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Campaign plotting - looking for ideas.
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<blockquote data-quote="LostSoul" data-source="post: 6395315" data-attributes="member: 386"><p>I have Vornheim on my desk from yesterday's game of (some strange version of) D&D, so I'm going to use it to create four NPCs who are leaders of various factions.</p><p></p><p>[sblock=Random Cooking]</p><p>Roles</p><p>NPC1: Chief Advisor to the Regent</p><p>NPC2: Current Regent</p><p>NPC3: The cavalry is loyal to her above all others</p><p>NPC4: Chief of cartography</p><p></p><p>Personas</p><p>1: Chief Advisor Bastet the Grotesque: seeks the utter destruction of the (city)</p><p>2: Regent Genevieve of (Vool): believes that much of the nobility of (Vornheim) is in thrall to (creatures from the lower depths)</p><p>3: Cavalry Captain Yzonde von Chasm: wants to die but fears the after world</p><p>4: Chief Cartographer Morgen Korsk: despises the sun</p><p></p><p>Relationships</p><p>Chief Advisor Bastet the Grotesque:</p><p>* Needs help from Cavalry Captain Yzonde von Chasm</p><p>* Scares Chief Cartographer Morgen Korsk</p><p>Cavalry Captain Yzonde von Chasm:</p><p>* Cousin of Chief Cartographer Morgen Korsk</p><p>Chief Cartographer Morgen Korsk:</p><p>* Lusts after Regent Genevieve of (Vool)</p><p>Regent Genevieve of (Vool): </p><p>* Hates Chief Advisor Bastet the Grotesque</p><p>* Is sweet on Cavalry Captain Yzonde von Chasm[/sblock]</p><p></p><p>[sblock=Spice it Up]</p><p>Let's spice this up:</p><p></p><p>* Bastet is the chief Advisor to the Voivode Genevieve of (land name). She has the epithet of "the Groteqsue" for her patronage of hideous and ill-formed gargoyle sculptures on the capital's public buildings. She is a servant of The Ice and wishes to undo the magic of the goddess and the Black Legion.</p><p></p><p>In order to see her wishes made true she seeks to subvert the Glos Knights. Her plan is to turn their most decorated captain/commander: Yzonde (matronym), renown for her bravery and courage in battle.</p><p></p><p>Bastet has brought much of the nobility of (land name) into her new cult worshipping The Ice in all but name.</p><p></p><p>* The Voivode Genevieve of (land name) struggles to hold on to her rule. She knows of the cult of Ice, and that its leader is most likely Bastet, but does not have the support to move against them.</p><p></p><p>She seeks the support of the Glos Knights, which would allow her to purge the nobility and her land of the cult of Ice. She is in love with Yzonde and this complicates her political ambitions: she loves her for her virtue and doesn't want to compromise Yzonde by embroiling her in political machinations.</p><p></p><p>* Knight-Commander Yzonde (matronym) is loved by her knights for her courage, valour, and sacrifice. This stems from a death-wish, but she fears the after world too much to give into death. She cares little for politics and leadership: she wants to remain on the field where she may see her end, no matter how much she struggles against it.</p><p></p><p>* The Ranger Lord Morgen (matronym) shares her cousin Yzonde's courage (it must run in the family). She leads her ranger-knights into the lands of Ice, exploring it and sending back reports. She loves the land of Ice for she hates the warmth and brightness of the other lands, but she is still loyal to those she serves and fights against the Ice - she has no desire to see it spread, she spends all of her time there anyway. (She may even be a member of the quasi-goddess cult - fighting against the Ice so she can spend time there. People are weird.)</p><p></p><p>She lusts after the Voivode Genevieve and desires to bed her within the frozen lands. This may be part of some strange ritual.</p><p></p><p>* Wolfgang (matronym), the leader of the Glos Knights, is a petty, venal bureaucrat who bought his way into his position. He uses it to extort bribes. He cares about two things above all else: money and his addiction to rare drugs. He has little desire to go into battle or risk his troops and thus his power.</p><p></p><p>Wolfgang hates Yzonde and has tried to kill her by sending her into very dangerous situations, but she has prevailed against all odds.[/sblock]</p><p></p><p>[sblock=Serves Five]</p><p>Okay, so here are some hooks or plots the NPCs above could have for the PCs:</p><p>* Bastet the Grotesque wants the battle standard to destroy it, or at least use it to figure out how to undo the magic holding back the ice. The Voivode Genevieve wants the battle standard to rally the Glos Knights around her. Both factions will work against each other but they want to do so in secret, since neither believes they can face each other and win in an open civil war.</p><p>* Wolfgang wants the battle standard so he can increase his power and possibly sell it to the highest bidder. He'd like to get the PCs to join the Glos Knights and hole up in the Knight's most secure (or so they think) citadel. He's willing to buy it, but if the cost is too great he'll steal it (keeping his daughter alive, of course).</p><p>* Morgen the Ranger Lord wants to have the PCs investigate the hobgoblins and who they were/who is leading them and how they knew about the battle standard. Morgen does not want or care about the battle standard - she just wants the PCs to do their ranger thing out there in the Ice lands.</p><p>* Yzonde belives that going to her death in the presence of the battle standard may ease her transition into the after world/help her in her next life in the after world. She doesn't want anything from the PCs except to fight (and die) alongside them.</p><p>* Bastet the Grotesque wants to recruit the fey warlock in the party into her cult of Ice.[/sblock]</p><p></p><p>Maybe some of that will help.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 6395315, member: 386"] I have Vornheim on my desk from yesterday's game of (some strange version of) D&D, so I'm going to use it to create four NPCs who are leaders of various factions. [sblock=Random Cooking] Roles NPC1: Chief Advisor to the Regent NPC2: Current Regent NPC3: The cavalry is loyal to her above all others NPC4: Chief of cartography Personas 1: Chief Advisor Bastet the Grotesque: seeks the utter destruction of the (city) 2: Regent Genevieve of (Vool): believes that much of the nobility of (Vornheim) is in thrall to (creatures from the lower depths) 3: Cavalry Captain Yzonde von Chasm: wants to die but fears the after world 4: Chief Cartographer Morgen Korsk: despises the sun Relationships Chief Advisor Bastet the Grotesque: * Needs help from Cavalry Captain Yzonde von Chasm * Scares Chief Cartographer Morgen Korsk Cavalry Captain Yzonde von Chasm: * Cousin of Chief Cartographer Morgen Korsk Chief Cartographer Morgen Korsk: * Lusts after Regent Genevieve of (Vool) Regent Genevieve of (Vool): * Hates Chief Advisor Bastet the Grotesque * Is sweet on Cavalry Captain Yzonde von Chasm[/sblock] [sblock=Spice it Up] Let's spice this up: * Bastet is the chief Advisor to the Voivode Genevieve of (land name). She has the epithet of "the Groteqsue" for her patronage of hideous and ill-formed gargoyle sculptures on the capital's public buildings. She is a servant of The Ice and wishes to undo the magic of the goddess and the Black Legion. In order to see her wishes made true she seeks to subvert the Glos Knights. Her plan is to turn their most decorated captain/commander: Yzonde (matronym), renown for her bravery and courage in battle. Bastet has brought much of the nobility of (land name) into her new cult worshipping The Ice in all but name. * The Voivode Genevieve of (land name) struggles to hold on to her rule. She knows of the cult of Ice, and that its leader is most likely Bastet, but does not have the support to move against them. She seeks the support of the Glos Knights, which would allow her to purge the nobility and her land of the cult of Ice. She is in love with Yzonde and this complicates her political ambitions: she loves her for her virtue and doesn't want to compromise Yzonde by embroiling her in political machinations. * Knight-Commander Yzonde (matronym) is loved by her knights for her courage, valour, and sacrifice. This stems from a death-wish, but she fears the after world too much to give into death. She cares little for politics and leadership: she wants to remain on the field where she may see her end, no matter how much she struggles against it. * The Ranger Lord Morgen (matronym) shares her cousin Yzonde's courage (it must run in the family). She leads her ranger-knights into the lands of Ice, exploring it and sending back reports. She loves the land of Ice for she hates the warmth and brightness of the other lands, but she is still loyal to those she serves and fights against the Ice - she has no desire to see it spread, she spends all of her time there anyway. (She may even be a member of the quasi-goddess cult - fighting against the Ice so she can spend time there. People are weird.) She lusts after the Voivode Genevieve and desires to bed her within the frozen lands. This may be part of some strange ritual. * Wolfgang (matronym), the leader of the Glos Knights, is a petty, venal bureaucrat who bought his way into his position. He uses it to extort bribes. He cares about two things above all else: money and his addiction to rare drugs. He has little desire to go into battle or risk his troops and thus his power. Wolfgang hates Yzonde and has tried to kill her by sending her into very dangerous situations, but she has prevailed against all odds.[/sblock] [sblock=Serves Five] Okay, so here are some hooks or plots the NPCs above could have for the PCs: * Bastet the Grotesque wants the battle standard to destroy it, or at least use it to figure out how to undo the magic holding back the ice. The Voivode Genevieve wants the battle standard to rally the Glos Knights around her. Both factions will work against each other but they want to do so in secret, since neither believes they can face each other and win in an open civil war. * Wolfgang wants the battle standard so he can increase his power and possibly sell it to the highest bidder. He'd like to get the PCs to join the Glos Knights and hole up in the Knight's most secure (or so they think) citadel. He's willing to buy it, but if the cost is too great he'll steal it (keeping his daughter alive, of course). * Morgen the Ranger Lord wants to have the PCs investigate the hobgoblins and who they were/who is leading them and how they knew about the battle standard. Morgen does not want or care about the battle standard - she just wants the PCs to do their ranger thing out there in the Ice lands. * Yzonde belives that going to her death in the presence of the battle standard may ease her transition into the after world/help her in her next life in the after world. She doesn't want anything from the PCs except to fight (and die) alongside them. * Bastet the Grotesque wants to recruit the fey warlock in the party into her cult of Ice.[/sblock] Maybe some of that will help. [/QUOTE]
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