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General Tabletop Discussion
*TTRPGs General
Campaign Setting - Pet Peeves
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<blockquote data-quote="Lord Mhoram" data-source="post: 4522964" data-attributes="member: 4789"><p>Mine are:</p><p></p><p>1) Grim grim dark depressing settings with no hope. And heroes that aren't heroic. No real difference between good and evil.</p><p>I detest too many shades of gray - I get enough of that in the real world - I want a campaign setting where the heroes are heroes, and the villains are villains and there is no trouble telling them apart. There can be "little e" evil that tends towards shades of gray, but there are really big Good Guy and Bad Guy stuff; think Star Wars (original trilogy) - Jedi Good Sith Bad. Rebellion Good, Empire Bad. Han was a gray character.</p><p> </p><p>2) Lots of muddled politics. The characters don't know where they stand in relation to other major power groups, the government ect because everyone is playing some sort of cloak and dagger political game.</p><p></p><p>3) Low Magic, Swords an Sorcery. Magic doesn't have to be a replacement for tech (a la Eberron), or on every streetcorner (a la Forgotten realms), but it is important, and a very big deal in the world.</p><p></p><p></p><p>With those three as the top things I hate, it shouldn't be any surprise that I hated Dark Sun, Ravenloft, and Planescape.</p><p></p><p>I have others but they are mostly outgrowths of those three... but the biggest is</p><p>4) No sense of wonder - the world in mundane and so are the cahracters - there is no lost world to find, no hidden land to explore, no way to get to the skies. </p><p></p><p>Personally I doubt the OP and I should play in a game together. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 4522964, member: 4789"] Mine are: 1) Grim grim dark depressing settings with no hope. And heroes that aren't heroic. No real difference between good and evil. I detest too many shades of gray - I get enough of that in the real world - I want a campaign setting where the heroes are heroes, and the villains are villains and there is no trouble telling them apart. There can be "little e" evil that tends towards shades of gray, but there are really big Good Guy and Bad Guy stuff; think Star Wars (original trilogy) - Jedi Good Sith Bad. Rebellion Good, Empire Bad. Han was a gray character. 2) Lots of muddled politics. The characters don't know where they stand in relation to other major power groups, the government ect because everyone is playing some sort of cloak and dagger political game. 3) Low Magic, Swords an Sorcery. Magic doesn't have to be a replacement for tech (a la Eberron), or on every streetcorner (a la Forgotten realms), but it is important, and a very big deal in the world. With those three as the top things I hate, it shouldn't be any surprise that I hated Dark Sun, Ravenloft, and Planescape. I have others but they are mostly outgrowths of those three... but the biggest is 4) No sense of wonder - the world in mundane and so are the cahracters - there is no lost world to find, no hidden land to explore, no way to get to the skies. Personally I doubt the OP and I should play in a game together. ;) [/QUOTE]
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