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<blockquote data-quote="The Serge" data-source="post: 277230" data-attributes="member: 4049"><p>In my campaign, there are a lot of mysteries and secrets associated with the nature of the world and the nature of existance. Most people believe in the gods and fight among themselves trying to prove who's god is the greatest. Sometimes, the people do not even know that the two warring factions worship the same god who itself is tied heavily to its worshippers, receiving and losing power as the worshippers kill each other (thus, allowing the god to maintain his status).</p><p></p><p>Clerics are extremely important. There is a section in my world where the Wizards and clerics of certain gods are outlawed and at best tortured if they reveal their talents. Most clerics worship gods and actively promote the dogma of their god; there are many non-cleric priests as well who wield significant political power without the "fancy" miralces." The gods are challenged by the power of various usurpers like some Demon Princes (particularly Demogorgon, Lolth, and Orcus), draconic archetypal entities (Bahamut and especially Tiamat), and the Gates of Hell (who seem to be in league with the chief god of evil in my world). All of these entities have relatively small cults likewise seeking more power and knowledge about the nature of the world and existance.</p><p></p><p>My players have noticed how important religion is without me ever having to say it. Indeed, most of my players, even the non-religious classes, actively worshipped a god and participated in religious services of the sole cleric. In creating PrC for most of the gods' clerics, I made sure to have a number of powers that not only benefit the cleric but also benefit those who worship the cleric's god. In this fashion, the game encourages attention to matters of religion. Heck, I have one player who eventually changed his character's family seal to reflect his PC's dedication to his god.</p><p></p><p>I think this sort of think enhances role-playing and, for me, makes the campaign setting more real and impactful... Not to mention mysterious.</p></blockquote><p></p>
[QUOTE="The Serge, post: 277230, member: 4049"] In my campaign, there are a lot of mysteries and secrets associated with the nature of the world and the nature of existance. Most people believe in the gods and fight among themselves trying to prove who's god is the greatest. Sometimes, the people do not even know that the two warring factions worship the same god who itself is tied heavily to its worshippers, receiving and losing power as the worshippers kill each other (thus, allowing the god to maintain his status). Clerics are extremely important. There is a section in my world where the Wizards and clerics of certain gods are outlawed and at best tortured if they reveal their talents. Most clerics worship gods and actively promote the dogma of their god; there are many non-cleric priests as well who wield significant political power without the "fancy" miralces." The gods are challenged by the power of various usurpers like some Demon Princes (particularly Demogorgon, Lolth, and Orcus), draconic archetypal entities (Bahamut and especially Tiamat), and the Gates of Hell (who seem to be in league with the chief god of evil in my world). All of these entities have relatively small cults likewise seeking more power and knowledge about the nature of the world and existance. My players have noticed how important religion is without me ever having to say it. Indeed, most of my players, even the non-religious classes, actively worshipped a god and participated in religious services of the sole cleric. In creating PrC for most of the gods' clerics, I made sure to have a number of powers that not only benefit the cleric but also benefit those who worship the cleric's god. In this fashion, the game encourages attention to matters of religion. Heck, I have one player who eventually changed his character's family seal to reflect his PC's dedication to his god. I think this sort of think enhances role-playing and, for me, makes the campaign setting more real and impactful... Not to mention mysterious. [/QUOTE]
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