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Campaign Commentary- Adventures in Fallcrest
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<blockquote data-quote="Goonalan" data-source="post: 5412911" data-attributes="member: 16069"><p>HS1 The Slaying Stone</p><p>Session 4 Part 3</p><p></p><p>The PCs make the short dash across the snow, covering the tracks again as they go, to the Temple of Sehanine- the place looks to be in much better condition, and what's this... the doors are barred- Rogar manages to lift the bar and get the doors open, although he makes a noise doing it.</p><p></p><p>“Who's there?”</p><p></p><p>From the darkness. The voice- it sounded like... a human, probably- certainly not guttural like a Goblin.</p><p></p><p>A brief call and answer takes place, until a wild looking man steps out of the shadow, he looks to have been living rough for some considerable time, and yet his clothes, although ripped and dirty, clearly indicate he is used to finer things.</p><p></p><p>“I am Kiris Hoyt...”</p><p></p><p>Which sends the PCs dashing for their notes, a time out is called- the PCs have a whole host of questions they want to ask (hurrah). Eventually, list made, Drake is put in charge of the operation- the Priest of Pelor has some outstanding Skill Bonuses with his social skills- it's what he does best after all.</p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/5284295994/" target="_blank"><img src="http://farm6.static.flickr.com/5008/5284295994_443fbb7750.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>Hoyt, a friendly (and familiar) face.</p><p></p><p>And Jack plays the part excellently, starting with introducing himself and the others, healing what wounds he can on Hoyt, and providing food and potable water- Hoyt is disarmed by the young Priest's generosity- I love it when they make it easy for themselves.</p><p></p><p>Over an hour of excellent roleplaying the PCs learn that-</p><p></p><p>Hoyt is the son of Petreus Hoyt, the cruel (his words) man who made Kiris Dahn.</p><p></p><p>That his father left him here to rot when the town was abandoned eight months ago at the time of the coming of the Shadow, which is pretty nasty...</p><p></p><p>Hoyt rebelled against his father, he wanted (still wants) Kiris Dahn to be a happy place, a place ruled by a fair and generous leader- a place in which all prosper a little and all sleep safe in their beds. This being completely contrary to his fathers ideas and methods- Petreus Hoyt was about squeezing every last Copper out of the populace and the place.</p><p></p><p>Hoyt is still convinced that Kiris Dahn can be rebuilt, it's his life mission.</p><p></p><p>Hoyt survived the last eight months or so due to the fact that he was sent away as a younger man to oversee various logging operations, he became an adept hunter and ranger.</p><p></p><p>Hoyt knows much about the Goblins- </p><p>the Goblins mainly occupy the north of the town, clustered around the Kiris Mansion; </p><p>they patrol haphazardly and generally wreck and destroy; </p><p>they're lead by Hu-Jat who rides about town sometimes on an angry Drake (with plenty of guards); </p><p>Boontah the Goblin Champion guards the city gate (as far away from Hu-Jat as he can be, Hu-Jat fears him), Boontah is crazy, as are his followers there;</p><p>The Goblins have a Wizard called Rort, he spends lots of time in the library;</p><p>There are other leader types, even a few Hobgoblins and a pack of Wolves.</p><p></p><p>Hoyt knows a little less about the Kobolds-</p><p>they scavenge at night;</p><p>and sometimes during the day;</p><p>other than that they hang out near the Kobold Slums;</p><p>they're led by... Hoyt isn't sure, but there is a leader.</p><p></p><p>Hoyt states that sometimes the Goblins kill a few Kobolds, just to show them who's boss, other than that the two groups avoid each other.</p><p></p><p>Hoyt doesn't know what the torch-lit procession was about last night, although he's certain that something (possibly multiple things) entered the town and that Hu-Jat went to meet them.</p><p></p><p>Hoyt is pleased to hear that Treona is well, and that she sent the PCs here, he smiles for the first time at the mention of her name, he states that he misses seeing her and chatting to her.</p><p></p><p>Hoyt remembers the Slaying Stones, his father had them made by Tiefling Magic Crafters, he didn't know that there was one left, however he's certain any remaining Stones would be in the Vault beneath the library. The PCs explain that they've already been there and the Stone is gone, they show Hoyt the box. The PCs state that they found great claw marks outside the vault- </p><p></p><p>“The Dragon...” Hoyt states and then is silenced as the doors to the Church of Sehanine are smashed open and a wave of screaming Goblins, led by a nasty looking fellow with a very shiny dagger, break in.</p><p></p><p>“Kill the Human Rat!”</p><p></p><p>Triflik yells, the Goblin with the nasty dagger, it gets very busy.</p><p></p><p>The last words from the chat, from Rogar-</p><p></p><p>“Dragons? But there can't be dragons in the Vale!?”</p><p></p><p>I love it when they play along...</p><p></p><p>Session four draws to a close and the PCs now have approx. 750 XP each, we're on target to hit the thousand mark during the next session (or the one after), I wanted to try and get the PCs levelled up every 5 or 6 sessions- certainly no faster than that.</p><p></p><p>Next time- Session 5 and the fight to save Hoyt.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5412911, member: 16069"] HS1 The Slaying Stone Session 4 Part 3 The PCs make the short dash across the snow, covering the tracks again as they go, to the Temple of Sehanine- the place looks to be in much better condition, and what's this... the doors are barred- Rogar manages to lift the bar and get the doors open, although he makes a noise doing it. “Who's there?” From the darkness. The voice- it sounded like... a human, probably- certainly not guttural like a Goblin. A brief call and answer takes place, until a wild looking man steps out of the shadow, he looks to have been living rough for some considerable time, and yet his clothes, although ripped and dirty, clearly indicate he is used to finer things. “I am Kiris Hoyt...” Which sends the PCs dashing for their notes, a time out is called- the PCs have a whole host of questions they want to ask (hurrah). Eventually, list made, Drake is put in charge of the operation- the Priest of Pelor has some outstanding Skill Bonuses with his social skills- it's what he does best after all. [url=http://www.flickr.com/photos/40504969@N08/5284295994/][img]http://farm6.static.flickr.com/5008/5284295994_443fbb7750.jpg[/img][/url] Hoyt, a friendly (and familiar) face. And Jack plays the part excellently, starting with introducing himself and the others, healing what wounds he can on Hoyt, and providing food and potable water- Hoyt is disarmed by the young Priest's generosity- I love it when they make it easy for themselves. Over an hour of excellent roleplaying the PCs learn that- Hoyt is the son of Petreus Hoyt, the cruel (his words) man who made Kiris Dahn. That his father left him here to rot when the town was abandoned eight months ago at the time of the coming of the Shadow, which is pretty nasty... Hoyt rebelled against his father, he wanted (still wants) Kiris Dahn to be a happy place, a place ruled by a fair and generous leader- a place in which all prosper a little and all sleep safe in their beds. This being completely contrary to his fathers ideas and methods- Petreus Hoyt was about squeezing every last Copper out of the populace and the place. Hoyt is still convinced that Kiris Dahn can be rebuilt, it's his life mission. Hoyt survived the last eight months or so due to the fact that he was sent away as a younger man to oversee various logging operations, he became an adept hunter and ranger. Hoyt knows much about the Goblins- the Goblins mainly occupy the north of the town, clustered around the Kiris Mansion; they patrol haphazardly and generally wreck and destroy; they're lead by Hu-Jat who rides about town sometimes on an angry Drake (with plenty of guards); Boontah the Goblin Champion guards the city gate (as far away from Hu-Jat as he can be, Hu-Jat fears him), Boontah is crazy, as are his followers there; The Goblins have a Wizard called Rort, he spends lots of time in the library; There are other leader types, even a few Hobgoblins and a pack of Wolves. Hoyt knows a little less about the Kobolds- they scavenge at night; and sometimes during the day; other than that they hang out near the Kobold Slums; they're led by... Hoyt isn't sure, but there is a leader. Hoyt states that sometimes the Goblins kill a few Kobolds, just to show them who's boss, other than that the two groups avoid each other. Hoyt doesn't know what the torch-lit procession was about last night, although he's certain that something (possibly multiple things) entered the town and that Hu-Jat went to meet them. Hoyt is pleased to hear that Treona is well, and that she sent the PCs here, he smiles for the first time at the mention of her name, he states that he misses seeing her and chatting to her. Hoyt remembers the Slaying Stones, his father had them made by Tiefling Magic Crafters, he didn't know that there was one left, however he's certain any remaining Stones would be in the Vault beneath the library. The PCs explain that they've already been there and the Stone is gone, they show Hoyt the box. The PCs state that they found great claw marks outside the vault- “The Dragon...” Hoyt states and then is silenced as the doors to the Church of Sehanine are smashed open and a wave of screaming Goblins, led by a nasty looking fellow with a very shiny dagger, break in. “Kill the Human Rat!” Triflik yells, the Goblin with the nasty dagger, it gets very busy. The last words from the chat, from Rogar- “Dragons? But there can't be dragons in the Vale!?” I love it when they play along... Session four draws to a close and the PCs now have approx. 750 XP each, we're on target to hit the thousand mark during the next session (or the one after), I wanted to try and get the PCs levelled up every 5 or 6 sessions- certainly no faster than that. Next time- Session 5 and the fight to save Hoyt. [/QUOTE]
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