, but one (just one) of these stones was thought to survive. She said she had the talent to destroy the thing, and asked us to find it and bring it to her. She seems trustworthy... but maybe this ‘slaying stone’ could be put to good use, instead of being disenchanted? Things to remember: - It’s a ruined town, infested with Goblins and Kobolds. The Goblins appear to be in control, but the the two groups are still fractious. Maybe we can use this to our advantage. Things to do: - places to search: The library, ?the baths?, the ?#### estate? - we have three magical scrolls that will help us locate the Stone. Jeb or Neb will have to use those. - if we tangle with the Goblins, keep them from raising an alarm. I’m hesitant to kill living, thinking beings.. but they are just Goblins and Kobolds. [/QUOTE]
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