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Campaign idea based on Order of the Stick
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<blockquote data-quote="Janx" data-source="post: 3119591" data-attributes="member: 8835"><p>Hi,</p><p></p><p>I'm planning on starting a light-hearted campaign, based on the style of Order of the Stick. It won't be the same world. Just the same style.</p><p></p><p>The characters will be concious of their stats and game rules</p><p>They won't know they are "characters" or know about the players controlling them, or the real world.</p><p></p><p>The art style will be "stick figure" justifying really bad art and diagrams (which will be life-like).</p><p></p><p>Thus, it will be considered playing in character to defer negotiations to the bard, because he has more ranks in Diplomacy.</p><p></p><p>I've got to whip up my campaign document outlining all this (lunchtime...). But that's the gist of it. I've swiped a ton of avatars from the OOTS forum (for private, personal use only) for if I need tokens for anybody in my game.</p><p></p><p>I'm curious, is anybody else thinking this could be a fun campaign idea? </p><p></p><p>I'll be posting my campaign guide when I finish whipping it up (based on my previous guide, with alterations). I'll just post it onto this thread when I'm done...</p><p></p><p>The main premise is that the party will start as a "typical" dungeon crawling adventuring group. From there, we'll see what happens. The world will be randomly generated, per all the handy tables and tools that abound.</p><p></p><p>It might also be interesting if Rich Burlew had actually considered making an OOTS style game world himself (with tokens based on his art style).</p><p></p><p>Janx</p></blockquote><p></p>
[QUOTE="Janx, post: 3119591, member: 8835"] Hi, I'm planning on starting a light-hearted campaign, based on the style of Order of the Stick. It won't be the same world. Just the same style. The characters will be concious of their stats and game rules They won't know they are "characters" or know about the players controlling them, or the real world. The art style will be "stick figure" justifying really bad art and diagrams (which will be life-like). Thus, it will be considered playing in character to defer negotiations to the bard, because he has more ranks in Diplomacy. I've got to whip up my campaign document outlining all this (lunchtime...). But that's the gist of it. I've swiped a ton of avatars from the OOTS forum (for private, personal use only) for if I need tokens for anybody in my game. I'm curious, is anybody else thinking this could be a fun campaign idea? I'll be posting my campaign guide when I finish whipping it up (based on my previous guide, with alterations). I'll just post it onto this thread when I'm done... The main premise is that the party will start as a "typical" dungeon crawling adventuring group. From there, we'll see what happens. The world will be randomly generated, per all the handy tables and tools that abound. It might also be interesting if Rich Burlew had actually considered making an OOTS style game world himself (with tokens based on his art style). Janx [/QUOTE]
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Campaign idea based on Order of the Stick
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