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<blockquote data-quote="CrimsonCarcharodon" data-source="post: 7534510" data-attributes="member: 6904790"><p>1. D&D Firefly. A group of misfits has a Spelljammer they need to keep flying, so they take on jobs of dubious legality and morality, all while dodging their respective foes, rivals, and outright villains.</p><p></p><p>2. Morgrave University research team. Hunting for artifacts, the team always finds that rival organizations - Arcanix, Emerald Claw, House Cannith, etc. - also want those same artifacts. If they don't get their hands on them, they face getting fired, losing their reputations, and worse, academic embarrassment. Set in Eberron, naturally.</p><p></p><p>3. Rise of the Undead. As representatives of the Raven Queen, it's your job to hunt down the walking dead and put them to the sword, as well as those that raised them. As undead hordes become more common and dangerous, the world desperately needs such a divine dream team. A Nentir Vale game.</p></blockquote><p></p>
[QUOTE="CrimsonCarcharodon, post: 7534510, member: 6904790"] 1. D&D Firefly. A group of misfits has a Spelljammer they need to keep flying, so they take on jobs of dubious legality and morality, all while dodging their respective foes, rivals, and outright villains. 2. Morgrave University research team. Hunting for artifacts, the team always finds that rival organizations - Arcanix, Emerald Claw, House Cannith, etc. - also want those same artifacts. If they don't get their hands on them, they face getting fired, losing their reputations, and worse, academic embarrassment. Set in Eberron, naturally. 3. Rise of the Undead. As representatives of the Raven Queen, it's your job to hunt down the walking dead and put them to the sword, as well as those that raised them. As undead hordes become more common and dangerous, the world desperately needs such a divine dream team. A Nentir Vale game. [/QUOTE]
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