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<blockquote data-quote="Fabio Andrea Rossi" data-source="post: 6391674" data-attributes="member: 67378"><p>I always like stories about ancient secrets the Gods themselves hide, but…</p><p> </p><p></p><ul> <li data-xf-list-type="ul">The one thing I would not like if I were a player is the baby part, not because of the babysitting but because they will play for most of the campaigns as protector of the true center of the story, the baby NPC. Here my ball: what if the god made mortal was not the baby but one of the PCs? The baby has no symbols, nothing special, and the mission seems like a standard “rescue the baby”. But, when they reach the site where the baby is being handed over the cultists, the cultists’ chief turns over them and says: ”here the very special one has come, rescuing the feeble as we expected!”. It was a dupe to capture one of the true protagonists all along, not some unnamed baby. So much more personal.... After all, you said the god in mortal form does not need to know he is a god until he dies. The PCs may not even know WHICH ONE is special until later on. Yes, you should drop the part about special powers of the avatar, but that makes becoming mortal so much more an experience for the god. And, when they discover the truth, the one avatar child will have no “benefits” from a mechanical perspective, but a very strong campaign tie. For the others, think of the things they could gain by helping the son a god to survive…they may even bargain with him future or after life rewards. And if he dies? Well, this is even better, you can always make later a resistance type of campaign against the new maleficent arisen gods, in which the PCs need to right the wrongs of their fathers’ failure…</li> </ul><p></p><p></p><ul> <li data-xf-list-type="ul">As per the Goblin vs. Orcs thing, I’d throw in some inter tribe jealousy between the orcs, perhaps the envious shaman convinced the Orc lord the mission is below him and offers the baby back to the PCs if they help him to become chief, adding in some RP and moral ambiguity.</li> </ul><p></p><p> </p><p>Just my 2 cents!</p></blockquote><p></p>
[QUOTE="Fabio Andrea Rossi, post: 6391674, member: 67378"] I always like stories about ancient secrets the Gods themselves hide, but… [LIST] [*]The one thing I would not like if I were a player is the baby part, not because of the babysitting but because they will play for most of the campaigns as protector of the true center of the story, the baby NPC. Here my ball: what if the god made mortal was not the baby but one of the PCs? The baby has no symbols, nothing special, and the mission seems like a standard “rescue the baby”. But, when they reach the site where the baby is being handed over the cultists, the cultists’ chief turns over them and says: ”here the very special one has come, rescuing the feeble as we expected!”. It was a dupe to capture one of the true protagonists all along, not some unnamed baby. So much more personal.... After all, you said the god in mortal form does not need to know he is a god until he dies. The PCs may not even know WHICH ONE is special until later on. Yes, you should drop the part about special powers of the avatar, but that makes becoming mortal so much more an experience for the god. And, when they discover the truth, the one avatar child will have no “benefits” from a mechanical perspective, but a very strong campaign tie. For the others, think of the things they could gain by helping the son a god to survive…they may even bargain with him future or after life rewards. And if he dies? Well, this is even better, you can always make later a resistance type of campaign against the new maleficent arisen gods, in which the PCs need to right the wrongs of their fathers’ failure… [/LIST] [LIST] [*]As per the Goblin vs. Orcs thing, I’d throw in some inter tribe jealousy between the orcs, perhaps the envious shaman convinced the Orc lord the mission is below him and offers the baby back to the PCs if they help him to become chief, adding in some RP and moral ambiguity. [/LIST] Just my 2 cents! [/QUOTE]
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