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Campaign Setting or Variant D20 System?
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<blockquote data-quote="The Levitator" data-source="post: 3086342" data-attributes="member: 40099"><p>I didn't want to derail the character sheet thread, so I thought I'd ask in more detail here. My biggest concern about Feudal Lords is that it will be a big departure from standard D20, like Iron Heroes. Don't get me wrong, I love Iron Heroes and in fact I purchased it with the hopes of converting our group to it. The problem I have is that I use DM Genie and no matter how awesome a new setting or variant system is, I just won't DM without being able to use DM Genie. I've been using DM Genie for several years now and it's like an extension of my arm. It has made During exponentially easier and our games are much more fast paced (especially combat) than pencil and paper games.</p><p></p><p>So, my question is; is Feudal Lords going to be a campaign setting like Forgotten Realms and Oberon, or is it going to be a fully independent variant game system like Iron Heroes? As long as the major mechanics are intact, there won't be a problem with things like races, feats, skills, classes, etc., as DM Genie easily handles that stuff. My concern is mostly in regards to the big mechanics like combat, AC (although I'm currently using an Armor as DR system), magic and psionic systems. </p><p></p><p>I have a feeling that this campaign setting would be very enticing to many of my online DM Genie cohorts, especially if it's primarily a campaign setting like Forgotten Realms and not a variant game system like Iron Heroes.</p><p></p><p>The second part of my question would be, if this is going to be a variant gaming system, will there be support for DM Genie users? <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="The Levitator, post: 3086342, member: 40099"] I didn't want to derail the character sheet thread, so I thought I'd ask in more detail here. My biggest concern about Feudal Lords is that it will be a big departure from standard D20, like Iron Heroes. Don't get me wrong, I love Iron Heroes and in fact I purchased it with the hopes of converting our group to it. The problem I have is that I use DM Genie and no matter how awesome a new setting or variant system is, I just won't DM without being able to use DM Genie. I've been using DM Genie for several years now and it's like an extension of my arm. It has made During exponentially easier and our games are much more fast paced (especially combat) than pencil and paper games. So, my question is; is Feudal Lords going to be a campaign setting like Forgotten Realms and Oberon, or is it going to be a fully independent variant game system like Iron Heroes? As long as the major mechanics are intact, there won't be a problem with things like races, feats, skills, classes, etc., as DM Genie easily handles that stuff. My concern is mostly in regards to the big mechanics like combat, AC (although I'm currently using an Armor as DR system), magic and psionic systems. I have a feeling that this campaign setting would be very enticing to many of my online DM Genie cohorts, especially if it's primarily a campaign setting like Forgotten Realms and not a variant game system like Iron Heroes. The second part of my question would be, if this is going to be a variant gaming system, will there be support for DM Genie users? :heh: [/QUOTE]
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Campaign Setting or Variant D20 System?
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