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Campaign Idea: Building the Palace of Versailles - what would you do?
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<blockquote data-quote="aco175" data-source="post: 9737536" data-attributes="member: 27385"><p>To me it sounds fun as the backdrop of the campaign. Maybe we start off guarding the royal surveying crew looking for the lost ruins of X to build upon. Finding out later that the old X location was tied to summoning demons or being able to boost magic or something cool or sinister. Then we need to secure the road between the location and where the stone is coming from. This may be a quarry or port of some sort, but there are always problems there. I would use a cut-scene and skip things to the next spring at this point saying you spend winter in the local village by the river and ready to blah, blah, blah.. </p><p></p><p>The PCs may be 5th level at this point so they might be getting more trust. Maybe they travel to meet with other local rulers bringing gifts or pilgrims/workers coming to visit or work. There should be a rival king or duke trying to create an accident when the ruler comes to visit and the PCs must figure out things. End the year with a harvest tournament where they can play games and can expand the winter village. </p><p></p><p>Next spring, blah, blah, blah... The main foundation is set and construction could be aided by the local dwarves/gnomes/eccentric mage with his mechanical golem if the PCs can deal with this. This is the year for human problems since the influx of people to get some work has likely driven off most local monsters. Thugs in town are on the rise and things point to the new guild that needs to be dealt with and then there is a strike at the docks or quarry that needs to be quelled. Where to the PCs stand on this? </p><p></p><p>Another year, evil leak in from the sub-basement that was thought to be cleared. Maybe a secret cult has risen to try and bring back the old demon lord or such and operate in secret. They could be creating new secret tunnels to and from the main building to outer buildings where workers start to go missing. This could be a cool series for 9th or 10th level level PCs ready to be 11th. </p><p></p><p>I do not seeing things taking 21 years though. It might be cool to have the next campaign after this one be some of the kids of this campaign who married locals and now that palace is finished find a way to hold it.</p></blockquote><p></p>
[QUOTE="aco175, post: 9737536, member: 27385"] To me it sounds fun as the backdrop of the campaign. Maybe we start off guarding the royal surveying crew looking for the lost ruins of X to build upon. Finding out later that the old X location was tied to summoning demons or being able to boost magic or something cool or sinister. Then we need to secure the road between the location and where the stone is coming from. This may be a quarry or port of some sort, but there are always problems there. I would use a cut-scene and skip things to the next spring at this point saying you spend winter in the local village by the river and ready to blah, blah, blah.. The PCs may be 5th level at this point so they might be getting more trust. Maybe they travel to meet with other local rulers bringing gifts or pilgrims/workers coming to visit or work. There should be a rival king or duke trying to create an accident when the ruler comes to visit and the PCs must figure out things. End the year with a harvest tournament where they can play games and can expand the winter village. Next spring, blah, blah, blah... The main foundation is set and construction could be aided by the local dwarves/gnomes/eccentric mage with his mechanical golem if the PCs can deal with this. This is the year for human problems since the influx of people to get some work has likely driven off most local monsters. Thugs in town are on the rise and things point to the new guild that needs to be dealt with and then there is a strike at the docks or quarry that needs to be quelled. Where to the PCs stand on this? Another year, evil leak in from the sub-basement that was thought to be cleared. Maybe a secret cult has risen to try and bring back the old demon lord or such and operate in secret. They could be creating new secret tunnels to and from the main building to outer buildings where workers start to go missing. This could be a cool series for 9th or 10th level level PCs ready to be 11th. I do not seeing things taking 21 years though. It might be cool to have the next campaign after this one be some of the kids of this campaign who married locals and now that palace is finished find a way to hold it. [/QUOTE]
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Campaign Idea: Building the Palace of Versailles - what would you do?
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