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Campaign Idea- All Elf Setting
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<blockquote data-quote="Tokiwong" data-source="post: 193214" data-attributes="member: 961"><p><strong>The Races</strong></p><p></p><p><span style="font-size: 12px"><strong>The Races of Yerth</strong></span></p><p></p><p><strong>The Aelfar:</strong> The children of the Fae, the Aelfar have spread far and wide throughout the lands of Yerth, they have created diverse cultures of peoples but they are all very much the same race of people… the only true divergence are the Shalien, the wild ones who have taken to a more primal barbaric culture… </p><p></p><p>The Aelfar are very much like the elves of other worlds…(As per normal Dungeons and Dragons rules)</p><p></p><p><strong>The Shalien:</strong> The Shalien are also children of the Fae but live apart from civilization in the lost tribes inhabiting the deeper wilds. The Shalien live in tune with the wilds, they consider themselves children of the Spirits and venerate the natural world, and rarely if ever look to gods. The Shalien are not a united nation but a grouping of tribes and peoples who share similar characteristics.</p><p></p><p>The Shalien are dark skinned, tending to ebony and mocha hues with hair in a variety of colors and often heavily mixed with plant life for decoration and disguise. Shalien tend to be aloof of Aelfar ways and tend to see the Aelfar as soft and funny folk but still kin, just wholly ignorant of the way the world truly works. Course Shalien feel quite lost in the cities of the Aelfar and rarely visit them for that purpose… There is little strife between the two peoples but conflict is not unheard of just as they conflict with the Shaer.</p><p>· +2 Dexterity, -2 Intelligence; Shalien are known for their great agility but are not known for their academic pursuits and tend to be an earthy simple folk.</p><p>· Medium Size creatures; Shalien stand taller then the Aelfar averaging about 6 feet in height, for both sexes much taller then the Aelfar.</p><p>· Normal Elven Traits</p><p>· Automatic Languages: Shalien Dialect and the Old Tongue. </p><p>· Favored Class: Barbarian; Shalien are earthy warriors who live rough and tumble lives and are not afraid to fight. Shamans are common among their people as well and barbarian/shamans are not uncommon.</p><p></p><p><strong>The Shaer:</strong> The descendents of the Seelie were not alone in their journeys of the Yerth; the Unseelie as well journeyed far and wide into and became the cruel and reviled dark elves of the Shaer. The Shaer are despicable evil beings, which openly serve Yetheril and Meshara in particular, their patron Goddess. They appear very much as the Aelfar only their sense of style and in some cases darker shades of color separate them from the Aelfar…</p><p></p><p>The Shaer live in the distant lands beyond the Illuthrien plains in their dark cities where they plot and scheme and work the will of their dark masters. The Shaer culture is based on cruelty, betrayal and accumulating as much power as can possibly be had. They are a highly ambitious race… wholly dedicated to the Ilieman, The War…</p><p>· +2 Intelligence, +2 Charisma, -2 Constituion; Shaer are highly intelligent beings with sharpened crafty minds and strong senses of character. But their Unseelie nature leaves them somewhat weaker then norm…</p><p>· Medium Size creatures; Shaer are of similar height and build akin to the Aelfar.</p><p>· Normal Elven Traits</p><p>· Automatic Languages: Shaer and the Old Tongue.</p><p>· Favored Class: Necromancer; Shaer dabble in the arcane arts but they specialize in the Black Arts of Necromancy and more often then not tend to be necromancers. There is also a strong warrior tradition among the Shaer, which produces many Fighters and Blackguards…</p><p></p><p><strong>The Skaven:</strong> The old race, the first ones, the children of the Rat. The skaven skulk in the shadows, slinking through the dark moor and in the sewers of the great cities feeding on the refuse of the Aelfar and Shaer alike; they are the ever-present menace lingering just out of the light of civilization. The skaven were present before the coming of the Aelfar and were said to have a great culture or so say their legends but all of that is moot at the present moment as the children of the Rat skulk and plot their grand return to prominence. But none can recall just what that greatness was, but they know that they can only find that greatness after the outsiders are consumed by the hordes of the Rat…</p><p></p><p>· +2 Dexterity, +2 Constitution, -2 Strength, -2 Charisma; The Skaven are swift and agile creatures with a hardened will to live in places where most fear to tread. Yet they are not strong nor do they try to ingratiate themselves with the other races, which they can barely stand…</p><p>· Medium Sized creatures, they stand at normally 5 feet in height.</p><p>· Base Movement is 30 feet </p><p>· Darkvision 60 feet, as per normal Darkvision rules.</p><p>· +2 racial bonus to poison and disease saving throws.</p><p>· +2 racial bonus to Hide, Move Silently, and Listen checks.</p><p>· Scent Feat for free; skaven are very sensitive to the smells around them.</p><p>* Automatic Languages: Skaven</p><p>· Favored Class: Rogue, the skaven are industrious and stealthy and tend to rely on misdirection and guile then brute strength. They are conniving creatures and rarely if ever tell the truth of things, they tend to just hide it among their many secrets…</p></blockquote><p></p>
[QUOTE="Tokiwong, post: 193214, member: 961"] [b]The Races[/b] [size=3][b]The Races of Yerth[/b][/size] [b]The Aelfar:[/b] The children of the Fae, the Aelfar have spread far and wide throughout the lands of Yerth, they have created diverse cultures of peoples but they are all very much the same race of people… the only true divergence are the Shalien, the wild ones who have taken to a more primal barbaric culture… The Aelfar are very much like the elves of other worlds…(As per normal Dungeons and Dragons rules) [b]The Shalien:[/b] The Shalien are also children of the Fae but live apart from civilization in the lost tribes inhabiting the deeper wilds. The Shalien live in tune with the wilds, they consider themselves children of the Spirits and venerate the natural world, and rarely if ever look to gods. The Shalien are not a united nation but a grouping of tribes and peoples who share similar characteristics. The Shalien are dark skinned, tending to ebony and mocha hues with hair in a variety of colors and often heavily mixed with plant life for decoration and disguise. Shalien tend to be aloof of Aelfar ways and tend to see the Aelfar as soft and funny folk but still kin, just wholly ignorant of the way the world truly works. Course Shalien feel quite lost in the cities of the Aelfar and rarely visit them for that purpose… There is little strife between the two peoples but conflict is not unheard of just as they conflict with the Shaer. · +2 Dexterity, -2 Intelligence; Shalien are known for their great agility but are not known for their academic pursuits and tend to be an earthy simple folk. · Medium Size creatures; Shalien stand taller then the Aelfar averaging about 6 feet in height, for both sexes much taller then the Aelfar. · Normal Elven Traits · Automatic Languages: Shalien Dialect and the Old Tongue. · Favored Class: Barbarian; Shalien are earthy warriors who live rough and tumble lives and are not afraid to fight. Shamans are common among their people as well and barbarian/shamans are not uncommon. [b]The Shaer:[/b] The descendents of the Seelie were not alone in their journeys of the Yerth; the Unseelie as well journeyed far and wide into and became the cruel and reviled dark elves of the Shaer. The Shaer are despicable evil beings, which openly serve Yetheril and Meshara in particular, their patron Goddess. They appear very much as the Aelfar only their sense of style and in some cases darker shades of color separate them from the Aelfar… The Shaer live in the distant lands beyond the Illuthrien plains in their dark cities where they plot and scheme and work the will of their dark masters. The Shaer culture is based on cruelty, betrayal and accumulating as much power as can possibly be had. They are a highly ambitious race… wholly dedicated to the Ilieman, The War… · +2 Intelligence, +2 Charisma, -2 Constituion; Shaer are highly intelligent beings with sharpened crafty minds and strong senses of character. But their Unseelie nature leaves them somewhat weaker then norm… · Medium Size creatures; Shaer are of similar height and build akin to the Aelfar. · Normal Elven Traits · Automatic Languages: Shaer and the Old Tongue. · Favored Class: Necromancer; Shaer dabble in the arcane arts but they specialize in the Black Arts of Necromancy and more often then not tend to be necromancers. There is also a strong warrior tradition among the Shaer, which produces many Fighters and Blackguards… [b]The Skaven:[/b] The old race, the first ones, the children of the Rat. The skaven skulk in the shadows, slinking through the dark moor and in the sewers of the great cities feeding on the refuse of the Aelfar and Shaer alike; they are the ever-present menace lingering just out of the light of civilization. The skaven were present before the coming of the Aelfar and were said to have a great culture or so say their legends but all of that is moot at the present moment as the children of the Rat skulk and plot their grand return to prominence. But none can recall just what that greatness was, but they know that they can only find that greatness after the outsiders are consumed by the hordes of the Rat… · +2 Dexterity, +2 Constitution, -2 Strength, -2 Charisma; The Skaven are swift and agile creatures with a hardened will to live in places where most fear to tread. Yet they are not strong nor do they try to ingratiate themselves with the other races, which they can barely stand… · Medium Sized creatures, they stand at normally 5 feet in height. · Base Movement is 30 feet · Darkvision 60 feet, as per normal Darkvision rules. · +2 racial bonus to poison and disease saving throws. · +2 racial bonus to Hide, Move Silently, and Listen checks. · Scent Feat for free; skaven are very sensitive to the smells around them. * Automatic Languages: Skaven · Favored Class: Rogue, the skaven are industrious and stealthy and tend to rely on misdirection and guile then brute strength. They are conniving creatures and rarely if ever tell the truth of things, they tend to just hide it among their many secrets… [/QUOTE]
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