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Campaign Commentary- Adventures in Fallcrest
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<blockquote data-quote="Goonalan" data-source="post: 5419823" data-attributes="member: 16069"><p>Session 6- where the PCs chat to the Dragon.</p><p></p><p>HS1 The Slaying Stone</p><p>Session 6 Part 1</p><p></p><p>Formal introductions begin, the (Brass) Dragon is not as angry as the PCs thought he would be, the creature, who introduces himself as Channoa, wants first and foremost to know who the PCs are.</p><p></p><p>This is the first part of a two part Skill Challenge, as per the Module, I wrote out the challenge as per the previous overt Skill Challenges, however I didn't send it to the PCs as... well, it just worked- the Dragon asked lots of questions, enquiring of each PC their motivations for their actions et al, and the players responded- very well (eventually- see below). It just flowed, clearly there are moments when invisible Skill Challenges are the order of the day.</p><p></p><p>I did however make it clear that should the PCs offend the Dragon then there would be consequences, depending on just how insulted Channoa felt. At first the PCs prevaricated a while- trying not to mention the Slaying Stone, or Treona, the Dragon warned them once (their Bluff rolls were only so-so) and... It went like a dream, each of the players making a little speech and associated rolls, backing each other up, explaining their adventures to date, their quest and patron- Channoa was soon convinced that the PCs were a trustworthy crowd. </p><p></p><p>During the discussion several PCs note, that the chamber is cramped for such a Lordly creature, which makes Channoa smirk. They also observe that many of the items in the lair are half-finished Magic Items, Masterwork items prepared for enchanting- yet more clues.</p><p></p><p>Channoa reveals that he has been stuck in this squalid hole for quite sometime, his task to protect the Slaying Stone, somewhat humbled by his surroundings he wishes to pass over his duty (and the Slaying Stone) to someone capable of seeing the thing destroyed- the PCs brighten a little. He further explains that as the Guardian of the Stone he has had to creep about the ruined town in an effort to avoid confronting the Goblins- there are after all several hundred of them in Gorizbadd. He cannot leave until his task has been complete, and thus the PCs arrival is a blessing, and yet...</p><p></p><p>The Skill Challenge, and Channoa's test is not complete, 'one way to defeat an army is to cut of its head', the Dragon states, and goes on to explain that without the necessary leader types the Goblins and Kobolds could perhaps be ousted from Kiris Dahn, the PCs task then is to accomplish this.</p><p></p><p>In practical terms this means, Channoa explains-</p><p></p><p>The death of Hu-Jat the Gorizbadd Goblin Commander, actually Hu-Jat is a Hobgoblin, the creature is located in the ruin of the Kiris Mansion, he is not alone however.</p><p></p><p>The death of Boontah; Boontah the Maniac guards the Gorizbadd Town Gate, along with a gang of frenzied Goblin followers. Boontah is an extremely violent Goblin Champion, not bright, but incredibly strong- Channoa fears that should Hu-Jat be killed then Boontah would simply take control, and things would get worse in the ruined town.</p><p></p><p>Lastly, and the least important task, the Kobold leader, called Speelock, must be either killed or persuaded to leave the town with his ragged Kobold camp. He is sometimes to be found in the Trade District; he, like all of his Kobold followers, is a master scavenger.</p><p></p><p>Channoa insists that the first two tasks be completed, other than a little more information he has little else to offer, the PCs soon wear out there welcome and are told to be about their business, and thus they emerge from the Dragon's lair and back into the ruined town.</p><p></p><p>They have a plan, although not too many Healing Surges left.</p><p></p><p>Next time- The PCs call on Boontah the Maniac.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5419823, member: 16069"] Session 6- where the PCs chat to the Dragon. HS1 The Slaying Stone Session 6 Part 1 Formal introductions begin, the (Brass) Dragon is not as angry as the PCs thought he would be, the creature, who introduces himself as Channoa, wants first and foremost to know who the PCs are. This is the first part of a two part Skill Challenge, as per the Module, I wrote out the challenge as per the previous overt Skill Challenges, however I didn't send it to the PCs as... well, it just worked- the Dragon asked lots of questions, enquiring of each PC their motivations for their actions et al, and the players responded- very well (eventually- see below). It just flowed, clearly there are moments when invisible Skill Challenges are the order of the day. I did however make it clear that should the PCs offend the Dragon then there would be consequences, depending on just how insulted Channoa felt. At first the PCs prevaricated a while- trying not to mention the Slaying Stone, or Treona, the Dragon warned them once (their Bluff rolls were only so-so) and... It went like a dream, each of the players making a little speech and associated rolls, backing each other up, explaining their adventures to date, their quest and patron- Channoa was soon convinced that the PCs were a trustworthy crowd. During the discussion several PCs note, that the chamber is cramped for such a Lordly creature, which makes Channoa smirk. They also observe that many of the items in the lair are half-finished Magic Items, Masterwork items prepared for enchanting- yet more clues. Channoa reveals that he has been stuck in this squalid hole for quite sometime, his task to protect the Slaying Stone, somewhat humbled by his surroundings he wishes to pass over his duty (and the Slaying Stone) to someone capable of seeing the thing destroyed- the PCs brighten a little. He further explains that as the Guardian of the Stone he has had to creep about the ruined town in an effort to avoid confronting the Goblins- there are after all several hundred of them in Gorizbadd. He cannot leave until his task has been complete, and thus the PCs arrival is a blessing, and yet... The Skill Challenge, and Channoa's test is not complete, 'one way to defeat an army is to cut of its head', the Dragon states, and goes on to explain that without the necessary leader types the Goblins and Kobolds could perhaps be ousted from Kiris Dahn, the PCs task then is to accomplish this. In practical terms this means, Channoa explains- The death of Hu-Jat the Gorizbadd Goblin Commander, actually Hu-Jat is a Hobgoblin, the creature is located in the ruin of the Kiris Mansion, he is not alone however. The death of Boontah; Boontah the Maniac guards the Gorizbadd Town Gate, along with a gang of frenzied Goblin followers. Boontah is an extremely violent Goblin Champion, not bright, but incredibly strong- Channoa fears that should Hu-Jat be killed then Boontah would simply take control, and things would get worse in the ruined town. Lastly, and the least important task, the Kobold leader, called Speelock, must be either killed or persuaded to leave the town with his ragged Kobold camp. He is sometimes to be found in the Trade District; he, like all of his Kobold followers, is a master scavenger. Channoa insists that the first two tasks be completed, other than a little more information he has little else to offer, the PCs soon wear out there welcome and are told to be about their business, and thus they emerge from the Dragon's lair and back into the ruined town. They have a plan, although not too many Healing Surges left. Next time- The PCs call on Boontah the Maniac. [/QUOTE]
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