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Campaign Manager - Alpha Test
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<blockquote data-quote="BeerSkunk" data-source="post: 326852" data-attributes="member: 6915"><p>--------------------------------------------------------------------------------</p><p>Hello, everyone </p><p></p><p>I wanted to drop by and make a public invitation to join in on an Alpha test for a D20 product we've been working on for about 9 months now. It's known as... *drum roll* Campaign Manager. *wild cheering and applause*</p><p></p><p>Campaign Manager is an attempt to provide players and game masters of all D20 compatible games a single software product to manage and create campaigns, as well as the characters, monsters, and NPCs that are a part of that campaign. Whether it's Star Wars, Call of Cthulhu, D&D, or your very own D20 game, this product is designed to be flexible enough to manage it.</p><p></p><p>The program allows for a great deal of customization on the campaign level. For instance, you can adjust statistic caps for new characters, how magical items stack, and adjustments for small characters just to name a few. Based on the settings for a particular campaign, the rules will apply accordingly to characters made for that campaign. On top of that, you can have as many different campaigns as you want, each with their own unique settings and adjustments.</p><p></p><p>Campaign Manager is also meant to be a good reference tool as well. Where possible, we're putting in information from the SRD and any information declared as public by other publishers of D20 materials. When that's not possible, we provide as much information as we can. At the very least we provide the name of the book/mag/article the item came from and the page number.</p><p></p><p>At this time, we're concentrating primarily on the character creation/management side of things. In all honesty, it's the most difficult to implement, but the most useful once it's finished. It will provide support for custom classes, prestige classes, and templates.</p><p></p><p>If you would like to help us out, we'd love to have some more people hammering away at this thing and providing us with feedback. We want this to be a good product. To do that we need your help. The following two links will take you to the Campaign Manager website and to the Alpha test website.</p><p></p><p><a href="http://home.nc.rr.com/digitalsloth" target="_blank">http://home.nc.rr.com/digitalsloth</a></p><p><a href="http://home.nc.rr.com/digitalsloth/alphatest.htm" target="_blank">http://home.nc.rr.com/digitalsloth/alphatest.htm</a></p><p></p><p>Thank you in advance for your help. We appreciate any feedback, positive or negative you can provide.</p><p></p><p>Sincerely,</p></blockquote><p></p>
[QUOTE="BeerSkunk, post: 326852, member: 6915"] -------------------------------------------------------------------------------- Hello, everyone I wanted to drop by and make a public invitation to join in on an Alpha test for a D20 product we've been working on for about 9 months now. It's known as... *drum roll* Campaign Manager. *wild cheering and applause* Campaign Manager is an attempt to provide players and game masters of all D20 compatible games a single software product to manage and create campaigns, as well as the characters, monsters, and NPCs that are a part of that campaign. Whether it's Star Wars, Call of Cthulhu, D&D, or your very own D20 game, this product is designed to be flexible enough to manage it. The program allows for a great deal of customization on the campaign level. For instance, you can adjust statistic caps for new characters, how magical items stack, and adjustments for small characters just to name a few. Based on the settings for a particular campaign, the rules will apply accordingly to characters made for that campaign. On top of that, you can have as many different campaigns as you want, each with their own unique settings and adjustments. Campaign Manager is also meant to be a good reference tool as well. Where possible, we're putting in information from the SRD and any information declared as public by other publishers of D20 materials. When that's not possible, we provide as much information as we can. At the very least we provide the name of the book/mag/article the item came from and the page number. At this time, we're concentrating primarily on the character creation/management side of things. In all honesty, it's the most difficult to implement, but the most useful once it's finished. It will provide support for custom classes, prestige classes, and templates. If you would like to help us out, we'd love to have some more people hammering away at this thing and providing us with feedback. We want this to be a good product. To do that we need your help. The following two links will take you to the Campaign Manager website and to the Alpha test website. [url]http://home.nc.rr.com/digitalsloth[/url] [url]http://home.nc.rr.com/digitalsloth/alphatest.htm[/url] Thank you in advance for your help. We appreciate any feedback, positive or negative you can provide. Sincerely, [/QUOTE]
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