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Campaign Setting Design: The Fifth Matrix Trun
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<blockquote data-quote="GMMichael" data-source="post: 6259453" data-attributes="member: 6685730"><p>This is actually taking way more shape than I can handle; I'm trying to get a fantasy setting written up, but the ideas for this just keep flowing.</p><p></p><p>What I've collaborated on a different forum:</p><p></p><p>-Virtual Reality (VR) is the new alcohol. The poor save up pennies so they can jack in and get 100% escapism from the real world (abbreviated RL, or "role"). This often takes the form of sporting contests between users, while the poor who can't afford to jack in can watch big screens and gamble on the contests.</p><p></p><p>-Everyone's given a headjack at birth. Failure to have a headjack is a criminal offense...unless you're part of the privileged class.</p><p></p><p>-Most societies have conformed to the religion and government of money. Even though OCP, Zorg Inc, and CostCo don't have their own states, they still run the governments.</p><p></p><p>-You have two options for getting into the matrix: use programs, or jack in. If you use programs, you maintain your senses and safety in the real world. If you jack in, you are 100% assimilated into the matrix, and can only trust your real world security.</p><p></p><p>-There are two types of real world conflict: hot war, and cold war. The proles don't much care; war is war. But the upper classes are definitely more stressed during hot war.</p><p></p><p>-Classes: not sure if there is one class hierarchy, or two: one for the Role and one for VR. Either way, many of the interesting plots are going to come from the interactions between the classes.</p><p></p><p>I still need loads of ideas. Any help is appreciated! (Thanks, nijineko!)</p></blockquote><p></p>
[QUOTE="GMMichael, post: 6259453, member: 6685730"] This is actually taking way more shape than I can handle; I'm trying to get a fantasy setting written up, but the ideas for this just keep flowing. What I've collaborated on a different forum: -Virtual Reality (VR) is the new alcohol. The poor save up pennies so they can jack in and get 100% escapism from the real world (abbreviated RL, or "role"). This often takes the form of sporting contests between users, while the poor who can't afford to jack in can watch big screens and gamble on the contests. -Everyone's given a headjack at birth. Failure to have a headjack is a criminal offense...unless you're part of the privileged class. -Most societies have conformed to the religion and government of money. Even though OCP, Zorg Inc, and CostCo don't have their own states, they still run the governments. -You have two options for getting into the matrix: use programs, or jack in. If you use programs, you maintain your senses and safety in the real world. If you jack in, you are 100% assimilated into the matrix, and can only trust your real world security. -There are two types of real world conflict: hot war, and cold war. The proles don't much care; war is war. But the upper classes are definitely more stressed during hot war. -Classes: not sure if there is one class hierarchy, or two: one for the Role and one for VR. Either way, many of the interesting plots are going to come from the interactions between the classes. I still need loads of ideas. Any help is appreciated! (Thanks, nijineko!) [/QUOTE]
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