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Campaign end boss
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<blockquote data-quote="bsnead666" data-source="post: 5298182" data-attributes="member: 68507"><p>Thanks for the feedback everyone. I know that the creature does seem very powerful, and after reading many of the comments here I am reworking it. </p><p> </p><p>As far as running lv. 30+ solo encounters, Yes, I have many times. My current campaign started at lv. 1 and is now lv. 30 and we're about to end it after a few more sessions. The party is very strong, especially against solos, so I wanted to create something that would be a big challenge to them. They have fought Orcus empowered at lv. 28 whom is a lv. 34 solo, and took him down in a matter of just 3 rounds or so. He wasn't alone either, I had an elite and 2 normals in the battle too along with some environmental effects. Since he was 6 lvs. ahead of them at the time, i figured 7 would be the next step.</p><p> </p><p>I do agree, though, that my first attempt at this creature may be a little off, I'll lower the hitpoints and maybe create another form similar to Lloth. Its currently not very dynamic. I don't want to do the whole solo turns into elites into normals, etc. as I've already had a fight like that in the campaign.</p><p> </p><p>I really want to make it a memorable end boss, and so far everything they've fought solo wise has been a cake walk. I'd post the party stats, but I don't have them all here, but the party consists of a Warlock (multi. paladin) Twin swords ranger, a very effective fighter (I'm lucky to hit him 2 times in a single combat), a warlord, and a rogue. 3 strikers and they are all very effective and deal huge damage. The warlord is basically just a healer, and is very good at it as well. </p><p> </p><p>I've thought about making the end battle against mulple creatures and forget the solo, but it just doesn't make sense in the story, so I figure a few battles like that to wear them down before hand.</p><p> </p><p>I'll post the remake here when I'm done and let me know how it looks.</p><p> </p><p>again, thanks for the feedback</p></blockquote><p></p>
[QUOTE="bsnead666, post: 5298182, member: 68507"] Thanks for the feedback everyone. I know that the creature does seem very powerful, and after reading many of the comments here I am reworking it. As far as running lv. 30+ solo encounters, Yes, I have many times. My current campaign started at lv. 1 and is now lv. 30 and we're about to end it after a few more sessions. The party is very strong, especially against solos, so I wanted to create something that would be a big challenge to them. They have fought Orcus empowered at lv. 28 whom is a lv. 34 solo, and took him down in a matter of just 3 rounds or so. He wasn't alone either, I had an elite and 2 normals in the battle too along with some environmental effects. Since he was 6 lvs. ahead of them at the time, i figured 7 would be the next step. I do agree, though, that my first attempt at this creature may be a little off, I'll lower the hitpoints and maybe create another form similar to Lloth. Its currently not very dynamic. I don't want to do the whole solo turns into elites into normals, etc. as I've already had a fight like that in the campaign. I really want to make it a memorable end boss, and so far everything they've fought solo wise has been a cake walk. I'd post the party stats, but I don't have them all here, but the party consists of a Warlock (multi. paladin) Twin swords ranger, a very effective fighter (I'm lucky to hit him 2 times in a single combat), a warlord, and a rogue. 3 strikers and they are all very effective and deal huge damage. The warlord is basically just a healer, and is very good at it as well. I've thought about making the end battle against mulple creatures and forget the solo, but it just doesn't make sense in the story, so I figure a few battles like that to wear them down before hand. I'll post the remake here when I'm done and let me know how it looks. again, thanks for the feedback [/QUOTE]
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