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[CAMPAIGN] Out of the Abyss – New GM [SPOILERS]
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<blockquote data-quote="Boendal2" data-source="post: 7861729" data-attributes="member: 7015844"><p><strong><strong><u>7th session:</u></strong></strong></p><p></p><p>Only three players were able to make it, so during battle Veldyn was controlled by me.</p><p></p><p><strong>Day 31</strong></p><p>The session started with Vanya trying to heal Prince Derendil in every way possible: lay on hands, healing potion, potion of resistance, asking Eldeth and Basidia for help, cutting out the infected rash etc. She even prayed to her angelic guardian for help (their relationship is not exactly the best). Sadly Prince Derendil failed his third constitution saving throw in a row and therefore died during the night.</p><p></p><p><strong>Day 32</strong></p><p>As Vanya woke up she saw a dead cold Quaggoth body lying next to her, with already small mushroom sprouts coming out of its skin. As a result Vanya went totally mad. Thar’den tried to calm her down, but as soon as he touched her she started smiting him. She unleashed her skeletal Aasimar wings (first time for this campaign) which caused Eeria and Veldyn to run away frightened. Thar’den continued to try to calm her down. The nearby myconids started to take note and Basidia came to help as well. Vanya attacked him as well, but he accepted the damage calmly. He then started to raise Derendil as spore servant, which infuriated Vanya further. She split the spore servant Derendil in half and nearly took down Thar’den and Basidia, hitting and smiting them like crazy. At last some myconids came to help, grappled and disarmed her. She fell unconscious and was cared for by the party. The next hour consisted of conversation with an understanding Basidia and a very sad cremation of Derendil. Vanya, still unconscious, slept through the whole ceremony. The myconids came to say goodbye and Eeria had a last conversation with Stool. He was asked to join the group but declined, stating that his place was with the myconids. Eeria declined his offer to stay with the myconids. Nevertheless: the party knows they are always welcome at the myconids new place wherever it will be.</p><p></p><p>After Vanya woke up, she put her old used shield and coat over Derendils grave and took of her holy symbol (necklace with a feather). After failing to save yet another life she wanted to cut all ties with her angelic guardian and left it close to Derendils grave.</p><p></p><p><strong>Day 32-34</strong></p><p>The party left the following day aiming for the Darklake. Eeria fell back, searched for Vanyas holy symbol and took it with her.</p><p></p><p>After three days of travelling the party reached a stony beach at the Darklake. The giant cave in front of them is nearly completely dark. Thar’den startet to restock their rations by fishing. (Vanya refused to eat mushrooms, which makes survival a bit harder). In the evening a Vrock attacked the party, but was dealt with rather quickly. As soon as the monster was slain a mad Spectator flew towards the party. He kept screaming at the party that they were demons and cannot be trusted, shooting his eye rays at random. The party fled without fighting the spectator. Eldeth, trying to secure their retreat, hit the spectator and he fled immediately, swearing at the PCs and their “demon-powers”.</p><p></p><p><strong>Day 35-36</strong></p><p>During the day a discussion between Eeria, Thar’den and Veldyn ensued, if crossing the Darklake is really the best idea (as there are a lot of dangerous monsters flying over it and are probably also living in it). In the end they decided, that the Darklake is probably as safe as the tunnels of the Underdark and started to cut and carve some taller zurkhwood. Together they managed to make two very decent rowing boats for up to 4 people out of the mushroom caps and stalks they found at the lakeside. This took two days.</p><p></p><p>The night before the party wanted to depart Vanya, still very quiet, wandered a bit further into the tunnels during her watch. She saw a hooded creature appear and fell back to wake the party up. They waited in ambush, but were spotted by the creature as soon as it exited the tunnel. A voice in their heads told them that there was no need for fighting, and “Grazillax” was not a threat to them. A brief discussion with the Illithid made the PCs aware of an increasing amount of demon attacks and the “society of brilliance”. Thar’den even got some directions to navigate through the Darklake (Duergar runes for North, East, South and West). Nevertheless Grazillax left soon after, as the party didn’t seem enthusiastic over a Mindflayer being present.</p><p></p><p>At the end of the session the two row boats were nearly finished. Eeria was training Ebert further and working on a small wooden Prince Derendil statue. Thar'den was carving paddles for the boats. Vanya was still very quiet and without magic. Veldyn kept writing and drawing in his spell book.</p><p></p><p></p><p></p><p><u><strong>GM notes:</strong></u></p><p>Ok, time to come clean: I normally rolled all non-combat rolls for Prince Derendil. I rolled a 10 on his final CON saving throw. I didn’t have the Quaggoths stats with me at the time and just declared him dead… only to find out later that he had +3 on CON… which would suffice for a DC of 13. Vanya if you ever read this… I’m sorry… not too much though, as it made for an awesome night of RP, but I do feel quite guilty! Desolée!</p><p></p><p>At the beachside a Demon attacked, followed up by a Spectator and an Illithid came by two nights later. That was probably too much. The players seriously debated going back through the tunnels... all the way back to Velkynvelve and fighting Ilvara. Note to myself: Do not fill an entry area of a new region with big and famous monsters (stupid metagaming though).</p><p></p><p>The RP-encounter with Grazillax was very often on the edge of combat. I had to make sure, that the Illithid appeared dangerous and powerful but also not too threatening. In the end I settled for a friendly but arrogant guy that “only had an interest of keeping the balance in the Underdark”. He comforted himself constantly by touching his head with his own tentacles (like a nervous tick) and spoke only telepathically with the PCs.</p></blockquote><p></p>
[QUOTE="Boendal2, post: 7861729, member: 7015844"] [B][B][U]7th session:[/U][/B][/B] Only three players were able to make it, so during battle Veldyn was controlled by me. [B]Day 31[/B] The session started with Vanya trying to heal Prince Derendil in every way possible: lay on hands, healing potion, potion of resistance, asking Eldeth and Basidia for help, cutting out the infected rash etc. She even prayed to her angelic guardian for help (their relationship is not exactly the best). Sadly Prince Derendil failed his third constitution saving throw in a row and therefore died during the night. [B]Day 32[/B] As Vanya woke up she saw a dead cold Quaggoth body lying next to her, with already small mushroom sprouts coming out of its skin. As a result Vanya went totally mad. Thar’den tried to calm her down, but as soon as he touched her she started smiting him. She unleashed her skeletal Aasimar wings (first time for this campaign) which caused Eeria and Veldyn to run away frightened. Thar’den continued to try to calm her down. The nearby myconids started to take note and Basidia came to help as well. Vanya attacked him as well, but he accepted the damage calmly. He then started to raise Derendil as spore servant, which infuriated Vanya further. She split the spore servant Derendil in half and nearly took down Thar’den and Basidia, hitting and smiting them like crazy. At last some myconids came to help, grappled and disarmed her. She fell unconscious and was cared for by the party. The next hour consisted of conversation with an understanding Basidia and a very sad cremation of Derendil. Vanya, still unconscious, slept through the whole ceremony. The myconids came to say goodbye and Eeria had a last conversation with Stool. He was asked to join the group but declined, stating that his place was with the myconids. Eeria declined his offer to stay with the myconids. Nevertheless: the party knows they are always welcome at the myconids new place wherever it will be. After Vanya woke up, she put her old used shield and coat over Derendils grave and took of her holy symbol (necklace with a feather). After failing to save yet another life she wanted to cut all ties with her angelic guardian and left it close to Derendils grave. [B]Day 32-34[/B] The party left the following day aiming for the Darklake. Eeria fell back, searched for Vanyas holy symbol and took it with her. After three days of travelling the party reached a stony beach at the Darklake. The giant cave in front of them is nearly completely dark. Thar’den startet to restock their rations by fishing. (Vanya refused to eat mushrooms, which makes survival a bit harder). In the evening a Vrock attacked the party, but was dealt with rather quickly. As soon as the monster was slain a mad Spectator flew towards the party. He kept screaming at the party that they were demons and cannot be trusted, shooting his eye rays at random. The party fled without fighting the spectator. Eldeth, trying to secure their retreat, hit the spectator and he fled immediately, swearing at the PCs and their “demon-powers”. [B]Day 35-36[/B] During the day a discussion between Eeria, Thar’den and Veldyn ensued, if crossing the Darklake is really the best idea (as there are a lot of dangerous monsters flying over it and are probably also living in it). In the end they decided, that the Darklake is probably as safe as the tunnels of the Underdark and started to cut and carve some taller zurkhwood. Together they managed to make two very decent rowing boats for up to 4 people out of the mushroom caps and stalks they found at the lakeside. This took two days. The night before the party wanted to depart Vanya, still very quiet, wandered a bit further into the tunnels during her watch. She saw a hooded creature appear and fell back to wake the party up. They waited in ambush, but were spotted by the creature as soon as it exited the tunnel. A voice in their heads told them that there was no need for fighting, and “Grazillax” was not a threat to them. A brief discussion with the Illithid made the PCs aware of an increasing amount of demon attacks and the “society of brilliance”. Thar’den even got some directions to navigate through the Darklake (Duergar runes for North, East, South and West). Nevertheless Grazillax left soon after, as the party didn’t seem enthusiastic over a Mindflayer being present. At the end of the session the two row boats were nearly finished. Eeria was training Ebert further and working on a small wooden Prince Derendil statue. Thar'den was carving paddles for the boats. Vanya was still very quiet and without magic. Veldyn kept writing and drawing in his spell book. [U][B]GM notes:[/B][/U] Ok, time to come clean: I normally rolled all non-combat rolls for Prince Derendil. I rolled a 10 on his final CON saving throw. I didn’t have the Quaggoths stats with me at the time and just declared him dead… only to find out later that he had +3 on CON… which would suffice for a DC of 13. Vanya if you ever read this… I’m sorry… not too much though, as it made for an awesome night of RP, but I do feel quite guilty! Desolée! At the beachside a Demon attacked, followed up by a Spectator and an Illithid came by two nights later. That was probably too much. The players seriously debated going back through the tunnels... all the way back to Velkynvelve and fighting Ilvara. Note to myself: Do not fill an entry area of a new region with big and famous monsters (stupid metagaming though). The RP-encounter with Grazillax was very often on the edge of combat. I had to make sure, that the Illithid appeared dangerous and powerful but also not too threatening. In the end I settled for a friendly but arrogant guy that “only had an interest of keeping the balance in the Underdark”. He comforted himself constantly by touching his head with his own tentacles (like a nervous tick) and spoke only telepathically with the PCs. [/QUOTE]
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