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<blockquote data-quote="Hand of Evil" data-source="post: 6478057" data-attributes="member: 371"><p>Start small and work your way outward - this means look at where you will starting your player off, be it a city and kingdom. Now, move outward, what is to the north, the east, the south and the west. You do not have to go too much details for the far places until your players start thinking about going there, they just need to know basic stuff, like the Kingdom of Frost is to the north and it is filled with barbarians and giants. </p><p></p><p>On gods, create tiers; the highest reflect the greatest population and your culture, the lowest what people fear. </p><p></p><p>See the link in my sig, there are a number of links in the DM Advice</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 6478057, member: 371"] Start small and work your way outward - this means look at where you will starting your player off, be it a city and kingdom. Now, move outward, what is to the north, the east, the south and the west. You do not have to go too much details for the far places until your players start thinking about going there, they just need to know basic stuff, like the Kingdom of Frost is to the north and it is filled with barbarians and giants. On gods, create tiers; the highest reflect the greatest population and your culture, the lowest what people fear. See the link in my sig, there are a number of links in the DM Advice [/QUOTE]
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