Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Campaign Kickoff: Impossible Landscapes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Liminal Syzygy" data-source="post: 8402321" data-attributes="member: 1373"><p>I think this campaign is a masterpiece. I didn't have an active Delta Green game going at the time but it wormed it's way into my mind so much that I knew I had to run it. </p><p></p><p></p><p></p><p>I do wish this review was a bit less spoilerific for potential players, though. Particularly highlighting so clearly that it's about confronting the King in Yellow.</p><p></p><p></p><p></p><p>I agree it would be awesome. It's kind of hard to explain the 20 year gap with no missions and the accompanying character skill ups and sanity deterioration. But my main concern is exactly character death as well as the sanity deterioration that would make their path in part 2 to 4 shorter and less meaningful. Plus, with the tight operational security of Delta Green, filling new agents in on the naughty word you've seen go down in the past is generally frowned upon, so I don't think it's a given that new agents will get the download on what the first gen agents saw in the Macalister Building, unless they build a bond with them. If it's not the exact agents getting the invite to part two of the campaign it won't resonate in the same way, and it won't be as clear why they were "selected". So I'm thinking I'll lean more on the fact that A-Cell suspects the agents were tainted by the first mission, and move them to "friendly" status to keep a close eye on them. (If they don't botch the first mission spectacularly, then that would would give A-cell an even more clear reason.)</p></blockquote><p></p>
[QUOTE="Liminal Syzygy, post: 8402321, member: 1373"] I think this campaign is a masterpiece. I didn't have an active Delta Green game going at the time but it wormed it's way into my mind so much that I knew I had to run it. I do wish this review was a bit less spoilerific for potential players, though. Particularly highlighting so clearly that it's about confronting the King in Yellow. I agree it would be awesome. It's kind of hard to explain the 20 year gap with no missions and the accompanying character skill ups and sanity deterioration. But my main concern is exactly character death as well as the sanity deterioration that would make their path in part 2 to 4 shorter and less meaningful. Plus, with the tight operational security of Delta Green, filling new agents in on the naughty word you've seen go down in the past is generally frowned upon, so I don't think it's a given that new agents will get the download on what the first gen agents saw in the Macalister Building, unless they build a bond with them. If it's not the exact agents getting the invite to part two of the campaign it won't resonate in the same way, and it won't be as clear why they were "selected". So I'm thinking I'll lean more on the fact that A-Cell suspects the agents were tainted by the first mission, and move them to "friendly" status to keep a close eye on them. (If they don't botch the first mission spectacularly, then that would would give A-cell an even more clear reason.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Campaign Kickoff: Impossible Landscapes
Top