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<blockquote data-quote="Kai Wren" data-source="post: 6392431" data-attributes="member: 6780995"><p>Thanks for all the thoughts guys! Its really helped me clarify a lot of the campaign details in my head - though I'm probably still going to shy away from making one of the PCs the avatar (for the reasons mentioned earlier), and the weapons sound like a cool-but-separate concept for a game...</p><p></p><p>The point about elves/dwarves being long-lived is something I hadn't considered at all, and has definitely shaped how I see those species interacting with the rest. The elves in particular generally wind up with one avatar following another, and few enough of their species are born that it is fairly obvious who it is. In-setting, I've given the elves the Goddess of the Moon as their particular deity of choice, and although outsiders don't know it (as they are incredibly mysterious and detached for fear of this becoming known), the Goddess has followed a looping cycle as their King or Queen since the first days. This also explains why the Goddess of the Moon is particularly distant - she has never NOT been in the world in some form, and has therefore always been partly separated from the divine. I may play with this some more into the background of the shifters in the setting (one foot in the divine plane, one in the material, some good material there...)</p><p></p><p>I've also written the Drow and their relationship with Lolth very strongly into the background of the setting. Her tight grasp on an entire society makes her one of the scarier Gods, and I'm undecided on whether she may exist in a similar form to the Goddess of the Moon, or whether she actually has some sort of separate and unique arrangement. Her avatar having learned how to cheat death and remaining immortal and never-changing seems appropriate to me...</p><p></p><p>I've written a ton of extra material on the proposed setting, history and world though (about 2000 words) with a pantheon and more plothooks for later. I'm almost certainly going to use hobgoblins over orcs, too (because hobgoblins ARE cool), but in order to avoid spamming my own thread with even more settingdump info, I'll hold off posting that stuff unless people wanna see it - thanks again for all the help so far! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Kai Wren, post: 6392431, member: 6780995"] Thanks for all the thoughts guys! Its really helped me clarify a lot of the campaign details in my head - though I'm probably still going to shy away from making one of the PCs the avatar (for the reasons mentioned earlier), and the weapons sound like a cool-but-separate concept for a game... The point about elves/dwarves being long-lived is something I hadn't considered at all, and has definitely shaped how I see those species interacting with the rest. The elves in particular generally wind up with one avatar following another, and few enough of their species are born that it is fairly obvious who it is. In-setting, I've given the elves the Goddess of the Moon as their particular deity of choice, and although outsiders don't know it (as they are incredibly mysterious and detached for fear of this becoming known), the Goddess has followed a looping cycle as their King or Queen since the first days. This also explains why the Goddess of the Moon is particularly distant - she has never NOT been in the world in some form, and has therefore always been partly separated from the divine. I may play with this some more into the background of the shifters in the setting (one foot in the divine plane, one in the material, some good material there...) I've also written the Drow and their relationship with Lolth very strongly into the background of the setting. Her tight grasp on an entire society makes her one of the scarier Gods, and I'm undecided on whether she may exist in a similar form to the Goddess of the Moon, or whether she actually has some sort of separate and unique arrangement. Her avatar having learned how to cheat death and remaining immortal and never-changing seems appropriate to me... I've written a ton of extra material on the proposed setting, history and world though (about 2000 words) with a pantheon and more plothooks for later. I'm almost certainly going to use hobgoblins over orcs, too (because hobgoblins ARE cool), but in order to avoid spamming my own thread with even more settingdump info, I'll hold off posting that stuff unless people wanna see it - thanks again for all the help so far! :D [/QUOTE]
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