Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Campaign Pacing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 7242612" data-attributes="member: 97077"><p>Some data from my recent campaigns:</p><p></p><p><strong>The Delve</strong>, a town-to-dungeon campaign, saw characters go from 1st to 8th level in 20 sessions. Because of a greater number of players than seats per session and at least two PCs per player, the cast rotated around quite a bit which would seem to dilute the XP pool. However, it looks to be more or less on track with your projections. I don't have any hard numbers I can share on number of encounters or difficulty.</p><p></p><p><strong>Host of the High Chieftain</strong>, a rewrite of <em>Red Hand of Doom</em>, ran 16 sessions and the characters went from 6th to 9th level. So that one seems to be off from your projections. Here it was also a player pool, albeit a smaller one than The Delve plus in the latter quarter of the campaign all comers were welcome, and everyone had 2 PCs (only one active at a time). Standard XP rewards, but your backup characters got half the XP your active character got. I also can't share any hard numbers on number of encounters or difficulty. I wonder if the extended number of sessions had something to do with a fair amount of mooks being in encounters which didn't particular increase XP or difficulty much but did increase the time to resolve a scene. It's also possible that the characters were close to 10th level, but I didn't give XP for the last session because we finished the campaign. That may bring it closer in line.</p><p></p><p>Summoning @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801813" target="_blank">Valmarius</a></u></strong></em>, @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801219" target="_blank">Lanliss</a></u></strong></em>, and @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6887087" target="_blank">mexicangringo</a></u></strong></em> for comment if they are so inclined.</p><p></p><p>In any case, it's an interesting analysis and thanks for posting it. I've shared it with some other DMs.</p></blockquote><p></p>
[QUOTE="iserith, post: 7242612, member: 97077"] Some data from my recent campaigns: [B]The Delve[/B], a town-to-dungeon campaign, saw characters go from 1st to 8th level in 20 sessions. Because of a greater number of players than seats per session and at least two PCs per player, the cast rotated around quite a bit which would seem to dilute the XP pool. However, it looks to be more or less on track with your projections. I don't have any hard numbers I can share on number of encounters or difficulty. [B]Host of the High Chieftain[/B], a rewrite of [I]Red Hand of Doom[/I], ran 16 sessions and the characters went from 6th to 9th level. So that one seems to be off from your projections. Here it was also a player pool, albeit a smaller one than The Delve plus in the latter quarter of the campaign all comers were welcome, and everyone had 2 PCs (only one active at a time). Standard XP rewards, but your backup characters got half the XP your active character got. I also can't share any hard numbers on number of encounters or difficulty. I wonder if the extended number of sessions had something to do with a fair amount of mooks being in encounters which didn't particular increase XP or difficulty much but did increase the time to resolve a scene. It's also possible that the characters were close to 10th level, but I didn't give XP for the last session because we finished the campaign. That may bring it closer in line. Summoning @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801813"]Valmarius[/URL][/U][/B][/I], @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801219"]Lanliss[/URL][/U][/B][/I], and @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6887087"]mexicangringo[/URL][/U][/B][/I] for comment if they are so inclined. In any case, it's an interesting analysis and thanks for posting it. I've shared it with some other DMs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Campaign Pacing
Top