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[Campaign Help] Demons, Mind Flayers, Psionics, Olde Godsand new plot hooks!
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<blockquote data-quote="Angelsboi" data-source="post: 269913" data-attributes="member: 1219"><p>OK, so, the PCs discovered that they inadvertantly helped a process along and that a portal to the abyss exists outside a small town in a family crypt. The bloodline has had a history of traficking with daemons.</p><p></p><p>Well now they are on their way to one of three places; Aphis, Oread and Avernus.</p><p></p><p><strong>Name:</strong> Aphis <strong>Size:</strong> Large Town <strong>Population: </strong> 3.112 </p><p><strong>GP Limit: </strong> 3.000 <strong>GP Assets: </strong> 466.500</p><p><strong>Active Guards:</strong> 311 <strong>Constable:</strong> Highest Warrior</p><p><strong>Power Center(s): </strong> Duke Stry Fennario – Psi Warrior (Magical) </p><p><strong>Power Center Alignment(s): </strong> LN</p><p><strong>Power Center(s) Authority: </strong> Middling </p><p><strong>Power Center(s) Rule: </strong> Popular</p><p><strong>Citizen Alignment(s): </strong> LN </p><p><strong>Features: </strong> Stry Fennario rules the town of Aphis much like the military. If you are weak, you have no place here. Most mages that come from here are battle mages and tend to be just as tough as the fighters. Stry poses as a High Mage who is now a fighter. No one knows his true secret of being a Psi Warrior. </p><p><strong>NPCs of Note:</strong> Duke Fennario (Psi Warrrior 14), </p><p></p><p><strong>Name:</strong> Avernus <strong>Size:</strong> Small Town <strong>Population: </strong> 1.300 </p><p><strong>GP Limit: </strong> 800 <strong>GP Assets: </strong> 104.000</p><p><strong>Active Guards:</strong> 130 <strong>Constable:</strong> Highest Level Fighter</p><p><strong>Power Center(s): </strong> Senator Hiral Wright (Conventional) </p><p><strong>Power Center Alignment(s): </strong> CN</p><p><strong>Power Center(s) Authority: </strong> Assured </p><p><strong>Power Center(s) Rule: </strong> Popular</p><p><strong>Citizen Alignment(s): </strong> CN </p><p><strong>Features: </strong> The wildly chaotic town of Avernus explains everything from ‘Reversal of Roles Day’ to ‘Topsy Turvey Day’. Not much can be said about this town except the chaotic citizens love their chaotic leader. Some houses have added floors going no where and doors within doors within windows. Nothings is for certain in this strange little town.</p><p><strong>NPCs of Note:</strong> Senator Wright (Expert 10, Aristocrat 5)</p><p></p><p><strong>Name:</strong> Oread <strong>Size:</strong> Large City <strong>Population: </strong> 16.754 </p><p><strong>GP Limit: </strong> 40.000 <strong>GP Assets: </strong> 33.500.000</p><p><strong>Active Guards:</strong> 1.675 <strong>Constable:</strong> Highest Warrior</p><p><strong>Power Center(s): </strong> Mayor Wilkens (Conventional), Brother Francisco (Magical), The 5 Justices (Nonstandard) </p><p><strong>Power Center Alignment(s): </strong> Mayor – LE, Brother Francisco – NG, The 5 Justices - NE</p><p><strong>Power Center(s) Authority: </strong> Mayor - Middling, Brother Francisco - Tense, The 5 Justices - Assured </p><p><strong>Power Center(s) Rule: </strong> Mayor - Coerced, Brother Francisco - Popular, The 5 Justices - Coerced</p><p><strong>Citizen Alignment(s): </strong> NE and NG </p><p><strong>Features: </strong> The town of justice is what Oread is known for. But lately, its become quite corrupt. The 5 Justices known for Truth, Honesty, Equality, Law and Vindication. As of late, many who are dragged before the Justices have accused them of Falsehoods, Deceit, Trickery, Fraud and Betrayal. One light of hope shines in the city though. Brother Francisco deLargio. The sole member of the Church of Veriday. Many of lost their hope and faith in Justice but he keeps it alive by spreading her word. The Mayor and the Justices cant do anything outright because of church dogma, but they are trying.</p><p><strong>NPCs of Note:</strong> The Five Justices (Cleric 10/Expert 5), Brother Francisco (Cleric 17), Mayor Wilkens (Aristocrat 7, Sorcerer 5) </p><p></p><p></p><p>They need to sell some items so they need a big place. But they said they are heading to Aphis. So, next week, they will discover the broken portal in the crypt that will be in the process of opening. I know how its going to close (the blood of a living dragon) but they killed the infernal wyrmling last game session. But their kobold companion keeps saying she is related to the dragons.</p><p></p><p>So after they seal the portal, they will probably leave for Aphis. I would like to drop the 'Family Bloodline' plot as of now (just for a little bit so i can focus on other things).</p><p></p><p>What suggestions do you all have that i should do?</p></blockquote><p></p>
[QUOTE="Angelsboi, post: 269913, member: 1219"] OK, so, the PCs discovered that they inadvertantly helped a process along and that a portal to the abyss exists outside a small town in a family crypt. The bloodline has had a history of traficking with daemons. Well now they are on their way to one of three places; Aphis, Oread and Avernus. [b]Name:[/b] Aphis [b]Size:[/b] Large Town [b]Population: [/b] 3.112 [b]GP Limit: [/b] 3.000 [b]GP Assets: [/b] 466.500 [b]Active Guards:[/b] 311 [b]Constable:[/b] Highest Warrior [b]Power Center(s): [/b] Duke Stry Fennario – Psi Warrior (Magical) [b]Power Center Alignment(s): [/b] LN [b]Power Center(s) Authority: [/b] Middling [b]Power Center(s) Rule: [/b] Popular [b]Citizen Alignment(s): [/b] LN [b]Features: [/b] Stry Fennario rules the town of Aphis much like the military. If you are weak, you have no place here. Most mages that come from here are battle mages and tend to be just as tough as the fighters. Stry poses as a High Mage who is now a fighter. No one knows his true secret of being a Psi Warrior. [b]NPCs of Note:[/b] Duke Fennario (Psi Warrrior 14), [b]Name:[/b] Avernus [b]Size:[/b] Small Town [b]Population: [/b] 1.300 [b]GP Limit: [/b] 800 [b]GP Assets: [/b] 104.000 [b]Active Guards:[/b] 130 [b]Constable:[/b] Highest Level Fighter [b]Power Center(s): [/b] Senator Hiral Wright (Conventional) [b]Power Center Alignment(s): [/b] CN [b]Power Center(s) Authority: [/b] Assured [b]Power Center(s) Rule: [/b] Popular [b]Citizen Alignment(s): [/b] CN [b]Features: [/b] The wildly chaotic town of Avernus explains everything from ‘Reversal of Roles Day’ to ‘Topsy Turvey Day’. Not much can be said about this town except the chaotic citizens love their chaotic leader. Some houses have added floors going no where and doors within doors within windows. Nothings is for certain in this strange little town. [b]NPCs of Note:[/b] Senator Wright (Expert 10, Aristocrat 5) [b]Name:[/b] Oread [b]Size:[/b] Large City [b]Population: [/b] 16.754 [b]GP Limit: [/b] 40.000 [b]GP Assets: [/b] 33.500.000 [b]Active Guards:[/b] 1.675 [b]Constable:[/b] Highest Warrior [b]Power Center(s): [/b] Mayor Wilkens (Conventional), Brother Francisco (Magical), The 5 Justices (Nonstandard) [b]Power Center Alignment(s): [/b] Mayor – LE, Brother Francisco – NG, The 5 Justices - NE [b]Power Center(s) Authority: [/b] Mayor - Middling, Brother Francisco - Tense, The 5 Justices - Assured [b]Power Center(s) Rule: [/b] Mayor - Coerced, Brother Francisco - Popular, The 5 Justices - Coerced [b]Citizen Alignment(s): [/b] NE and NG [b]Features: [/b] The town of justice is what Oread is known for. But lately, its become quite corrupt. The 5 Justices known for Truth, Honesty, Equality, Law and Vindication. As of late, many who are dragged before the Justices have accused them of Falsehoods, Deceit, Trickery, Fraud and Betrayal. One light of hope shines in the city though. Brother Francisco deLargio. The sole member of the Church of Veriday. Many of lost their hope and faith in Justice but he keeps it alive by spreading her word. The Mayor and the Justices cant do anything outright because of church dogma, but they are trying. [b]NPCs of Note:[/b] The Five Justices (Cleric 10/Expert 5), Brother Francisco (Cleric 17), Mayor Wilkens (Aristocrat 7, Sorcerer 5) They need to sell some items so they need a big place. But they said they are heading to Aphis. So, next week, they will discover the broken portal in the crypt that will be in the process of opening. I know how its going to close (the blood of a living dragon) but they killed the infernal wyrmling last game session. But their kobold companion keeps saying she is related to the dragons. So after they seal the portal, they will probably leave for Aphis. I would like to drop the 'Family Bloodline' plot as of now (just for a little bit so i can focus on other things). What suggestions do you all have that i should do? [/QUOTE]
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