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<blockquote data-quote="Goemoe" data-source="post: 6676100" data-attributes="member: 72224"><p>1. Confront them with some strange people who foretold some draconic prophecy from the past, which couldn't be stopped in time - the results are ruins. Show some parts or the actual prophecy to them by a mumbling hermit, or a not so bright researcher, or a lizard/dragonborn who will tell something, but is killed in midsentence...</p><p></p><p>If you don't want the heroes to confront the oni, don't tell them. Shroud this npc in mystery, but don't tell he is an oni.</p><p></p><p>2. When the large battle arrives, make the group do something very important for a local lord, general etc. which they have to do during the battle. This will prevent them from viewing the battle. When they return they battle is over ... one way or another.</p></blockquote><p></p>
[QUOTE="Goemoe, post: 6676100, member: 72224"] 1. Confront them with some strange people who foretold some draconic prophecy from the past, which couldn't be stopped in time - the results are ruins. Show some parts or the actual prophecy to them by a mumbling hermit, or a not so bright researcher, or a lizard/dragonborn who will tell something, but is killed in midsentence... If you don't want the heroes to confront the oni, don't tell them. Shroud this npc in mystery, but don't tell he is an oni. 2. When the large battle arrives, make the group do something very important for a local lord, general etc. which they have to do during the battle. This will prevent them from viewing the battle. When they return they battle is over ... one way or another. [/QUOTE]
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