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<blockquote data-quote="ThunhusDM" data-source="post: 5643189" data-attributes="member: 6680558"><p>Island "Campaign in a Box"</p><p> </p><p>-Whole campaign for levels 1-5. </p><p>-Includes at least 40 fully prepared encounters with battlemaps, tokens, monster stats.</p><p>-Sandbox style setting with fully prepared encounters/delves/dungeons/village/castle</p><p>-Short adventures with one encounter, delves with 2-4 encounters and larger dungeon/castle with more than 4 encounters</p><p>-Suggestions to increase/decrease encounter challenges (more/less players, different level)</p><p>-Should give at least 80 hours of gametime (40 hours combats/skill challenges and 40 hours exploration/roleplay situations)</p><p>-Island size is roughly 200x200 miles </p><p> </p><p>Content:</p><p>-1 page sheet introducing to Island for players</p><p>-DMs Island overland hexmap, A3 size</p><p>-Players Island overland map, A3 size</p><p>-Island book, 96 pages, detailing villages, castles/towers, dungeons, wilderness </p><p>-Encounters book, 96 pages, detailing monster stats, maps, tactics</p><p>-40 A4/A3/A2 size paper battlemaps. Some are used in multiple times in different encounters</p><p>-200 tokens (WotC style). Tokens for needed monsters and some PC tokens</p><p>-Sturdy box (like new Red Box)</p><p> </p><p>What else you need</p><p>-4e rules </p><p>-character sheets/cards</p><p> </p><p>Variant way</p><p>-Using WotC 3 basic tile sets for battlemaps (dungeons/city/wilderness)</p><p>-Paizo's blank flip-map for battlemap and a marker</p><p>-Using Dungeon Master's Kit and Monster Vault tokens</p><p> </p><p>Making it more deluxe</p><p>-Plastic miniatures rather than tokens</p><p>-Battlemaps from sturdier material (like WotC tiles)</p><p>-Campaign for levels 1-10. Double all page counts, battlemaps, tokens</p><p> </p><p>Thunhus</p></blockquote><p></p>
[QUOTE="ThunhusDM, post: 5643189, member: 6680558"] Island "Campaign in a Box" -Whole campaign for levels 1-5. -Includes at least 40 fully prepared encounters with battlemaps, tokens, monster stats. -Sandbox style setting with fully prepared encounters/delves/dungeons/village/castle -Short adventures with one encounter, delves with 2-4 encounters and larger dungeon/castle with more than 4 encounters -Suggestions to increase/decrease encounter challenges (more/less players, different level) -Should give at least 80 hours of gametime (40 hours combats/skill challenges and 40 hours exploration/roleplay situations) -Island size is roughly 200x200 miles Content: -1 page sheet introducing to Island for players -DMs Island overland hexmap, A3 size -Players Island overland map, A3 size -Island book, 96 pages, detailing villages, castles/towers, dungeons, wilderness -Encounters book, 96 pages, detailing monster stats, maps, tactics -40 A4/A3/A2 size paper battlemaps. Some are used in multiple times in different encounters -200 tokens (WotC style). Tokens for needed monsters and some PC tokens -Sturdy box (like new Red Box) What else you need -4e rules -character sheets/cards Variant way -Using WotC 3 basic tile sets for battlemaps (dungeons/city/wilderness) -Paizo's blank flip-map for battlemap and a marker -Using Dungeon Master's Kit and Monster Vault tokens Making it more deluxe -Plastic miniatures rather than tokens -Battlemaps from sturdier material (like WotC tiles) -Campaign for levels 1-10. Double all page counts, battlemaps, tokens Thunhus [/QUOTE]
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