Fallen Seraph
First Post
Taken from the thread on WoTC D&D General Forum, I thought this could be a interesting thread. We all have likes and dislikes for settings, so what are some of the Pet Peeves that annoy you. Can be official settings, homebrew, whatever.
For myself:
1) Catch all Setting:
This is most apparent with magic. I personally dislike settings where everything and the kitchen-sink is thrown into it with no interconnection or relation to eachother. I prefer settings where in general there is some theme or pattern to it.
FR is the epitome of this Catch all Setting.
2) Elemental Magic is Most Abundant:
This has been a rant in my head for a very long time, but where magic (especially Arcane) is almost completely based around elemental magic, fireballs, frost, etc. Why don't we see more Spirit-magic, Sigil-magic, Blood-magic, etc, etc.
3) The Setting never Goes Beyond 14th Century:
I have always enjoyed settings that integrate technology into their settings or set in different time-periods. So I always disliked how no matter how long the setting lasts technology won't improve. I like my settings where knights charge firing revolvers.
4) Magic is the Be All End All:
Always disliked settings where basically everything powerful or important is magic based. I like it where simply normal martial abilities, technology, ingenuity, etc. is as important or more important then magic.
5) Black vs. White:
Nothing is ever black and white, so why should a setting be so? Hell even in my settings with alignment-based gods it is quite likely for a Lawful Good god to commit genocide if it sees it as fitting his pantheon.
6) Europe and Only Europe:
Only using the ideal Medieval Europe as a setting, you can have some of that. But why don't we see settings grounded instead in say Voodoo-Louisiana or Hindu-India.
For myself:
1) Catch all Setting:
This is most apparent with magic. I personally dislike settings where everything and the kitchen-sink is thrown into it with no interconnection or relation to eachother. I prefer settings where in general there is some theme or pattern to it.
FR is the epitome of this Catch all Setting.
2) Elemental Magic is Most Abundant:
This has been a rant in my head for a very long time, but where magic (especially Arcane) is almost completely based around elemental magic, fireballs, frost, etc. Why don't we see more Spirit-magic, Sigil-magic, Blood-magic, etc, etc.
3) The Setting never Goes Beyond 14th Century:
I have always enjoyed settings that integrate technology into their settings or set in different time-periods. So I always disliked how no matter how long the setting lasts technology won't improve. I like my settings where knights charge firing revolvers.
4) Magic is the Be All End All:
Always disliked settings where basically everything powerful or important is magic based. I like it where simply normal martial abilities, technology, ingenuity, etc. is as important or more important then magic.
5) Black vs. White:
Nothing is ever black and white, so why should a setting be so? Hell even in my settings with alignment-based gods it is quite likely for a Lawful Good god to commit genocide if it sees it as fitting his pantheon.
6) Europe and Only Europe:
Only using the ideal Medieval Europe as a setting, you can have some of that. But why don't we see settings grounded instead in say Voodoo-Louisiana or Hindu-India.