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Campaign Commentary- Adventures in Fallcrest
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<blockquote data-quote="Goonalan" data-source="post: 5455078" data-attributes="member: 16069"><p>Fallcrest- Finding Dreus</p><p>Session 11 Part 1</p><p></p><p>And so the PCs are still in pursuit of their three goals as outlined in the previous session- </p><p></p><p>Find Dreus et al</p><p></p><p>Cure Hoyt of his Lycanthropy</p><p></p><p>Sell the Alchemical stuff</p><p></p><p>We've spoken in-between times, me and the players, just a few hints and tips back and forth about how to accomplish the first of the above three goals. The method decided upon by the players is to make a few friends in Fallcrest first- find some people they can trust. None of the players have any strong connections in the city, no one they can just go to, so they've got to tread a little carefully.</p><p></p><p>Back to the action.</p><p></p><p>The Odd Trio make it to the Silver Unicorn Inn, wander in and... stop the place dead- every face turns to look at them, as I've said previously the Odd Trio are odd, it doesn't help that unless nudged in to action Maldor is the only one that initiates conversations...</p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/5425522856/" target="_blank"><img src="http://farm6.static.flickr.com/5178/5425522856_93cfaa0e35.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>The Silver Unicorn</p><p></p><p>The bar stops to stare, that is until Wisara Osterman, the owner of the Silver Unicorn Inn, welcomes the strangers to her fine establishment; the spell for some in the bar however is not broken. Even after a short chat with Wisara some of the other patrons are still staring- the Gith, Jeb is not feeling the love, he voices his feelings- to the bar in general.</p><p></p><p>Several patrons get on their feet and bustle over, not quite sure how to react- Wisara chides her patrons, makes a short speech about when she arrived in Fallcrest nearly seventy years ago... the moment is defused. Soon after Jeb lets slip that the guys are adventurers and have only just arrived in Fallcrest- the patrons press for news of the Vale. </p><p></p><p>Rumour has it a huge Dragon has recently attacked the ruined city of Kiris Dahn and destroyed what was left of it in an incredible fire storm- other patrons wonder aloud whether Fallcrest will be next. The PCs are in a tight spot, Maldor manages (just) to talk their way out of the situation- the PCs assure the good citizens present that the dragon would not dare take on Fallcrest- he's certain. Furthermore he'd heard that the ruins of Kiris Dahn was home to Goblins and worse, surely their destruction is a good thing.</p><p></p><p>The citizens seem somewhat reassured, several press on and question the Odd Trio further, they may have even made a friend in Earl Pye, a fish merchant. Regardless the Trio are left to their own devices- they continue to chat with Wisara, eventually drawing out of the Halfling a little information- although nothing to do with their present goals. They learn that Wisara has her suspicions about the Nentir Inn, a new-ish establishment run by a smooth talking Half-Elf, she's not certain but she thinks there's something not right about the place.</p><p></p><p>Alas nothing to help them with their task... the Trio cannot manoeuvre the conversation around to Dreus, and dare not just ask.</p><p></p><p>The Wholesome Threesome meanwhile venture in to the Halfmoon Trading House and are met by Selarund Halfmoon.</p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/5425522866/" target="_blank"><img src="http://farm6.static.flickr.com/5013/5425522866_1c010ee893.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>A little light shopping.</p><p></p><p>The Halfling proves to be open and friendly, wondering if the PCs have ever visited the Seven Pillared Hall, he marks them for adventurers straight away- he tells them about the place, located in Thunderspire Labyrinth. Eventually- stories swapped, although the PCs story is completely lacking in detail- they're adventurers, that's it; the PCs trade in the few gems and jewels they've found- snoop around the shop for a bit and then depart.</p><p></p><p>Both groups head for the Moonsong Temple (Sehanine), they're looking for a cure for Hoyt remember, within heavenly voices sing and soar- the children's choir is mid-practice. </p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/5425522868/" target="_blank"><img src="http://farm6.static.flickr.com/5054/5425522868_c1ecf00118.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>I know, looks a lot like the House of the Sun- shh.</p><p></p><p>Ressilmae Starlight, the High Priest welcomes the PCs and suggests they perhaps sing-along, at first the players are a little stand-offish, Ressilmae explains that the PCs are an intimidating bunch, particularly as they are bristling with weapons and some of them rather odd and dangerous looking, perhaps a song or two will soften their approach- the children do indeed look a little frightened.</p><p></p><p>Sehanine row the boat ashore Hallelujah...</p><p>Sehanine row the boat ashore Hallelujah...</p><p>What's this children, we have company, come on... join in...</p><p>Give us a tune... </p><p></p><p>The PCs are talked in to it- or else they have no option, I'm a dictator DM, each must hum, la la la, or otherwise make noises in an effort to replicate a well known tune- the other players must guess the song. This is a Skill Challenge, although without the dice rolls- the PCs need four successes before three failures, they only just make it- with one failure to spare, I thought I was a tuneless soul.</p><p></p><p>It doesn't help that one of the players is humming Beyonce (or something like that) songs- the players, save one of the guys are mid-30's or thereabouts. My personal musical influences stop and start with original Punk and early New Wave (I'm an old get though).</p><p></p><p>All the standards are dragged out- I myself deliver a thumping version of 'Eye of the Tiger' to start them off, the Star Wars theme gets an airing (geeks), as do a few other film scores. Jack (Drake) is the young guy in the group- he's responsible for the two failures (I seem to remember), the Serbs- Zoran (Jeb) & Bob (Maldor) we discover couldn't carry a tune in a bucket... </p><p></p><p>At the end of it all- all humbled and humiliated several of the players are so overcome and emotional that they have been reduced to tears, either that or they were laughing so much.</p><p></p><p>The children are packed off and Ressilmae is asked for help, as it turns out the Elf can access the necessary Ritual to cure Lycanthropy, however if the victim has been in the state for some time he cautions that the ritual may not be successful, they will need an unguent called Ratsbane for it to have more chance of success. The other sticking block is the ritual is expensive and the PCs are unknown to Ressilmae, he will do the job but for a little shy of 500gp, the PCs really need to sell some of their ill-gotten gains (the Alchemical stuff).</p><p></p><p>Before the PCs leave Ressilmae has a surprise... for Drake, it seems the Elf has been entrusted with a message for the young Priest of Pelor, a letter from his parents-</p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/5425522872/" target="_blank"><img src="http://farm6.static.flickr.com/5179/5425522872_20b3dcc26f.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>You've got mail.</p><p></p><p>For those that can't read the above, here it goes-</p><p></p><p>Dearest Achibald,</p><p></p><p>It is over two weeks since we received your last letter, please write soon, I worry about my little soldier... </p><p></p><p>I have trusted this missive with the Church of Sehanine to deliver, apologies I had tried to contact the Church of Pelor there in Fallcrest but... communication problems with a slightly deranged Dwarf.</p><p></p><p>Me and your father are at present staying in with Baron Stockmer, a relation on your father's side of the family, in Harken- the capital of Harkenwold. The good Baron is ruler here, actually he rules all of the Harkenwold, lest you think that too grand you should know that Harkenwold is a small barony- population less than 2,000 all told. That's less than the number of citizens in Fallcrest, and yet the country is beautiful and the people are friendly. Your father is content at last, I believe we will stay here for some time, certainly see out the entire winter. If you have time then perhaps you could pay a visit- when the roads are clear of snow.</p><p></p><p>But for now, take your time and relax- I hope your studies in Fallcrest go well, I hope that you find the Sage you were looking for and that you stay safe and warm.</p><p></p><p>Please write Archie, we are missing you so, if only to reassure me that you are wearing a clean pair every day, and that you are remembering to put the cream on your 'secret itch'. </p><p></p><p>I have sent you a present, for Pelormass- I bet you've been missing these.</p><p></p><p>Love</p><p></p><p>Mummikins & Pops</p><p></p><p></p><p>The present in question comes in a lovely box with a red bow, within are a pair of fluffy rabbits feet style slippers... Drake blushes.</p><p></p><p>The PCs decide they can trust Ressilmae, so far his answers have been spot on, and their Insight checks do not lie- they explain a little more about their story, the fact that they are looking for a very bad man call Dreus. Ressilmae takes it all in and decides that he will help, he will endeavour to make discreet enquiries. The other PCs (other than Drake) also encourage Ressilmae to come and see Drake's sermon tomorrow at the House of the Sun, again Jack goes quiet on Skype, other people seem to be laughing again.</p><p></p><p>Ressilmae states that he will be there, and if possible he will bring the children along... it just gets better.</p><p></p><p>The PCs say their goodbyes, even Unky Resolute who has been giving the younger children piggy-back rides', the big softy.</p><p></p><p>I think that's enough for the first instalment of session 11.</p><p></p><p>Next Time... The Investigation continues.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5455078, member: 16069"] Fallcrest- Finding Dreus Session 11 Part 1 And so the PCs are still in pursuit of their three goals as outlined in the previous session- Find Dreus et al Cure Hoyt of his Lycanthropy Sell the Alchemical stuff We've spoken in-between times, me and the players, just a few hints and tips back and forth about how to accomplish the first of the above three goals. The method decided upon by the players is to make a few friends in Fallcrest first- find some people they can trust. None of the players have any strong connections in the city, no one they can just go to, so they've got to tread a little carefully. Back to the action. The Odd Trio make it to the Silver Unicorn Inn, wander in and... stop the place dead- every face turns to look at them, as I've said previously the Odd Trio are odd, it doesn't help that unless nudged in to action Maldor is the only one that initiates conversations... [url=http://www.flickr.com/photos/40504969@N08/5425522856/][img]http://farm6.static.flickr.com/5178/5425522856_93cfaa0e35.jpg[/img][/url] The Silver Unicorn The bar stops to stare, that is until Wisara Osterman, the owner of the Silver Unicorn Inn, welcomes the strangers to her fine establishment; the spell for some in the bar however is not broken. Even after a short chat with Wisara some of the other patrons are still staring- the Gith, Jeb is not feeling the love, he voices his feelings- to the bar in general. Several patrons get on their feet and bustle over, not quite sure how to react- Wisara chides her patrons, makes a short speech about when she arrived in Fallcrest nearly seventy years ago... the moment is defused. Soon after Jeb lets slip that the guys are adventurers and have only just arrived in Fallcrest- the patrons press for news of the Vale. Rumour has it a huge Dragon has recently attacked the ruined city of Kiris Dahn and destroyed what was left of it in an incredible fire storm- other patrons wonder aloud whether Fallcrest will be next. The PCs are in a tight spot, Maldor manages (just) to talk their way out of the situation- the PCs assure the good citizens present that the dragon would not dare take on Fallcrest- he's certain. Furthermore he'd heard that the ruins of Kiris Dahn was home to Goblins and worse, surely their destruction is a good thing. The citizens seem somewhat reassured, several press on and question the Odd Trio further, they may have even made a friend in Earl Pye, a fish merchant. Regardless the Trio are left to their own devices- they continue to chat with Wisara, eventually drawing out of the Halfling a little information- although nothing to do with their present goals. They learn that Wisara has her suspicions about the Nentir Inn, a new-ish establishment run by a smooth talking Half-Elf, she's not certain but she thinks there's something not right about the place. Alas nothing to help them with their task... the Trio cannot manoeuvre the conversation around to Dreus, and dare not just ask. The Wholesome Threesome meanwhile venture in to the Halfmoon Trading House and are met by Selarund Halfmoon. [url=http://www.flickr.com/photos/40504969@N08/5425522866/][img]http://farm6.static.flickr.com/5013/5425522866_1c010ee893.jpg[/img][/url] A little light shopping. The Halfling proves to be open and friendly, wondering if the PCs have ever visited the Seven Pillared Hall, he marks them for adventurers straight away- he tells them about the place, located in Thunderspire Labyrinth. Eventually- stories swapped, although the PCs story is completely lacking in detail- they're adventurers, that's it; the PCs trade in the few gems and jewels they've found- snoop around the shop for a bit and then depart. Both groups head for the Moonsong Temple (Sehanine), they're looking for a cure for Hoyt remember, within heavenly voices sing and soar- the children's choir is mid-practice. [url=http://www.flickr.com/photos/40504969@N08/5425522868/][img]http://farm6.static.flickr.com/5054/5425522868_c1ecf00118.jpg[/img][/url] I know, looks a lot like the House of the Sun- shh. Ressilmae Starlight, the High Priest welcomes the PCs and suggests they perhaps sing-along, at first the players are a little stand-offish, Ressilmae explains that the PCs are an intimidating bunch, particularly as they are bristling with weapons and some of them rather odd and dangerous looking, perhaps a song or two will soften their approach- the children do indeed look a little frightened. Sehanine row the boat ashore Hallelujah... Sehanine row the boat ashore Hallelujah... What's this children, we have company, come on... join in... Give us a tune... The PCs are talked in to it- or else they have no option, I'm a dictator DM, each must hum, la la la, or otherwise make noises in an effort to replicate a well known tune- the other players must guess the song. This is a Skill Challenge, although without the dice rolls- the PCs need four successes before three failures, they only just make it- with one failure to spare, I thought I was a tuneless soul. It doesn't help that one of the players is humming Beyonce (or something like that) songs- the players, save one of the guys are mid-30's or thereabouts. My personal musical influences stop and start with original Punk and early New Wave (I'm an old get though). All the standards are dragged out- I myself deliver a thumping version of 'Eye of the Tiger' to start them off, the Star Wars theme gets an airing (geeks), as do a few other film scores. Jack (Drake) is the young guy in the group- he's responsible for the two failures (I seem to remember), the Serbs- Zoran (Jeb) & Bob (Maldor) we discover couldn't carry a tune in a bucket... At the end of it all- all humbled and humiliated several of the players are so overcome and emotional that they have been reduced to tears, either that or they were laughing so much. The children are packed off and Ressilmae is asked for help, as it turns out the Elf can access the necessary Ritual to cure Lycanthropy, however if the victim has been in the state for some time he cautions that the ritual may not be successful, they will need an unguent called Ratsbane for it to have more chance of success. The other sticking block is the ritual is expensive and the PCs are unknown to Ressilmae, he will do the job but for a little shy of 500gp, the PCs really need to sell some of their ill-gotten gains (the Alchemical stuff). Before the PCs leave Ressilmae has a surprise... for Drake, it seems the Elf has been entrusted with a message for the young Priest of Pelor, a letter from his parents- [url=http://www.flickr.com/photos/40504969@N08/5425522872/][img]http://farm6.static.flickr.com/5179/5425522872_20b3dcc26f.jpg[/img][/url] You've got mail. For those that can't read the above, here it goes- Dearest Achibald, It is over two weeks since we received your last letter, please write soon, I worry about my little soldier... I have trusted this missive with the Church of Sehanine to deliver, apologies I had tried to contact the Church of Pelor there in Fallcrest but... communication problems with a slightly deranged Dwarf. Me and your father are at present staying in with Baron Stockmer, a relation on your father's side of the family, in Harken- the capital of Harkenwold. The good Baron is ruler here, actually he rules all of the Harkenwold, lest you think that too grand you should know that Harkenwold is a small barony- population less than 2,000 all told. That's less than the number of citizens in Fallcrest, and yet the country is beautiful and the people are friendly. Your father is content at last, I believe we will stay here for some time, certainly see out the entire winter. If you have time then perhaps you could pay a visit- when the roads are clear of snow. But for now, take your time and relax- I hope your studies in Fallcrest go well, I hope that you find the Sage you were looking for and that you stay safe and warm. Please write Archie, we are missing you so, if only to reassure me that you are wearing a clean pair every day, and that you are remembering to put the cream on your 'secret itch'. I have sent you a present, for Pelormass- I bet you've been missing these. Love Mummikins & Pops The present in question comes in a lovely box with a red bow, within are a pair of fluffy rabbits feet style slippers... Drake blushes. The PCs decide they can trust Ressilmae, so far his answers have been spot on, and their Insight checks do not lie- they explain a little more about their story, the fact that they are looking for a very bad man call Dreus. Ressilmae takes it all in and decides that he will help, he will endeavour to make discreet enquiries. The other PCs (other than Drake) also encourage Ressilmae to come and see Drake's sermon tomorrow at the House of the Sun, again Jack goes quiet on Skype, other people seem to be laughing again. Ressilmae states that he will be there, and if possible he will bring the children along... it just gets better. The PCs say their goodbyes, even Unky Resolute who has been giving the younger children piggy-back rides', the big softy. I think that's enough for the first instalment of session 11. Next Time... The Investigation continues. [/QUOTE]
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