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Campaign in trouble - need help!
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<blockquote data-quote="OracleOfNarion" data-source="post: 1375032" data-attributes="member: 8664"><p>Thanks for the replies.</p><p></p><p>The players are all mature adults who have been involved with gaming for a long time. I am the most recent addition to the group, having joined a bit over a year ago when they changed campaigns due to dm fatigue. There have already been a few rounds of character swapping, in fact only two original characters are still around. They are a monk and a Conjurer, who don't have much use for each other - the monk is turned off by the conjurer's greed and selfishness, and the reverse is true from the Conjurer's perspective (he doesn't trust the monk's lack of greed and selfishness). There is a paladin character who is trying to pull the group together, but not (to my mind, anyway) having much success. </p><p></p><p>What I think we need is an over-story, and it has to come from the players - we can't dump this on the dm. Currently, the group is marooned in the Abyss, trying to find a way back. You'd think this alone would provide common cause, but it hasn't, and the divisiveness continues. I know this sounds like a really bad game, but that's more my fault for not explaining well than anything else, the players are great and so is the dm, but whatever it is that pulls individuals together to form a group just isn't there. So , anyone have suggestions on how to weld this (back) together? Thanks.</p></blockquote><p></p>
[QUOTE="OracleOfNarion, post: 1375032, member: 8664"] Thanks for the replies. The players are all mature adults who have been involved with gaming for a long time. I am the most recent addition to the group, having joined a bit over a year ago when they changed campaigns due to dm fatigue. There have already been a few rounds of character swapping, in fact only two original characters are still around. They are a monk and a Conjurer, who don't have much use for each other - the monk is turned off by the conjurer's greed and selfishness, and the reverse is true from the Conjurer's perspective (he doesn't trust the monk's lack of greed and selfishness). There is a paladin character who is trying to pull the group together, but not (to my mind, anyway) having much success. What I think we need is an over-story, and it has to come from the players - we can't dump this on the dm. Currently, the group is marooned in the Abyss, trying to find a way back. You'd think this alone would provide common cause, but it hasn't, and the divisiveness continues. I know this sounds like a really bad game, but that's more my fault for not explaining well than anything else, the players are great and so is the dm, but whatever it is that pulls individuals together to form a group just isn't there. So , anyone have suggestions on how to weld this (back) together? Thanks. [/QUOTE]
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